03-11-2021, 08:53 AM | #541 | ||
Join Date: Jan 2014
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Re: DreadStormers [IC]
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03-11-2021, 12:38 PM | #542 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: DreadStormers [IC]
They do. Hua gets back in, and disables all of the weapons in that armory.
One more to go! Hua can feel herself slowing down. As she is a quarter of the way done with the last wall, a second head pops in: "Hey! what's going on it here? Its a little late to be doing an inventory!". She thinks she can see the non-commissioned officer insignia on his jumpsuit. She is, of course, still invisible.
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03-11-2021, 01:32 PM | #543 | |
Join Date: Jan 2014
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Re: DreadStormers [IC]
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03-11-2021, 01:39 PM | #544 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: DreadStormers [IC]
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You can certainly try to jam the door again. You can also take the tool you would use the jam the door and drop it. Of course, you were lucky to get out without being noticed last time you tried that trick. You haven't been picking up guns to disarm them. There is still a wall of functional weapons next to you. With your unarmed combat skills, I don't know if you'd need them.
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03-11-2021, 01:59 PM | #545 | ||
Join Date: Jan 2014
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Re: DreadStormers [IC]
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03-11-2021, 02:13 PM | #546 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: DreadStormers [IC]
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He does not, and as you leave, you think you see him stir. Only the one armory you left alone contains functional weapons.
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03-11-2021, 02:21 PM | #547 | ||
Join Date: Jan 2014
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Re: DreadStormers [IC]
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03-12-2021, 08:41 AM | #548 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: DreadStormers [IC]
The elevator is fixed within two hours of it breaking.
The armory is 83% disabled (as planned). Hua makes it back to her quarters safely. All three companions have had their minds tweaked. Does anyone have anything else to do before the next meeting?
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03-12-2021, 08:55 AM | #549 |
Join Date: Jan 2014
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Re: DreadStormers [IC]
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03-12-2021, 08:59 AM | #550 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: DreadStormers [IC]
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Skulk around where specifically? And what sort of intelligence are you looking for? casing officer shift patterns would be its own thing and take a night. If you're going to be active two nights in a row, we'll need to start tracking missed sleep. You lost an hour of sleep disabling the weapon's locker.
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