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Old 09-09-2022, 08:30 PM   #41
Prince Charon
 
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Default Re: [Space/Thaumatology] Stargate: Fantasy - Worldbuilding thread

Magic System Question III

What do ley lines do, or what are they? Since Spiritual Resonance was the runner up for the Mana question, options 1 and 3 will result in ley lines that do carry spiritual resonance, though 2 and 4 will not.

1.
Quote:
Originally Posted by Varyon View Post
The ley lines / resonances / whatever have no impact on most magic, but you need to utilize them for the really big stuff - and the Stargates qualify as such.
2.
Quote:
Originally Posted by TGLS View Post
Or you could do it backwards, big magic creates leylines as a consequence. Setup a Stargate somewhere, animals and people tend to follow oddly specific paths around them.
3. Ley lines affect some varieties of magic, but not all, and perhaps not even most.

4. Ley lines do not directly affect magic, instead affecting probablility in various ways.

5. Something else (please specify).

Please remember to include the number(s) of your preferred option(s) when you vote.

*******

Answer: OK, so '1' has four or five votes, versus one vote for '2 or 4.'
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Last edited by Prince Charon; 09-13-2022 at 07:39 PM.
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Old 09-09-2022, 08:43 PM   #42
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Default Re: [Space/Thaumatology] Stargate: Fantasy - Worldbuilding thread

Number 1, as I find myself agreeing with the logic of the handsome fellow who suggested it.
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Old 09-09-2022, 08:46 PM   #43
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Default Re: [Space/Thaumatology] Stargate: Fantasy - Worldbuilding thread

1. You need the Stargate equivalents but you don't need regular humans practicing any form of magic (except Material Magic.item-making).
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Old 09-09-2022, 08:49 PM   #44
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Default Re: [Space/Thaumatology] Stargate: Fantasy - Worldbuilding thread

2 or 4; I see 2 as basically a case of 4.
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Old 09-10-2022, 09:35 AM   #45
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Default Re: [Space/Thaumatology] Stargate: Fantasy - Worldbuilding thread

I like #1. it matters for big stuff.
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Old 09-10-2022, 09:47 AM   #46
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Default Re: [Space/Thaumatology] Stargate: Fantasy - Worldbuilding thread

I prefer number 1
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Old 09-10-2022, 10:59 AM   #47
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Default Re: [Space/Thaumatology] Stargate: Fantasy - Worldbuilding thread

1. Having Ley lines be naturally occurring allows placement where interesting for a story, instead of where the building power is most advantaged.
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Last edited by adm; 09-12-2022 at 09:22 PM. Reason: Yes it is a one. Sorry, did not notice I had hit the shift key.
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Old 09-12-2022, 06:09 PM   #48
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Default Re: [Space/Thaumatology] Stargate: Fantasy - Worldbuilding thread

OK, so '1' has four or five votes, depending on whether I'm right in what adm's '!' vote is meant to be, versus one vote for '2 or 4.' If there are no new votes by the time I check tomorrow, I'm going to call the vote and post the new question then.
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Old 09-13-2022, 07:40 PM   #49
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Default Re: [Space/Thaumatology] Stargate: Fantasy - Worldbuilding thread

Magic System Question IV

How do ley lines interact with Stargates?

1. The Stargate just needs to be on a ley line (this or the next option may mean that the 'gate our Stargate Command-equivalent are using started working again when it was moved to a location that happened to fit).

2. The Stargate needs to be on a powerful ley line, or a nexus of ley lines.

3. The Stargate slowly bends ley lines toward itself when left in place for a few years.

4. As #3, but it takes decades.

5. As #3, but it takes centuries.

6. Something else (please specify).

Please remember to include the number of your preferred option when you vote.

*******

Answer: OK, 2 wins, with four votes. 1, 3 and 6 have one vote each.
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"The more corrupt a government, the more it legislates."
-- Tacitus

Five Earths, All in a Row. Updated 12/17/2022: Apocrypha: Bridges out of Time, Part I has been posted.

Last edited by Prince Charon; 09-17-2022 at 12:53 AM.
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Old 09-13-2022, 08:37 PM   #50
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Default Re: [Space/Thaumatology] Stargate: Fantasy - Worldbuilding thread

Wouldn't 3-5 make the previous question kind of redundant? Like, if ley lines are needed to do big magic and nothing else, and ley lines move around to match wherever the big magic is, then what do they do?
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