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Old 07-05-2015, 02:04 PM   #151
crretin
 
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Default Re: Ideas Are Easy

Don't really have a name for the setting but I do have an idea for a monster hunting game but set in a cyberpunk city
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Old 07-05-2015, 03:24 PM   #152
David Johnston2
 
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Demon City: The characters are police officers in a near future city plagued with mysterious malfunctions of advanced technology. When it isn't just breaking down it seems to acquire a mind of its own. The result is a very schizo-tech setting as citizens choose between modern, inexpensive and unreliable, over engineered, really expensive and slightly iffy, or just plain retro. As cops you find yourself being being issued revolvers just because your pistols kept jamming and the city is trying to find the money to build "police boxes".

But you have more immediate problems with the unidentifiable predator attacks, mysterious disappearances, museum thefts, and apocalyptic cult leaders... Stuff happens when the magic starts to come back.

Last edited by David Johnston2; 07-05-2015 at 11:08 PM.
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Old 07-06-2015, 06:06 AM   #153
Hans Rancke-Madsen
 
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Quote:
Originally Posted by Flyndaran View Post
Magical gates aren't any more credible.
Credible as in believing it could actually happen, no. Credible as in more internally consistent, oh yes it is.

Agree about the transdimensional space station.


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Old 07-06-2015, 06:11 AM   #154
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Whether technobabble with real words, or technobabble with complete silliness like multiple universes and phasing into and out of reality is better is purely aesthetics.
Not so. Technobabble with real words is inherently inconsistent (if it was consistent, it wouldn't be babble -- real life comes with built-in consistency). Technobabble with imaginary rules MAY be self-cosnsistent (plenty of examples where it isn't, but it's possible), which is much much better for suspension of disbelief.



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Old 07-09-2015, 10:20 AM   #155
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Default Re: Ideas Are Easy

Devils to the west: A monster hunting game in the style of Hellboy but set in the wild west, where the players play monsters hired to fight evil monsters with steampunk weaponry
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Old 07-11-2015, 07:36 PM   #156
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Labyrinth: In the near future modern day society finds a set of ruins with monsters from European lore, deadly traps and magical artifacts, and then they start finding more. In the year 2070 human society has used the magic from these ruins to create marvels of technology, the players play specialists trained exclusively to raid these ruins. Basicly it's your typical dungeon fantasy but with proagnists you'd only find in a cyberpunk game.
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Old 07-12-2015, 12:15 PM   #157
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Labyrinth: In the near future modern day society finds a set of ruins with monsters from European lore, deadly traps and magical artifacts, and then they start finding more. In the year 2070 human society has used the magic from these ruins to create marvels of technology, the players play specialists trained exclusively to raid these ruins. Basicly it's your typical dungeon fantasy but with proagnists you'd only find in a cyberpunk game.
Some threads from RPGnet relevant to this and fun reads besides:
[setting riff] Voices From Below and the Long Stairs
[setting riff] The Long Stairs --- Second Landing
system agnostic] Operation Long Stairs as a justification for a strange conspiracy game
and a wiki Subterrestrial Operational Theater
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Old 07-12-2015, 07:05 PM   #158
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Labyrinth: In the near future modern day society finds a set of ruins with monsters from European lore, deadly traps and magical artifacts, and then they start finding more. In the year 2070 human society has used the magic from these ruins to create marvels of technology, the players play specialists trained exclusively to raid these ruins. Basicly it's your typical dungeon fantasy but with proagnists you'd only find in a cyberpunk game.
The deepest mine on earth goes down 2.4 miles. What if they hit the lairs of Mole Men? Only for us to discover that they live everywhere but only 1/2 a mile down and now they know about us.
Of course many would invade to steal their magi-tech. It's not like they're really people.
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Old 07-22-2015, 12:51 AM   #159
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Battlefield: Metropolis: In the near future a comet strikes the earth that gives one half of the earth's population super powers and kills the other half, now a devastated world is being fought over by humans with strange abilities. Basically capepunk meets mad max.
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Old 08-01-2015, 08:36 AM   #160
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Age of dragons: A world war 2 setting where the world has always had a variety of species of dragons as wide and as varied as the how to train your dragon movies, except humanity has never made a vehicle stronger than that of a dragon. Basicly it's WW2 era warplane movie but with dragon riders instead of pilots.
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