01-16-2020, 03:20 PM | #11 | |
Join Date: Jul 2008
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Re: Depth Charges & Fire Barrels
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01-16-2020, 03:24 PM | #12 |
Join Date: Aug 2017
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Re: Depth Charges & Fire Barrels
Hey everyone!
Thanks for all of the replies. I really appreciate it. Regarding Depth Charges: For the campaign I am running (late TL4 - early ti mid TL5 Fantasy) they would definitely be used against submerged vessels and/or creatures, not for surface vessels, ships, boats, or creatures. As for the Fire Barrels, as I had said, I had not found their particular use in the real world so their actual existence was dubious at best. It seems as though they were created for the video game itself, for what I suspect was to add another element to ship/naval combat that could engage the player. I would agree that they are used as an anti-pursuit "mine" in the video game specifically, with the added benefit of causing more damage and explosions than what could be produced in the real world. Again, dubious at best. During the video game however, the Fire Barrels played 2 roles: #1 as the anti-pursuit "mine" as one would have it. Dropped out the back of the ship into the path of the pursuing vessel to deter that pursuit. The closer to the pursuing vessel they were dropped into the water (they float by the way), the easier it was to heavily damage that vessel that was following because it could be difficult to avoid. #2 as a blockade for ports. Some of the enemy ports had plenty of Fire Barrels floating in the bay to deter vessels from entering said bay and docking at the port. Of course, it being a video game, the barrels we're always ready to explode, should a vessel hit them, despite how long they may have been floating in the water (one was expected to suspend their belief, despite the rather ridiculous mechanic of the barrel itself). Last edited by Siliconhobbit; 01-16-2020 at 03:31 PM. |
01-16-2020, 03:55 PM | #13 |
Join Date: Aug 2004
Location: MO, U.S.A.
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Re: Depth Charges & Fire Barrels
For what it may be worth, GURPS:WWII for 3E covers WWII depth charges, and their use, they haven't really changed in how they work since WWI, the main differences are better materials.
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01-16-2020, 03:59 PM | #14 | |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: Depth Charges & Fire Barrels
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One end of the pipe leads into the barrel, and the other end is open: you light the fuse, let it burn until the fire is definitely inside the pipe, close the open end of the pipe with pliers. and drop the barrel overboard. However, there are a lot of difficulties:
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01-16-2020, 07:02 PM | #15 | |
Join Date: Jul 2008
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Re: Depth Charges & Fire Barrels
Low tech depth charges are hard, but one helpful thing is that flinging depth charges around is very historical - so tossing them in the right direction with a deck-mounted catapult of some sort would be pretty appropriate. (Might be an increased risk of the barrels rupturing when they hit the water if flung rather than dumped, though.)
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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01-16-2020, 07:26 PM | #16 |
Join Date: Mar 2008
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Re: Depth Charges & Fire Barrels
And a animal might flee from the pain to its own echolocation organs even it it is not really damaged.
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01-16-2020, 11:52 PM | #17 | |
Join Date: Aug 2004
Location: Wellington, NZ
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Re: Depth Charges & Fire Barrels
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Thus, for a depth charge to threaten a pursuing ship, it would have to go off less than 100 feet underwater, and even if the pursuer was chasing at 30 knots, they'd need to be no more than ~200 yards behind for the charge to have any chance of damaging them. By WWII they had twice the explosive and twice the sink rate (which actually means the pursuer needs to be faster or closer to use them), and even so had to be within about 5 yards of a submarine to sink it. Overall, I think it's something that would be very unlikely to work.
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01-17-2020, 12:04 PM | #18 | |
Join Date: Aug 2007
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Re: Depth Charges & Fire Barrels
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01-17-2020, 01:05 PM | #19 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: Depth Charges & Fire Barrels
It is historical. The strength of submarines largely depends on their diving depth limit. A low-tech submarine will be more fragile, as will an air-breathing animal. But a water-breather will be more robust.
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