01-04-2006, 12:21 AM | #51 | |
Fightin' Round the World
Join Date: Aug 2004
Location: New Jersey
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Re: Whats a Munchkin?
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It's like saying everyone who ever had a "my ex-gf" or "my ex-bf" story about a horrible ex doing nasty stuff - yet still stayed with that ex- for a while after - is a spineless chump for letting that happen to them. Sometimes you get a mix of good and bad, and it takes a while for you to determine that the bad outweighs the good. *** My definition of munchkin, to address the topic, is a little more flexible. Basically, I apply it to rule-bending cheats trying to achieve maximal power regardless of the intent and design of the rules. Merely maximizing power is more of a "power gamer" - a label that fits me exactly in CRPGs, wargames, and in my old PBM days. You can be a power gamer with excellent roleplaying skills and a good character background, but I find it hard to think of a real munchkin having positive gaming benefits.
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Peter V. Dell'Orto aka Toadkiller_Dog or TKD My Author Page My S&C Blog My Dungeon Fantasy Game Blog "You fall onto five death checks." - Andy Dokachev |
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01-04-2006, 12:57 AM | #52 | |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: Whats a Munchkin?
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Powers games like high powered characters, in high powered settings, this has nothing to with rule bending or disregard to intent. the only rule bending might bein in house rules to get the setting feel out of an inferior system that only goes most of the way to creating a game the group wants. But that's done as a group. |
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01-04-2006, 01:56 AM | #53 | |
Fightin' Round the World
Join Date: Aug 2004
Location: New Jersey
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Re: Whats a Munchkin?
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In RPGing, I regard power gamers as the sorts who want high-powered play pretty much regardless of the situation. I have a couple power-gamer leaning players - they'll play anything, but given a choice they'll always choose the 500 point campaign over the 250 point one, and the 250 over the 150. I run that way myself. I don't mind low-point characters, but the rare times I get to play I want to play action heroes and blockbuster movie main characters - I want to be Han Solo, not Joe 1st Level Smuggler. In PBMs (for example), I was a pure power gamer. We regarded ourselves as the ones who played to win. For example, you'd get guys in a fantasy wargame naming their characters after Tolkein characters, writing fanfic about their heroic deeds, or refusing to use human troops because "I am an elven king, our army is only elves!" We'd be running around assassinating characters if we couldn't suborn or recruit them, amassing the most powerful armies the rules would allow, and generally savagely fighting to win. It was a winner-take-all wargame, after all - not an RPG, so we generally regarded the role-players as speedbumps. So we were "power gamers" but not munchkins - we'd min-max to get the most power, and choose power over flavor, but we wouldn't cheat or break the rules (and if we found bizarre loopholes, we'd report them to the GMs - winning a broken game is a bizarre thing to pay $ for). So yeah, I specifically didn't ascribe rule-breaking or rule-bending behavior to power gamers because I think that's what sets munchkins apart.
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Peter V. Dell'Orto aka Toadkiller_Dog or TKD My Author Page My S&C Blog My Dungeon Fantasy Game Blog "You fall onto five death checks." - Andy Dokachev |
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01-04-2006, 01:58 AM | #54 | |
Join Date: Jul 2005
Location: Calgary, AB... looking for a few more to join us.
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Re: Whats a Munchkin?
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It was surprising to me to see some people vocally abjuring the benefits of power gaming, mostly because it meant something completely different to them.
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-safe from the children born as ghosts |
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01-04-2006, 02:05 AM | #55 | |
Banned
Join Date: Nov 2005
Location: Aurora, SD
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Re: Whats a Munchkin?
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01-04-2006, 02:11 AM | #56 | |
Banned
Join Date: Nov 2005
Location: Aurora, SD
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Re: Whats a Munchkin?
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01-04-2006, 02:11 AM | #57 | |
Join Date: Jan 2005
Location: Stuttgart, Germany
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Re: Whats a Munchkin?
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To that I usually reply that if we wanted to play normal characters we wouldn't be wasting our evenings with make-believe. Besides, he like most everyone has fun playing a super, or even a god now and then, and nothing like running a god campaign to sharpen a GM's improv. Power gamers don't really bother me, min-maxing doesn't bother me, (as long as its on theme), but on the other hand, someone can be a lousy character builder, not know power from shmower, not be able to add worth a fig, and still be the biggest munchkin you'd ever not want to deal with.
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Violence, naked force, has settled more issues in history than has any other factor, and the contrary opinion is wishful thinking at its worst. -RAH |
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01-04-2006, 02:36 AM | #58 | |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: Whats a Munchkin?
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oh and Toadkiller_Dog the reason what I replied like that is it read like you "little more flexible" definition included power gamers, but it looks like I might have miss read you. edit: for the recrd I too can enjoy a low powered game, I've been known to play Child's perpestive campain by choice, sort of like the adventures of the Famous Five Last edited by roguebfl; 01-04-2006 at 02:38 AM. Reason: spelling |
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01-04-2006, 02:42 AM | #59 | |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: Whats a Munchkin?
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one of the main reason I min-max is to build an effect character, with enough points left over to flewsh out the "fluff" abilites 8) |
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01-04-2006, 03:07 AM | #60 | |
Join Date: Jan 2005
Location: Stuttgart, Germany
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Re: Whats a Munchkin?
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Violence, naked force, has settled more issues in history than has any other factor, and the contrary opinion is wishful thinking at its worst. -RAH |
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