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Old 06-21-2021, 06:05 PM   #1
PBarone714
 
Join Date: Aug 2018
Default GURPS Martial Arts adventure set in TL2 220 B.C. China online Tuesday evenings

Hello,
I am running a GURPS Martial Arts TL2 220 B.C. China campaign on Roll20.net online Thursday evenings at 6:30 pm Pacific. We play Thursday evenings, NOT Tuesday evenings.

300 point characters with up to -150 points in Disadvantages. MMA Tournaments use Art and Sport forms of Karate, Judo, and weapons skills. You can earn up to 25 BONUS points by submitting papers according to the "Just one more point" article posted in the Forum.

https://app.roll20.net/join/4429631/4xnH1w

Realistic and Cinematic Martial Arts styles allowed. Magic (See the GURPS China book for allowed spells and Chinese Divination spells) and Psionics allowed (GURPS Psionic Powers book)

Exotic and Supernatural (except Magery and Psionics) Advantages and Disadvantages require GM APPROVAL!

Last edited by PBarone714; 06-24-2021 at 12:46 AM. Reason: more info
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