07-07-2011, 02:04 PM | #1 |
Join Date: Jun 2010
Location: Hmm, looks like Earth, circa CE 2020+
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GURPS GCA4 Errata
If I recall correctly, Armin D. Sykes prefers this stuff be posted here. If I'm wrong, please let me know.
Let me start by saying I love this program. I use it every week, and usually a few times a week. It makes designing magic users MUCH easier. I used to almost dread making mages; now I look forward to it. But nothing's perfect. Please forgive me if I'm pointing out problems that have already been pointed out. Analyze Hereditary is the Spell listed by GCA 4. Analyze Heredity is the prerequisite for Divination Genomancy (GURPS Biotech lists the skill as Analyze Heredity) Create Chimera has Analyze Hereditary as a prerequisite instead of Analyze Heredity Divnation Astrology requires Astronomy at 15. But when I added Divination and let the program automatically add Astronomy, it didn't go to Skill 15 but gave Astronomy 15 points. Retrogression requires Mind-Searching. The spell listed in GCA 4 (and in GURPS Magic) is Mind-Search. Test Load and Tell Position require Measurement. But Measurement (Knowledge, Magic p. 100) is not in the program (Measurement (Clerical) and Measurement (Ritual) are. Note I have GURPS Magic loaded in my GCA 4). Minor point: under Science!, metallurgry isn't capitalized. EDIT: This is in regard to the Test Load and Tell Position note. I just noticed the program will let me add a New Spell for Ritual and Clerical, but not a standard spell. Maybe this is a problem with my version. I temporarily fixed the Measurement problem by renaming Tell Time as Tell Time2, then added Tell Time, then changed Tell Time to Measurement, then reverted Tell Time2 to Tell Time. That will fix one character, but not others unless I do them individually.
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GURPS Fantasy Folk: Elves My first GURPS supplement Top 12 Clues You're a Role-Playing Old-Timer My humorous (I hope) article that also promotes SJGames/GURPS Kerry Thornley: Dwarf Planet Eris, Discordianism, and The John F. Kennedy Assassination Without Thornley, there would never have been the Steve Jackson Games edition of Principia Discordia Last edited by Alden Loveshade; 07-07-2011 at 02:12 PM. Reason: Added info in EDIT |
07-07-2011, 07:00 PM | #2 | |||
Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
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Re: GURPS GCA4 Errata
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This one I'm going to have to get Armin to take a look at. It looks like GCA is messing up here (as opposed to being an error I can correct in the data files). The needs check seems to work fine once the Divination spell has been added to the character, but when it's initially added GCA is transliterating the =15 to =15pts. Thereafter you can set the Divination level to 15 and GCA correctly recognizes it's looking at level-15 and not 15-points.
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Eric B. Smith GURPS Data File Coordinator GURPSLand I shall pull the pin from this healing grenade and... Kaboom-baya. |
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07-07-2011, 07:30 PM | #3 |
Join Date: Jun 2010
Location: Hmm, looks like Earth, circa CE 2020+
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Re: GURPS GCA4 Errata
Great; I'm in the right place for both of you. Here's another for you:
Transmogrification requires the "Flesh to Shone" spell. Hmm, I think "shone" is a modern slang term for a woman of ill-repute. That must be an interesting spell....
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GURPS Fantasy Folk: Elves My first GURPS supplement Top 12 Clues You're a Role-Playing Old-Timer My humorous (I hope) article that also promotes SJGames/GURPS Kerry Thornley: Dwarf Planet Eris, Discordianism, and The John F. Kennedy Assassination Without Thornley, there would never have been the Steve Jackson Games edition of Principia Discordia |
07-07-2011, 07:39 PM | #4 | |
Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
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Re: GURPS GCA4 Errata
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Eric B. Smith GURPS Data File Coordinator GURPSLand I shall pull the pin from this healing grenade and... Kaboom-baya. |
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07-08-2011, 12:43 AM | #5 | |
Join Date: Jun 2010
Location: Hmm, looks like Earth, circa CE 2020+
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Re: GURPS GCA4 Errata
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__________________
GURPS Fantasy Folk: Elves My first GURPS supplement Top 12 Clues You're a Role-Playing Old-Timer My humorous (I hope) article that also promotes SJGames/GURPS Kerry Thornley: Dwarf Planet Eris, Discordianism, and The John F. Kennedy Assassination Without Thornley, there would never have been the Steve Jackson Games edition of Principia Discordia |
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08-04-2011, 11:31 PM | #6 |
Join Date: Jun 2010
Location: Hmm, looks like Earth, circa CE 2020+
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Re: GURPS GCA4 Errata
I reinstalled stuff and found
More Errata: On the Templates for Enchanter - (Fantasy): Ally (Apprentice), Ally (Familiar), Contact (Business), Patron (Wealthy), Signature Gear, Wild Talent (Spells), and Games (Magical Challenges) have the description for "Barnstormer" Biplane When under Equipment I add "_New Armor" and give its DR, the DR doesn't show up on printing (it says DR 0) Essential Food is listed as IQ/VH instead of IQ/H Gift of Tongues requires "3 CA:Language Spoken = 2". It will not accept Languages unless Spoken is taken separately This isn't really an erratum, but perhaps Money could be added to the Equipment list Also before I reinstalled the "fixes," spells on my mages showed up fine. After that, I get the same problem I used to get: a bunch of red Ps to the left of many of the spells names (P for prerequisite). When I do a basic Resynchronize, most of the Ps go away but some remain. A second Resynchronize and the rest go away (on some characters it takes three times). If I save the character then close and later reload, the red Ps come back. Thanks for your help and remember don't kill the messenger! :-D
__________________
GURPS Fantasy Folk: Elves My first GURPS supplement Top 12 Clues You're a Role-Playing Old-Timer My humorous (I hope) article that also promotes SJGames/GURPS Kerry Thornley: Dwarf Planet Eris, Discordianism, and The John F. Kennedy Assassination Without Thornley, there would never have been the Steve Jackson Games edition of Principia Discordia |
08-05-2011, 12:23 AM | #7 | ||||
Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
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Re: GURPS GCA4 Errata
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That's correct; this was errata for the book itself, which there's a fair amount of. Quote:
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You said "basic" Resynchronize - are you Resynching Attributes, Advantages, and Spells? All are very important to Spell Prerequisites (yes, even attributes). If you only Resynchronize the automatically selected items then a lot of stuff falls through the cracks. After Resynching have you tried doing a Needs Check on all Spells? If so, what does it say is missing?
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Eric B. Smith GURPS Data File Coordinator GURPSLand I shall pull the pin from this healing grenade and... Kaboom-baya. |
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08-05-2011, 10:40 AM | #8 | |||||||||
Join Date: Jun 2010
Location: Hmm, looks like Earth, circa CE 2020+
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Re: GURPS GCA4 Errata
Thanks for your detailed and quick response! :-)
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Thanks again for your help!
__________________
GURPS Fantasy Folk: Elves My first GURPS supplement Top 12 Clues You're a Role-Playing Old-Timer My humorous (I hope) article that also promotes SJGames/GURPS Kerry Thornley: Dwarf Planet Eris, Discordianism, and The John F. Kennedy Assassination Without Thornley, there would never have been the Steve Jackson Games edition of Principia Discordia |
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08-05-2011, 11:06 AM | #9 | |||
Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
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Re: GURPS GCA4 Errata
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This could also be a weird interaction somewhere else; have you changes any of the settings under the Program Options tab in the Options Window?
__________________
Eric B. Smith GURPS Data File Coordinator GURPSLand I shall pull the pin from this healing grenade and... Kaboom-baya. |
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08-05-2011, 01:43 PM | #10 | |||
Join Date: Jun 2010
Location: Hmm, looks like Earth, circa CE 2020+
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Re: GURPS GCA4 Errata
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I see that option in the shield icon, but not in p. 2 Spells, Equipment. It would be nice if that function was included when starting from p. 2. Otherwise you can do everything you need to do there except that. You then have to know to use the shield icon to finish (maybe you can do it all through p. 2 and I missed it). That does bring up another question: how do I tell the program what possessions a character is actually carrying? For example, it assumes a mage is carrying around everything she owns at one time. I'm glad I didn't type in the weight of her house.... Quote:
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"You currently have some level of calculation disabled in Options. This means many of the values that would be printed are likely incorrect right now. Would you like GCA to recalculate them now, before printing/previewing?" I clicked Yes, but when I called up the character again got the same message. The only option I remember changing is unclicking "Load a new character on start-up," but that doesn't mean I didn't accidentally change something else. The Current Data Set is default.gds. Is there some way I can return the program to factory default settings?
__________________
GURPS Fantasy Folk: Elves My first GURPS supplement Top 12 Clues You're a Role-Playing Old-Timer My humorous (I hope) article that also promotes SJGames/GURPS Kerry Thornley: Dwarf Planet Eris, Discordianism, and The John F. Kennedy Assassination Without Thornley, there would never have been the Steve Jackson Games edition of Principia Discordia |
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errata, gca4, gurps 4th edition |
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