07-31-2021, 12:55 PM | #1 |
Join Date: Feb 2013
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bullfighter skills
I want to build an adventurer that's formerly a bullfighter. Would you make that a professional skill, or put points into animal handling, dance, cloak, and sword?
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07-31-2021, 01:15 PM | #2 |
Join Date: Jul 2007
Location: One Mile Up
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Re: bullfighter skills
The latter, except subbing out Performance (Optionally Specialized) for Dance and adding Thrown Weapon (Spear), probably at a higher level than Sword. It's not meant to be a fair contest, the sword is just to administer the dramatic coup d'grace after the beast is on its last legs anyway.
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07-31-2021, 01:28 PM | #3 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: bullfighter skills
That basically depends on how formidable you want bullfighters to be in other engagements. One could view it as Performance skill plus Stage Combat, or use Animal Handing (Bovines, likely with an optional specialisation), Cloak, Dancing, Performance and an appropriate kind of Sword. That's probably Broadsword, and a bullfighting sword seems to be similar to an Estoc (Martial Arts, p. 227). Bullfighters seem to use a Targeted Attack (Broadsword thrust, vitals) technique, but I doubt it's applicable to humans.
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07-31-2021, 03:47 PM | #4 |
Join Date: Aug 2007
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Re: bullfighter skills
Bullfighting might even be a peculiarly specialized Martial Arts Style offerring Enhanced Dodge with that being possibly aspected or gaining bonuses from the Cloak skill.
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Fred Brackin |
07-31-2021, 05:08 PM | #5 |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: bullfighter skills
Oh, now that's a good idea.
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Bill Stoddard I don't think we're in Oz any more. |
07-31-2021, 05:58 PM | #6 |
Join Date: Aug 2004
Location: United Kingdom of Great Britain and some other bits.
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Re: bullfighter skills
For a PC, you should use any reasonable excuse to load up on skills which will be useful in adventuring. If you're a chef, you can take Knife, if you're a woodcutter, you get Two-Handed Axe/Mace, and if you're a bullfighter you absolutely get Cloak and a sword skill, even if realistically they might not be that great in a fight.
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08-01-2021, 12:32 AM | #7 | |
Join Date: Apr 2005
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Re: bullfighter skills
Quote:
Rather than all these skills, consider Professional Skill (Bullfighter). If the GM is willing it could give you the benefits of Animal Handling when dealing with fighting bulls, Broadword when making All-Out Attacks to the bull's Vitals, Cloak when attempting to enrage, direct, or distract it, and Karate when attempting to Dodge its horns. Also consider that matadors work their way up from being picadors and/or banderilleros. The former gives them Riding and Spear skill, the latter Knife. All should have Performance. |
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08-01-2021, 02:40 AM | #8 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: bullfighter skills
Quote:
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Bill Stoddard I don't think we're in Oz any more. |
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08-01-2021, 05:01 AM | #9 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: bullfighter skills
You could make it a Bang skill, although it would be a very narrow one.
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08-01-2021, 07:27 AM | #10 | |
Join Date: Jun 2006
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Re: bullfighter skills
Quote:
I mostly agree with Sam here. Yeah if this is just a bit of color you can just drop 1 or 2 points in Performance (Bullfighting); but if this is supposed to be an *important* bit of background you want to include stuff that will be useful in an adventuring context - which means non-specialized somewhat related skills that most bullfighters might not have, but you, being the amazingly talented hero-in-the-making that qualifies as a PC, managed to learn from the training anyway.
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