Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 05-11-2020, 01:27 PM   #1
rerednaw
 
Join Date: Jul 2006
Location: Sin City
Default Avoiding Deathtouch? (or touch spells in general?)

Since a wizard can deliver this with his staff...does this mean it can be parried?

Assuming Blocking does not work...but what about Dodge?

How to avoid 'touch' spells in general?
__________________
"The only thing necessary for the triumph of evil is for good men to do nothing." - Edmund Burke
rerednaw is offline   Reply With Quote
Old 05-11-2020, 01:40 PM   #2
Imbicatus
 
Join Date: Sep 2016
Default Re: Avoiding Deathtouch? (or touch spells in general?)

This is covered in the rules for melee spells on Magic p.11. The target can make any active defense, if the defense is successful, the spell is still held and you can attack again.
Imbicatus is offline   Reply With Quote
Old 05-11-2020, 01:42 PM   #3
Imbicatus
 
Join Date: Sep 2016
Default Re: Avoiding Deathtouch? (or touch spells in general?)

However, deathtouch ignores armor, so an unarmed parry or block cannot defend against deathtouch, and any attempt triggers the spell.
Imbicatus is offline   Reply With Quote
Old 05-11-2020, 02:44 PM   #4
Plane
 
Join Date: Aug 2018
Default Re: Avoiding Deathtouch? (or touch spells in general?)

Quote:
Originally Posted by Imbicatus View Post
However, deathtouch ignores armor, so an unarmed parry or block cannot defend against deathtouch, and any attempt triggers the spell.
M41 doesn't say that. Ignoring armor isn't the same as working like Aura or Aggressive Parry.

Despite "touch" being in the name, the wording is "must strike".
Plane is offline   Reply With Quote
Old 05-11-2020, 03:25 PM   #5
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: Avoiding Deathtouch? (or touch spells in general?)

Quote:
Originally Posted by Plane View Post
M41 doesn't say that.
M11 does, though.
__________________
My GURPS site and Blog.
Anthony is offline   Reply With Quote
Old 05-12-2020, 04:22 AM   #6
Michele
 
Join Date: Aug 2004
Location: Udine, Italy
Default Re: Avoiding Deathtouch? (or touch spells in general?)

Quote:
Originally Posted by rerednaw View Post
How to avoid 'touch' spells in general?
I suppose the same principles apply as to when you face a close-combat specialist or any enemy who's very skilled - but with a short weapon. Choose a Reach 2 weapon, for instance. Ranged weapons also work, if you hit. In any case, if you can back away, make your attack then take a step back. Wait also might work, depending on circumstances, and especially if you do have a long weapon.
__________________
Michele Armellini
GURPS Locations: St. George's Cathedral
Michele is offline   Reply With Quote
Old 05-12-2020, 05:10 AM   #7
Anaraxes
 
Join Date: Sep 2007
Default Re: Avoiding Deathtouch? (or touch spells in general?)

Quote:
Originally Posted by Anthony View Post
M11 does, though.
Parry is actually the odd one out. You can't Block with a steel shield, as an "armor doesn't protect" spell goes through. You can't make an unarmed parry with a limb or hand covered in steel, because an "armor doesn't protect" spell goes through. But you can successfully Parry with a steel sword, because somehow the spell can't go through that material. Maybe spells only have an armor penetration range of an inch or so.

To clean it up, the houserule that suggests itself would be to just to say you can only Dodge versus an "armor doesn't protect" Melee spell, while Parries and Blocks involve making contact, and are thus counterproductive.
Anaraxes is offline   Reply With Quote
Old 05-12-2020, 06:51 AM   #8
lvalero
 
lvalero's Avatar
 
Join Date: Jan 2015
Location: Madrid, Spain
Default Re: Avoiding Deathtouch? (or touch spells in general?)

Well. Technically a shield is not an armour. It is a weapon and you can strike with it. If you can parry a deathtouch with a sword I would allow to block it with a shield
__________________
"Imagination is more important than knowledge" Albert Einstein
lvalero is offline   Reply With Quote
Old 05-12-2020, 07:01 AM   #9
DouglasCole
Doctor of GURPS Ballistics
 
DouglasCole's Avatar
 
Join Date: Sep 2004
Location: Burnsville, MN
Default Re: Avoiding Deathtouch? (or touch spells in general?)

Quote:
Originally Posted by Anaraxes View Post
Parry is actually the odd one out. You can't Block with a steel shield, as an "armor doesn't protect" spell goes through. You can't make an unarmed parry with a limb or hand covered in steel, because an "armor doesn't protect" spell goes through. But you can successfully Parry with a steel sword, because somehow the spell can't go through that material. Maybe spells only have an armor penetration range of an inch or so.

To clean it up, the houserule that suggests itself would be to just to say you can only Dodge versus an "armor doesn't protect" Melee spell, while Parries and Blocks involve making contact, and are thus counterproductive.
For what it's worth: Technical Grappling, p. 22


Dodge
see pp. B374-375

A successful dodge means the attack failed to connect at all. Dodging is the only way to create a “clean” miss without contact, important if you want to avoid effects transmitted by touch, such as some spells, electrical attacks, or cooties.
__________________
Gaming Ballistic, LLC
DouglasCole is offline   Reply With Quote
Old 05-12-2020, 07:01 AM   #10
malloyd
 
Join Date: Jun 2006
Default Re: Avoiding Deathtouch? (or touch spells in general?)

Quote:
Originally Posted by lvalero View Post
Well. Technically a shield is not an armour. It is a weapon and you can strike with it. If you can parry a deathtouch with a sword I would allow to block it with a shield
I would too. "Armor doesn't protect" *has* to have some sort of limit. Nobody would allow a wizard to cast Deathtouch, touch the hull of a battleship/wall of a castle and claim the damage hits the captain/king, because "armor doesn't protect". There has to be a limit to how far away from your skin the point of contact with the armor can be.
__________________
--
MA Lloyd
malloyd is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:08 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2021, vBulletin Solutions, Inc.