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Old 12-28-2015, 07:06 AM   #35
Bibiribobiri
 
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Join Date: Jan 2011
Location: Brasil
Default Re: [Magic] Battlemages and their favourite spells

Quote:
Originally Posted by Bibiribobiri View Post
Does a mage with Enlarge speel on needs to multiply spell cost for using regular spells on himself (for instance Great Haste)?

In case its positive, would this cost increase apply to teleport (which is not an regular spell)

Annother thing: is it possible to rest while you have active spells on? For instance, I cast enlarge with skill 15 for SM+1 (1 FP), than rest to regain the FP while keeping the spell on.

PS:A general comment I should make is that Enlarge is very cheap for its power... For 2 FP you multiply your ST and HP by 1.5 and any enemy mage targeting you needs to spend twice the FP for regular spells. And it lasts for one hour! If the above combo is correct, every mage should just keep "aways on" Enlarge. Just pay the maintenance cost and rest 5 min per hour (assuming recovery 15).
Besides my previous questions, I have two new ones:

1) Does "spells-on" affect casting cost?
That is, does a mage with 1 spell on still have a 1 FP cost reduction for casting a spell with skill 15 (despite rolling for 14)?

2) Does fast-fire spell moves with the chosen fire source? Could a mage use create fire + fast fire+ control fire to have a move-5, 2d damage per turn dealing column of flames? Would that also work with a flame jet (to be able to walk around with a 6d flame jet)?
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