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#1 |
Join Date: Aug 2004
Location: United Kingdom of Great Britain and some other bits.
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Here's ten write-ups of normal human NPC fighters for a TL 2-3 setting with basic equipment. I gave them names based on their intended roles, but these shouldn't be taken as absolutes - for instance a village might have militia bowmen with the same stats as the 'bandit', while a group of bandits could include individuals with the stats of a 'barbarian warrior' or 'crossbowman'. Assume that they have about a dozen arrows or crossbow bolts if they need them and add a bit of loot (typically some food and drink, valuables worth around $50 plus some odds and ends) if it matters.
Thug Attributes ST 11; DX 10; IQ 10; HT 10. Damage 1d-1/1d+1; BL 24 lbs; HP 11; Will 10; Per 10; FP 10. Basic Speed 5.00; Basic Move 5; Dodge 8; Parry 9 (Brawling). Skills Brawling 12; Forced Entry 10; Holdout 10; Intimidation 12; Knife 10; Shadowing 10; Streetwise 10. Equipment Blackjack (Reach C, 1d cr); Leather Jacket (DR 1, arms & torso); Small Knife (Reach C, 1d-2 imp / Reach C,1, 1d-2 cut). No encumbrance. Assassin Attributes ST 11; DX 12; IQ 10; HT 10. Damage 1d-1/1d+1; BL 24 lbs; HP 11; Will 10; Per 12; FP 10. Basic Speed 6.00; Basic Move 6; Dodge 9; Parry 9 (Knife). Skills Acting 12; Climbing 12; Fast Draw (Knife) 14; Forced Entry 12; Holdout 12; Knife 14; Shadowing 14; Stealth 14; Streetwise 10; Thrown Weapon (Knife) 12. Equipment Large Knife (Reach C, 1d-1 imp / Reach C,1, 1d-1 cut / Acc 0, Range 8/16, 1d-1 imp), Small Knife (Reach C, 1d-2 imp / Reach C,1, 1d-2 cut / Acc 0, Range 5/16, 1d-2 imp). No encumbrance. Bandit ST 10; DX 10; IQ 10; HT 10. Damage 1d-2/1d; BL 20 lbs; HP 10; Will 10; Per 11; FP 10. Basic Speed 5.00; Basic Move 5; Dodge 8; Parry 8U (Axe/Mace). Skills Axe/Mace 10; Bow 12; Camouflage 10; Climbing 10; Intimidation 10; Knife 10; Scrounging 10; Stealth 10; Survival (Woodlands) 10; Tracking 10. Equipment Hatchet (Reach 1, 1d cut); Leather Armour (DR 2, torso & groin); Regular Bow (Acc 2, Range 150/200, 1d-1 imp); Small Knife (Reach C, 1d-3 imp / Reach C,1, 1d-3 cut). No encumbrance. Bandit Leader ST 11; DX 11; IQ 11; HT 10. Damage 1d-1/1d+1; BL 24 lbs; HP 11; Will 11; Per 12; FP 10. Basic Speed 5.25; Basic Move 5; Dodge 8; Parry 9 (Broadsword). Skills Broadsword 12; Bow 12; Camouflage 12; Climbing 10; Intimidation 12; Knife 10; Leadership 12; Stealth 10; Survival (Woodlands) 12; Tactics 10; Tracking 12. Equipment Leather Armour (DR 2, torso & groin); Regular Bow (Acc 2, Range 150/200, 1d imp); Small Knife (Reach C, 1d-2 imp / Reach C,1, 1d-2 cut); Thrusting Broadsword (Reach 1, 1d+2 cut / Reach 1, 1d+1 imp). No encumbrance. Barbarian Warrior ST 11; DX 10; IQ 10; HT 10. Damage 1d-1/1d+1; BL 24 lbs; HP 11; Will 10; Per 10; FP 10. Basic Speed 5.00; Basic Move 5; Dodge 10; Parry 11U (Axe/Mace); Block 11. Skills Axe/Mace 12; Brawling 12; Climbing 10; Intimidation 10; Shield 12; Stealth 10; Survival (Woodlands) 10. Equipment Axe (Reach 1, 1d+3 cut); Leather Armour (DR 2, torso & groin); Leather Helm (DR 2, skull & face); Medium Shield (DB 2). Light encumbrance. Berserker ST 13; DX 10; IQ 10; HT 10. Damage 1d/2d-1; BL 34 lbs; HP 13; Will 10; Per 10; FP 10. Basic Speed 5.00; Basic Move 5; Dodge 8; Parry 9U (Two-handed Flail). Disadvantages Berserk. Skills Brawling 12; Intimidation 12; Two-handed Flail 12. Equipment Flail (Reach 1,2*, 2d+3 cr); Heavy Leather Leggings (DR 2, legs); Heavy Leather Sleeves (DR 2, arms); Leather Armour (DR 2, torso & groin); Leather Helm (DR 2, skull & face). No encumbrance. Spearman Attributes ST 11; DX 10; IQ 10; HT 10. Damage 1d-1/1d+1; BL 24 lbs; HP 11; Will 10; Per 10; FP 10. Basic Speed 5.00; Basic Move 5; Dodge 8; Parry 11 (Spear), Block 11. Skills Hiking 12; Knife 10; Shield 12; Soldier 12; Spear 12. Equipment Large Knife (Reach C, 1d-1 imp / Reach C,1, 1d-1 cut); Legionary Helmet (DR 4, skull & face); Mail Hauberk (DR 4/2, torso & groin); Mail Sleeves (DR 4/2, arms); Medium Shield (DB 2); Spear (Reach 1, 1d+1 imp). Medium encumbrance. Crossbowman ST 10; DX 10; IQ 10; HT 10. Damage 1d-2/1d; BL 20 lbs; HP 10; Will 10; Per 11; FP 10. Basic Speed 5.00; Basic Move 5; Dodge 8; Parry 7 (Knife). Skills Crossbow 12; Hiking 12; Knife 10; Soldier 12; Equipment Crossbow (Acc 4, Range 200/250, 1d+2 imp); Large Knife (Reach C, 1d-2 imp / Reach C,1, 1d-2 cut); Leather Armour (DR 2, torso & groin); Leather Helm (DR 2, skull & face). No encumbrance. Guard Attributes ST 11; DX 10; IQ 10; HT 10. Damage 1d-1/1d+1; BL 24 lbs; HP 11; Will 10; Per 10; FP 10. Basic Speed 5.00; Basic Move 5; Dodge 8; Parry 8U (Polearm). Skills Intimidation 10; Polearm 10; Search 10. Equipment Glaive (Reach 2,3*, 1d+4 cut / Reach 1-3*, 1d+2 imp); Leather Armour (DR 2, torso & groin); Leather Helm (DR 2, skull & face). No encumbrance. Sergeant Attributes ST 12; DX 10; IQ 10; HT 10. Damage 1d-1/1d+2; BL 29 lbs; HP 11; Will 10; Per 10; FP 10. Basic Speed 5.00; Basic Move 5; Dodge 8; Parry 11U (Axe/Mace), Block 11. Skills Axe/Mace 12; Brawling 12; Hiking 12; Intimidation 12; Knife 10; Leadership 10; Shield 12; Soldier 12; Tactics 8. Equipment Large Knife (Reach C, 1d-1 imp / Reach C,1, 1d cut); Mace (Reach 1, 1d+5); Mail Coif (DR 4/2, skull & neck); Mail Hauberk (DR 4/2, torso & groin); Mail Sleeves (DR 4/2, arms); Medium Shield (DB 2). Light encumbrance. Last edited by Sam Baughn; 04-21-2009 at 01:55 PM. |
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#2 |
Join Date: Jul 2007
Location: One Mile Up
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This is a really good idea.
Nitpick: Shouldn't the Dodge on the Berserker be 8 if he has no shield? Here's another one: Mounted Scout: ST 10; DX 10; IQ 10; HT 10. Damage 1d-2/1d; BL 20 lbs; HP 10; Will 10; Per 12; FP 10. Basic Speed 5.00; Basic Move 5; Dodge 8; Parry 8 (Long Knife). Skills Animal Handling (Equine): 10; Bow 11; Camouflage 12; Knife 10; Navigation (Land): 11; Observation: 12; Riding (Equine or Whatever): 12; Soldier: 10; Stealth 12; Survival (Plains or Woodlands) 12; Tracking 12. Equipment Leather Armour (DR 2, torso & groin); Regular Bow (Acc 2, Range 150/200, 1d-1 imp); Long Knife (Reach C,1, 1d-2 imp / Reach C,1, 1d-1 cut); A swift saddle or cavalry horse; No encumbrance. Last edited by Gold & Appel Inc; 04-21-2009 at 01:21 PM. |
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#3 | ||
Join Date: Aug 2004
Location: United Kingdom of Great Britain and some other bits.
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#4 | |
Join Date: Jul 2007
Location: One Mile Up
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