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Old 08-01-2021, 09:28 AM   #1
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Join Date: Feb 2011
Default Sources for a Pulp-Sci-Fi Game

I want to make a pulpy science fiction story based on WW2 fighter/carrier combat, naval engagements, and interwar espionage and imperialism. The setting is an exotic and long-winded justification for planets that consist of a single city and which are days away from the nearest neighbor. Suffice it to say that the tropes are present and justified.

What I'm looking for are excellent and exciting old-school fiction and non-fiction of both pulp and WWII aviation and naval..iation. I'd like something that will help me make situations that are authentic to the feel of military communications and practices, the hierarchy, and the etiquette of naval and air forces. Same goes for civilian and espionage at sea and in the air.

I realize this is kind of a niche genre (sarcasm), but what's the best, most authentic stuff?
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aircraft carriers, pulp campaign

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