04-27-2012, 12:16 AM | #1 |
Join Date: Jun 2006
Location: On the road again...
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[UT/LT:IA] Question about hit locations
I'm working my way through Ultra-Tech, trying to give a kind of Low-Tech: Instant Armor work-up for some of the UT armors, and I've run into a bit of a snag.
When UT was written, was "torso" synonymous with what in LT became "chest" and "groin" synonymous with "abdomen", or was "torso" pretty much "chest + abdomen - groin"? This distinction is particularly important when dealing with the harder "clamshell" armor, which is called a "cuirass"; in most armors I've seen developed from LT:IA, a "cuirass" is essentially defined as "stiff armor that covers the chest". Thoughts on this are greatly appreciated.
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04-27-2012, 12:28 AM | #2 |
Join Date: May 2008
Location: CA
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Re: [UT/LT:IA] Question about hit locations
Pretty sure Torso was Chest and Groin was Abdomen.
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04-27-2012, 12:36 AM | #3 | |
Join Date: Jul 2008
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Re: [UT/LT:IA] Question about hit locations
Quote:
Low Tech annexed the slice of the table that was previously the 'Groin', number 11, to be the Abdomen, and made the groin a sub-location of that. So if you want to translate for equivalent coverage in that respect, anything that protected the Torso and Groin should cover the chest and abdomen, and anything that only covered the Torso should only cover the chest. This will have the side effect that 'torso' armors are easier to deliberately bypass by going for the abdomen, which is only -1 rather than the groin's -3. For the Clamshell, Chest is probably the realistic coverage. Ultratech isn't going to make it possible for a single solid plate to cover the entire front of your body without immobilizing you. Unless your 'clamshell' is a lot more articulated than the name suggests it would necessarily stop about the same place as historical breastplates.
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Tags |
armor, armour, low-tech armor, ultra-tech |
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