08-27-2011, 07:29 PM | #31 |
Join Date: Sep 2010
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Re: [OOC] The Detroit Blues
Issue sidearm for the DPD at that time was the S&W Model 10. However, there were a fairly large number of other revolvers that were allowed for carry if an officer wished to privatly purchase one.
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08-28-2011, 03:43 AM | #32 | ||
Join Date: Jan 2011
Location: Zagreb, Croatia
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Re: [OOC] The Detroit Blues
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Marko |
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08-28-2011, 03:52 AM | #33 | |
Join Date: Jan 2011
Location: Zagreb, Croatia
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Re: [OOC] The Detroit Blues
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Seems probable, actually. I just found out that Glock 17 was first introduced in 1986, which kind of makes him a wondergun of that time. Lemme dig out the stats for S&W Model 10. S&W Model 10 M&P, .38 Special, 2d pi, Acc: 2, Range: 110/1,200, Wgt: 2/0.2, RoF: 3, Shots: 6(3i), ST: 9, Bulk: -2, Rec: 2, Cost: $500, LC: 3 Marko |
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08-29-2011, 08:03 AM | #34 |
Join Date: Sep 2004
Location: Detroit, Michigan
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Re: [OOC] The Detroit Blues
Is Duty: The Police (FoA: 12, Extremely Hazardous) [-15] a free disadvantage that we get the points for?
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You can get more with a 2X4 and a kind word then with just a kind word! Randal Kane - Trent Bauer |
08-29-2011, 08:58 AM | #35 |
Join Date: Oct 2009
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Re: [OOC] The Detroit Blues
Me and Epic Kobold have both statted our PCs as if it was a 0-point campaign feature, and the GM hasn't corrected.us, so I assume we were correct.
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08-29-2011, 09:23 AM | #36 | |
Join Date: Jan 2011
Location: Zagreb, Croatia
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Re: [OOC] The Detroit Blues
It seems as though I've encountered a bug of some sort so I didn't see some posts, even though I've received a notification in my gmail inbox. The following messages came to inbox, but I do not see them here on the forum:
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Now, the Patron: Detroit Police Department has a base cost of 15, multiplied by 2 for FoA: 12. So it's worth 30 points. Police Rank and Legal Enforcment Powers are together worth 10, which makes a total of 40 points that you do not spend, but have them. Another thing that doesn't go into the disadvantage cost, but you need to have it listed is Duty: DPD (FoA: 12, Extremely Hazardous) [-15] So this "package", let's call it that way, is worth 25 points. They do not affect 75 points you have at disposal, nor do they affect -30 disadvantages you may pick from. They just need to be listed. If someone summed it all up, you all are as a matter of fact, 100-pointers, but this 25-point package is something already implemented inside and you cannot change it. Ergo, it's a default for everyone. I hope I made it clear now. :) Marko |
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08-29-2011, 09:36 AM | #37 | |
Join Date: Sep 2004
Location: Detroit, Michigan
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Re: [OOC] The Detroit Blues
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My questions is do we get the extra 15 points from the -15 point extremely hazardous duty or is it effectively worth -0 points?
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You can get more with a 2X4 and a kind word then with just a kind word! Randal Kane - Trent Bauer Last edited by Skullcrusher; 08-29-2011 at 09:45 AM. |
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08-29-2011, 11:18 AM | #38 | |
Join Date: Jan 2011
Location: Zagreb, Croatia
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Re: [OOC] The Detroit Blues
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Anyway, it's effectively worth 0 pts. It's a feature all of you basically have. Marko |
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08-29-2011, 11:34 AM | #39 | |
Join Date: Sep 2004
Location: Detroit, Michigan
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Re: [OOC] The Detroit Blues
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I seem to remember at the time a fair number of officers were carrying Beretta 9mm also.
__________________
You can get more with a 2X4 and a kind word then with just a kind word! Randal Kane - Trent Bauer |
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08-30-2011, 05:45 PM | #40 |
Join Date: Aug 2004
Location: Louisville, Ky
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Re: [OOC] The Detroit Blues
Here's a CSI to assist our two detectives. The obvious partner for him would be a Medical Examiner/Coroner.
He left Detroit in '68 and joined the Navy. The Navy made him a corpsman and sent him to Vietnam with the Marines. He was mustered out after a mortar round nearly killed him. They were unable to remove all of the shrapnel and his hearing was damaged by the explosion. (Chronic Pain & Hard of Hearing). Zachariasz 'Zach' Wozniak Tall and lanky with slavic features. 5'11" 160 lbs. Attributes [50] ST 10 DX 10 IQ 12 [40] HT 10 HP 10 Will 12 Per 14 [10] FP 10 Basic Lift 20 Damage 1d-2/1d Basic Speed 5 Basic Move 5 Ground Move 5 Water Move 1 Social Background TL: 8 [0] Cultural Familiarities: Western (Native) [0]. Languages: English (Native) [0]. Advantages [40] Patrons (DPD) (12 or less) [30] Whiz Kid (2) [10] Disadvantages [-45] Chronic Pain (Mild) (9 or less; 2 hours) [-5] Code of Honor (Soldier's) [-10] Duty (DPD) (12 or less (quite often)) (Extremely Hazardous) [-15] Hard of Hearing [-10] Truthfulness (12 or less) [-5] Quirks [-5] _Unused Quirk 1 [-1] _Unused Quirk 2 [-1] _Unused Quirk 3 [-1] _Unused Quirk 4 [-1] _Unused Quirk 5 [-1] Skills [60] Area Knowledge (Detroit) IQ/E - IQ+0 12 [1] Armoury/TL8 (Small Arms) IQ/A - IQ+1 13 [4] Boating/TL8 (Motorboat) DX/A - DX+0 10 [2] Brawling DX/E - DX+0 10 [1] Chemistry/TL8 IQ/H - IQ+0 12 [1] includes: +2 from 'Whiz Kid' Climbing DX/A - DX+0 10 [2] Computer Operation/TL8 IQ/E - IQ+0 12 [1] Connoisseur (Guns) IQ/A - IQ+0 12 [2] Criminology/TL8 IQ/A - IQ+1 13 [1] includes: +2 from 'Whiz Kid' Current Affairs/TL8 (Detroit) IQ/E - IQ+0 12 [1] Diagnosis/TL8 (Human) IQ/H - IQ+0 12 [1] includes: +2 from 'Whiz Kid' Driving/TL8 (Automobile) DX/A - DX+0 10 [2] First Aid/TL8 (Human) IQ/E - IQ+2 14 [4] Forensics/TL8 IQ/H - IQ+2 14 [4] includes: +2 from 'Whiz Kid' Guns/TL8 (Grenade Launcher) DX/E - DX-2 8 [0] Guns/TL8 (Pistol) DX/E - DX+0 10 [0] Guns/TL8 (Shotgun) DX/E - DX+2 12 [4] Hazardous Materials/TL8 (Chemical) IQ/A - IQ-1 11 [1] Jumping DX/E - DX+0 10 [1] Knife DX/E - DX+0 10 [1] Law (Criminal) IQ/H - IQ-2 10 [1] Mechanic/TL8 (Automobile) IQ/A - IQ-1 11 [1] Mechanic/TL8 (Motorboat) IQ/A - IQ-1 11 [1] Observation Per/A - Per-1 13 [1] Photography/TL8 IQ/A - IQ+0 12 [2] Physiology/TL8 (Human) IQ/H - IQ-1 11 [2] Poisons/TL8 IQ/H - IQ-1 11 [2] Professional Skill (CSI) IQ/A - IQ-1 11 [1] Psychology (Human) IQ/H - IQ+0 12 [1] includes: +2 from 'Whiz Kid' Research/TL8 IQ/A - IQ+1 13 [1] includes: +2 from 'Whiz Kid' Search Per/A - Per+0 14 [2] Soldier/TL8 IQ/A - IQ-1 11 [1] Stealth DX/A - DX+1 11 [4] Streetwise IQ/A - IQ-1 11 [1] Surgery/TL8 (Human) IQ/VH - IQ-2 10 [2] Swimming HT/E - HT+0 10 [1] Writing IQ/A - IQ+0 12 [2] Stats [50] Ads [40] Disads [-45] Quirks [-5] Skills [60] = Total [100] Hand Weapons Ranged Weapons Armor & Possessions 1 Basic Crime Scene kit $0 Wgt:10 Location: 1 Latex Gloves $0 Wgt:0 Location: 1 Measuring Tape $0 Wgt:.2 Location: |
Tags |
crime, detroit, modern, police, semi-cinematic |
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