04-25-2022, 07:25 AM | #11 |
Join Date: Aug 2004
Location: Ronkonkoma, NY
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Re: Gaming philosophy conundra
If I invoke Rule Zero to change Rule Zero, does the game implode?
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04-25-2022, 07:58 AM | #12 | |||
Join Date: Jul 2006
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Re: Gaming philosophy conundra
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04-26-2022, 02:34 AM | #13 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: Gaming philosophy conundra
In games with an alignment system - is an action good because the DM says so, or does the DM say so because it is good?
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04-26-2022, 09:02 AM | #14 |
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Join Date: Sep 2004
Location: Southeast NC
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Re: Gaming philosophy conundra
How does one determine whether they are using Copenhagen dice, Everett dice, or de Broglie–Bohm dice?
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04-26-2022, 09:39 AM | #15 |
Join Date: Jul 2006
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Re: Gaming philosophy conundra
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04-26-2022, 12:59 PM | #16 | |
Join Date: Jan 2014
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Re: Gaming philosophy conundra
What if the altered rule has a mechanical difference but no change in effect, for example, replacing rolling 3d6 with draw with replacement from a set that has an identical distribution?
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Well first of all it's a misconception that all dragon hoards are composed of (or even include) coinage. A dragon's hoard stops being a hoard as soon as any item in the hoard is removed from it, as it becomes an incomplete hoard soon after. Dragons react very badly to their hoards becoming incomplete and may seek a massively larger number of items to alleviate the anxiety caused by losing an item. Returning that item may not be enough to render the hoard complete again. The moral of all this is don't mess with a dragon's hoard. |
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04-27-2022, 08:27 AM | #17 |
Join Date: Jan 2009
Location: Sacramento metro, California
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Re: Gaming philosophy conundra
Killing fellow PCs over orcs is usually a morally more correct action. Many game systems make orcs inherently evil. PCs, although supposed to be nice and good in many systems, are usually murderhobos.
If the PCs aren't murderhobos, then killing an orc may be the better option, but some people will say you're a racist for doing it.
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04-29-2022, 06:51 PM | #18 | |
Join Date: Sep 2007
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Re: Gaming philosophy conundra
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We know dragons do not ever stop collecting their hoards. Clearly, the dragon themselves always considers their hoard incomplete, and so (as you say) always seeks to collect a massive number of items. This incomplete hoard becomes no more incomplete due to the removal of one tiny coin or cup. And while the dragon may be vengeful, it's no more avaricious. Indeed, it's not possible for a creature to be more avaricious than a dragon, as they have maxed Greed stats, while a content dragon is an oxymoron, nowhere to be found in the Bestiary. If the dragon's attitude doesn't change due to removal of one item, then it's a difference that makes no difference, and so not actually a difference at all. But if removal of one item was not a difference, then the dragon would not notice -- and we certainly know that they do. Having reached a contradiction, we know that there must be an error in the postulates. Last edited by Anaraxes; 05-10-2022 at 12:14 PM. |
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05-01-2022, 03:48 AM | #19 | |
Join Date: Apr 2022
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Re: Gaming philosophy conundra
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That way the overall hoard grows, in fact, now the dragon has two, but the defilement of the hoard is also reflected and made a somewhat corporeal reminder of the crime against it. |
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05-01-2022, 09:59 AM | #20 | |
Join Date: Sep 2008
Location: near London, UK
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Re: Gaming philosophy conundra
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Therefore the ultimate destiny of all matter is to become part of a hoard. There are some who would argue that this has already happened.
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philosophy, sisyphus, theseus, trolley problem |
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