10-02-2019, 11:06 PM | #11 |
Join Date: Mar 2016
|
Re: A Very Slow Leech Aura
|
10-02-2019, 11:16 PM | #12 | |
Join Date: Oct 2019
|
Re: A Very Slow Leech Aura
Quote:
In essence, it needs to be completely passive and out of Xh's control. He can't be standing around for hours out of the day concentrating or dancing when there's chaos to be had in town and children to trick into tripping old women for his amusement. Likewise, it wouldn't do to require this ability to 'ready' itself. It's just always on. Players A enter the field and their timer to lose 3 FP starts, 15 minutes later, Player B enters and their timer starts. 40 Minutes later, Player C enters the field for 20 seconds to call Player B out on some separate adventure and those two leave. 5 minutes later Player A loses 3 FP because they've been in the field for 1 hour while Player B & C will have nothing happen to them unless they enter the field again and don't leave for another full hour. |
|
10-02-2019, 11:18 PM | #13 |
Join Date: Mar 2016
|
Re: A Very Slow Leech Aura
It technically isn't RAW, since it says in the Basic Set that it can only be used on an attack with Aura or Persistent, but I think the Exposure Time variant of Onset would fit perfectly here. In this case, it would be Exposure Time (1 hr), -40%.
|
10-03-2019, 12:11 AM | #14 | |||
Join Date: Oct 2019
|
Re: A Very Slow Leech Aura
Quote:
Quote:
I suppose I could go with a comparably affordable and much more dangerous version: Quote:
|
|||
10-11-2019, 02:24 PM | #15 | ||||||||
Join Date: Aug 2018
|
Re: A Very Slow Leech Aura
Quote:
That build in Horror also raises a lot of questions about how TET works in terms of range. The implication seems to be that succubi spend minutes of bumping-and-grinding (requiring keeping not just Melee contact, not just Contact Agent contact, but also requiring constant "Accessibility" contact) during all their consecutive Ready maneuvers. Perhaps that might be one area where alternate use of TET levels and RIP tiers could differ: with TET requiring your preceding Readies to fulfill all your range/accessibility requirements (thus why it is more valuable) while RIP tiers would only require the immediate prep but make range/accessibility irrelevant until the final moment of delivery. It could be the difference between "I need to meditate for 2 minutes then walk up to you and use Death Touch" vs "I need to be touching you while meditating for 2 minutes before Death Touch activates". Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
Since requires grapple is -10%, it might be +10% to remove that, but if you could make it ranged w/o being a malediction then you should need to make rolls to hit with it. Quote:
I'm just not sure how often you need to spend an Attack maneuver to activate it, either once per second or once per 10 seconds. |
||||||||
Tags |
aura, leech |
|
|