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Old 02-29-2020, 06:55 AM   #411
aesir23
 
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Default Re: Good stuff--2 I'd like to see?

Quote:
Originally Posted by Curmudgeon View Post
re: has no kryptonite. Not quite true, but you have to go back to Golden Age/early Silver Age stories to find it. Wonder Woman loses her powers becoming no more powerful than an ordinary woman, while she is bound. This can be manacles, ropes or just welding her bracers together. It doesn't have to be her wrists that are bound, binding her upper arms works just as well, though I can't recall any instances where only her feet/legs were bound. This effect applies to all Amazons, not just Wonder Woman, and is, IIRC, a curse/warning from one of the Amazon goddesses for allowing Hercules to bind them.
Yeah, golden age Wonder Woman was largely intentional BDSM fetish fuel.

I think this vulnerability to being bound has been preserved more recently in the limited form that she's as vulnerable as anyone else to her Lasso of Truth.
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Old 03-01-2020, 01:38 AM   #412
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Default Re: [SUPERS] My Unofficial Handbook to the DC Universe

Hero: Supergirl
Alias: Kara Zor-El, Linda Lang
Affiliations: Superman Family
Area of Operation: Metropolis

When Krypton was destroyed, Kal-El wasn't the only child who was saved. Jor-El's brother sent his teenage daughter as well.

The plan was that Kara Zor-El would be there to help raise her young cousin and teach him about his Kryptonian heritage. Things didn't go according to plan. Due to the vagaries of faster than light travel, what was a 30 day trip for Kara (just enough time for her to learn one Earth language), ended up taking almost 30 years longer than Kal-El's journey.

She had been 15 years older than Kal El, now she was 15 years younger.

The Supergirl of this time is very much still trying to find herself. She wasn't raised on earth, so she struggles with fitting in and with her social skills. When she tries to work with Superman, she finds him to be overprotective, and when she tries to work with Powergirl their powers interfere with each other (not to mention how weirded out Supergirl is by this version of herself as a grown woman). Only Superboy really seems to understand her and he's often busy with Young Justice.

For the past year, Kara's been fighting villains and trying to find her place in the world without a secret identity. In order to secure financial independence without putting on a pair of glasses and getting a job, she sold several pieces of Kryptonian technology to Bruce Wayne.

Only recently, did Superman's childhood friend Lana Lang convince her that, to find her place among the earthlings, she needed to become one. Once she agreed, Lana Lang introduced her to everyone as her neice, adopted her, and enrolled her in High School in Metropolis.

Superman's mentioned getting her a summer internship at the Planet, but she's determined to find her own way in the world.

Quote:
Name: Super Girl AKA Kara Zor-El
Race: Human

Attributes [140]
ST 22 [-20] (ST includes +14 from '*Super ST')
DX 14 [80]
IQ 13 [60]
HT 17 [20] (HT includes +5 from 'Extra HT')

HP 22
Will 13
Per 23 (Perception includes +10 from 'Extra Perception')
FP 17

Basic Lift 97
Damage 2d/4d

Basic Speed 7.75
Basic Move 7

Air Move 15/480
Ground Move 7/56
Space Move 15/480
Water Move 1

Social Background
TL: 10 [10]
Cultural Familiarities:
Languages: English (Native) [4]; Kryptonian (Native) [0].

Advantages [2852]
Mundane:
Ally (Superboy) (75% of starting points) (9 or less) [3]
Ally (Superman) (150% of starting points) (9 or less) [10]
Appearance (Handsome) [12]
Independent Income (10) [10]
Language Talent [10]
Lightning Calculator [2]
Reputation (Powerful Super-Hero) (2) (10 or less; Almost everyone) [5]
Very Fit [15]
Wealth (Comfortable) [10]

Flight and Super Speed
Altered Time Rate (2) (Costs Fatigue (Variable) (+2) (Per Second); Kryptonian; Super-Speed) [200]

Enhanced Move (Air) (5) (Cosmic (Instantaneous Acceleration); Handling Bonus (+5); Kryptonian) [165]

Enhanced Move (Ground) (3) (Alternative Ability; Kryptonian) [11]

Enhanced Move (Space) (5) (Alternative Ability; Cosmic (Instantaneous Acceleration); Handling Bonus (+5); Kryptonian) [33]

Enhanced Time Sense (Kryptonian) [41]

Flight (Kryptonian; Space Flight) [56]

Heat Vision and Super Breath
Crushing Attack (Super-Breath) (10) (All-Out; Cone (+1); Costs Fatigue (+1); No Wounding; Double Knockback; Requires Ready; Variable) [48]

Tight Beam Burning Attack (10) (Accurate (+5); All-Out; Armor Divisor (10); Costs Fatigue (+1); Increased Range (x5); Kryptonian; Rapid Fire (2x2); Requires Ready; Underwater; Variable) [195]

Super Strength and Invulnerabilty
Damage Resistance (Ablative) (50) (Ablative; Bane (Magic and Kryptonite) (Occasional); Force Field; Kryptonian) [63]

Damage Resistance (Hardened) (100) (Bane (Magic) (Occasional); Flexible; Hardened (+2); Kryptonian) [525]

Doesn't Breathe (Kryptonian; Oxygen Storage (x300)) [16]

Extra HT (5) (Affects HT; Kryptonian) [45]

Imbue (1) (Kryptonian; Limited Skill Access (Three Skills)) [5]

Injury Tolerance (Bane (Magic); Damage Reduction (Extended) (/20); Kryptonian) [170]

Longevity [2]

Regeneration (Very Fast: 1HP/Sec) (Bane (Magic and Kryptonite) (Rare); Energy Reserve Recovery) [190]

Resistant (Metabolic Hazards) (Very Common) (+8; Kryptonian) [14]

Super ST (+14/+500) (Affects displayed ST score; Kryptonian; Size; Super ST) [546]

Temperature Tolerance (10) (Kryptonian) [9]

Unkillable (1) [50]

Vacuum Support (Kryptonian) [5]

Super Senses
Discriminatory Hearing (Kryptonian; Profiling) [21]
Discriminatory Smell (Kryptonian; Profiling) [21]
Discriminatory Taste (Kryptonian) [9]

Extra Perception (10) (Affects Per; Kryptonian) [45]

Hyperspectral Vision (Extended High-Band; Extended Low-Band; Kryptonian) [38]

Parabolic Hearing (5) (Kryptonian) [18]

Penetrating Vision (5) (Blockable (Lead) (one specific material); Kryptonian) [40]

Sensitive Touch (Stethoscopic; Super (Krytonian); Ultra-Fine) [17]

Subsonic Hearing (Kryptonian) [5]

Telescopic Vision (5) (Super (Kryptonian)) [23]

Ultrahearing (Kryptonian) [5]

Meta Powers
Energy Reserve (Kryptonian) (20) [60]

Kryptonian Power Talent (2) (Aerobatics*, Flight*; Imbue; Innate Attack (Beam); Innate Attack (Breath)) [10]

Ultra Power [50]

Perks [3]
No Visible Damage [1]
Striking Surface [1]
Style Familiarity (Klurkor) [1]

Disadvantages [-103]
Code of Honor (Super Hero) [-15]
Impulsiveness (12 or less) [-10]
Oblivious [-5]
Secret Identity (Possible Death) [-30]
Social Stigma (Minor) [-5]
Vulnerability (Kryptonite Weapons) (Rare) (x4) [-20]
Weakness (Kryptonite) (1d per minute) (Rare) [-10]
Weakness (Kryptonite (Fatigue)) (1d per minute) (Fatigue Only; Rare) [-5]
Weakness (Kryptonite (Affliction)) (Attribute Penalty: -10 ST; Incapacitation: Agony) [-3]

Quirks [-3]
Distractible [-1]
Powers go haywire when in contact with Power Girl [-1]
Wants to live up to Superman's example, but on her own terms [-1]

Skills [52]
Acting IQ/A - IQ+0 13 [2]
Aerobatics DX/H - DX+2 16 [4]
includes: +2 from 'Kryptonian Power Talent'
Area Knowledge (Metropolis) IQ/E - IQ+1 14 [2]
Biology/TL10 (Earthlike) IQ/VH - IQ-3 10 [1]
Body Language (Human) Per/A - Per-1 22 [1]
Chemistry/TL10 IQ/H - IQ-2 11 [1]
Computer Operation/TL8 IQ/E - IQ+0 13 [1]
Detect Lies Per/H - Per-2 21 [1]
Disguise/TL8 (Human) IQ/A - IQ-1 12 [1]
Fast-Talk IQ/A - IQ-1 12 [2]
includes: -1 from 'Oblivious'
First Aid/TL8 (Human) IQ/E - IQ+0 13 [1]
Flight HT/A - HT+1 18 [1]
includes: +2 from 'Kryptonian Power Talent'
Forceful Blow (Karate) DX/VH - DX+0 14 [2]
includes: +2 from 'Kryptonian Power Talent'
Hidden Lore (Aliens) IQ/A - IQ-1 12 [1]
Hidden Lore (Supers) IQ/A - IQ+0 13 [2]
Interrogation IQ/A - IQ-1 12 [1]
Intimidation Will/A - Will-1 12 [2]
includes: -1 from 'Oblivious'
Judo DX/H - DX+0 14 [4]
Karate DX/H - DX+0 14 [4]
Mathematics/TL10 (Applied) IQ/H - IQ-2 11 [1]
Navigation/TL10 (Air) IQ/A - IQ-1 12 [1]
Navigation/TL10 (Space) IQ/A - IQ+0 13 [2]
Physics/TL10 IQ/VH - IQ-3 10 [1]
Piloting/TL10 (High-Performance Spacecraft) DX/A - DX+0 14 [2]
Research/TL10 IQ/A - IQ-1 12 [1]
Speed-Reading IQ/A - IQ+1 14 [4]
Supreme Control (Karate) DX/VH - DX-1 13 [1]
includes: +2 from 'Kryptonian Power Talent'
Swimming HT/E - HT+0 17 [1]
Throwing DX/A - DX-1 13 [1]
Traumatic Blow (Karate) DX/VH - DX+0 14 [2]
includes: +2 from 'Kryptonian Power Talent'
Weird Science IQ/VH - IQ-3 10 [1]

Stats [140] Ads [2852] Disads [-103] Quirks [-3] Skills [52] = Total [2941]
Editor's Note: New Disadvantage, Weakness: Affliction, will be added to all Kryptonians in my next round of edits. See this thread for an explanation.

Last edited by aesir23; 03-13-2020 at 12:20 AM.
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Old 03-04-2020, 02:43 PM   #413
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Default Re: [SUPERS] My Unofficial Handbook to the DC Universe

Quote:
Originally Posted by aesir23 View Post
Supporting Character: Jimmy Olsen
I know I'm delving into his Silver Age incarnation here, but Jimmy was known to have a high enough Disguise to pass as a woman several times. To complement this, if going that route, I'd say he had the Passing Complexion Perk, and possibly some Mimicry (Voices) to alter his voice enough to convincingly pass as a woman.
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Old 03-05-2020, 05:04 AM   #414
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Default Re: [SUPERS] My Unofficial Handbook to the DC Universe

Quote:
Originally Posted by Phantasm View Post
I know I'm delving into his Silver Age incarnation here, but Jimmy was known to have a high enough Disguise to pass as a woman several times. To complement this, if going that route, I'd say he had the Passing Complexion Perk, and possibly some Mimicry (Voices) to alter his voice enough to convincingly pass as a woman.
Hmmmm, I was totally unaware of this. I might add this, just to give him more useful things he can do in an adventure (besides getting held hostage and summoning Superman).
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Old 03-05-2020, 02:38 PM   #415
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Default Re: [SUPERS] My Unofficial Handbook to the DC Universe

Quote:
Originally Posted by aesir23 View Post
Hmmmm, I was totally unaware of this. I might add this, just to give him more useful things he can do in an adventure (besides getting held hostage and summoning Superman).
I had to go digging...
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"But mom, I don't wanna go back in the dungeon!"

The GURPS Marvel Universe Reboot Project A-G, H-R, and S-Z, and its not-a-wiki-really web adaptation.
Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting
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Old 03-06-2020, 05:02 AM   #416
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Default Re: [SUPERS] My Unofficial Handbook to the DC Universe

Even more Olsen disguises. Lots as women.

http://misfitdaydream.blogspot.com/s.../Jimmy%20Olsen
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Old 03-07-2020, 12:03 AM   #417
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Default Re: [SUPERS] My Unofficial Handbook to the DC Universe

Villain: Metallo
Alias: John Corben
Alliances and Affiliations: Lex Luthor
Area of Operation: Global, Metropolis

John Corben was a mercenary who spent decades fighting in wars for the highest bidder.

When that bidder was Lex Luthor and the war was with Superman, he ended up being severely, potentially fatally injured in an explosion. Luthor offered him a chance to live, more powerful than ever, and transplanted his brain into a cyborg body of his own devising.

Of course, Luthor didn't explain that Corben would be unable to feel or experience any of the pleasures of the flesh ever again.

Now, the only real joy Corben can hope for is to get revenge on the man he believes (thanks in part to Luthor's expert manipulation) to be responsible for his miserable new life: Superman.

Corben is perhaps better equipped than anyone to do the job. His cyborg body is powered by a heart of Kryptonite--one of the largest single pieces in existence. By opening a panel in his chest and exposing his heart, he can bathe the surrounding area in Kryptonite radiation. This makes him one of the most dangerous enemies a Kryptonian might face.

Quote:
Name: Metallo AKA John Corbin
Race: Cyborg

Attributes [185]
ST 63 [30] (ST includes +50 from 'Extra ST')
DX 13 [60]
IQ 12 [40]
HT 14 [40]

HP 63
Will 13 [5]
Per 13 [5]
FP N/A

Basic Lift 2554
Damage 12d/14d

Basic Speed 7 [5]
Basic Move 7

Ground Move 7/21
Water Move 1

Social Background
TL: 8 [0]
Cultural Familiarities:
Languages: English (Native) [0]; French (Accented) [4]; Russian (Native) [6]; Spanish (Accented) [4].

Advantages [1817]
Born Soldier (2) [10]
Combat Reflexes [15]

Cyborg Body
Damage Resistance (100) (Hardened (+2); Superscience) [650]
Doesn't Breathe (Superscience) [18]
Doesn't Eat or Drink (Superscience) [9]
Doesn't Sleep (Superscience) [18]
Enhanced Move (Ground) (1.5) (Superscience) [27]
Extra ST (50) (Affects ST; Superscience) [450]
Higher Purpose (Revenge on Superman) (1) [5]
Infravision (Superscience; Switchable) [9]
Injury Tolerance (No Blood; Superscience; Unliving) [23]
Lifting ST (50) (Superscience) [135]
Parabolic Hearing (3) (Superscience) [11]
Resistant (Aging) (Rare) (Immunity; Superscience) [5]
Resistant (Metabolic Hazards) (Very Common) (Immunity; Superscience) [27]
Striking ST (50) (Superscience) [225]
Super Jump (2) (Superscience) [18]
Supernatural Durability (Superscience) [135]

Kryptonite Heart
Burning Attack (Kryptonite Heart) (1) (Area Effect (2 yd); Missing Damage Effect (+1); Radiation (burning); Emanation; Reduced Range (x1/10); Special Effect: Kryptonite Radiation; Superscience; Temporary Disadvantage (No DR on Vitals) (-20)) [9]

Perks [1]
Style Familiarity (Military Hand-to-Hand - Sambo) [1]

Features:
No Fatigue [0]

Disadvantages [-105]
Appearance (Monstrous) [-20]
Bloodlust (12 or less) [-10]
Callous [-5]
No Sense of Smell/Taste [-5]
Numb [-20]
Obsession (Revenge on Superman) (Long-Term Goal) (12 or less) [-10]
Selfish (12 or less) [-5]
Unhealing (Total) [-30]

Quirks [-4]
Cannot Float [-1]
Chauvinistic [-1]
Proud [-1]
Sexless [-1]

Packages [0]
Military Hand-To-Hand - Sambo (Martial Arts) [0]

Skills [82]
Acrobatics DX/H - DX+0 13 [4]
Area Knowledge (World) IQ/E - IQ+0 12 [1]
Armoury/TL8 (Small Arms) IQ/A - IQ+0 12 [2]
Boating/TL8 (Large Powerboat) DX/A - DX-1 12 [1]
Boating/TL8 (Motorboat) DX/A - DX-1 12 [1]
Climbing DX/A - DX+0 13 [2]
Combat Driving (Automobile) Tech/H - 14 [2]
Combat Piloting (Helicopter) Tech/H - 14 [2]
Computer Operation/TL8 IQ/E - IQ+0 12 [1]
Current Affairs/TL8 (Headline News) IQ/E - IQ+0 12 [1]
Current Affairs/TL8 (Travel) IQ/E - IQ+0 12 [1]
Disguise/TL8 (Human) IQ/A - IQ+0 12 [2]
Driving/TL8 (Automobile) DX/A - DX+0 13 [2]
Driving/TL8 (Motorcycle) DX/A - DX-1 12 [1]
Electronics Operation/TL8 (Communications) IQ/A - IQ-1 11 [1]
Electronics Operation/TL8 (Electronic Warfare) IQ/A - IQ-1 11 [1]
Guns/TL8 (Light Anti-Armor Weapon) DX/E - DX+2 15 [4]
Guns/TL8 (Light Machine Gun) DX/E - DX+2 15 [4]
Guns/TL8 (Pistol) DX/E - DX+2 15 [4]
Guns/TL8 (Rifle) DX/E - DX+2 15 [4]
Guns/TL8 (Submachine Gun) DX/E - DX+2 15 [4]
Head Lock (Wrestling) Tech/H - 14 [3]
Judo DX/H - DX-2 11 [1]
Jumping DX/E - DX+1 14 [2]
Karate DX/H - DX+2 15 [12]
Knife DX/E - DX+2 15 [4]
Piloting/TL8 (Helicopter) DX/A - DX+0 13 [2]
Reshape Dream IQ/H - IQ-2 10 [1]
Stamp Kick (Karate) Tech/H - 13 [2]
Throwing DX/A - DX+0 13 [2]
Wrestling DX/A - DX+2 15 [8]

Stats [185] Ads [1817] Disads [-105] Quirks [-4] Skills [82] = Total [1976]
Editor's note, this origin story is mostly taken from Superman the Animated series rather than from the comic books.
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Old 03-07-2020, 08:32 PM   #418
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Default Re: [SUPERS] My Unofficial Handbook to the DC Universe

I'm working on Brainiac now, which is easily the most complex build I've been faced with so far.

I was thinking of changing the mythology and world-building around Brainiac--how would you feel if instead of shrinking whole cities and their populations, he uploaded them, destroying them in the process. (Think Destructive Uploading from GURPS Ultra-Tech, but for entire cities.)

That way, instead of having Kandor in a bottle, you have a virtual Kandor filled with the Uploaded consciousnesses of all its citizens.

It would mark a pretty big departure from canon, but it would also make a whole lot of sense regarding Brainiac and his motivations while also keeping my DCU a little grittier.
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Old 03-07-2020, 09:54 PM   #419
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Default Re: [SUPERS] My Unofficial Handbook to the DC Universe

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Originally Posted by aesir23 View Post
I'm working on Brainiac now, which is easily the most complex build I've been faced with so far.

I was thinking of changing the mythology and world-building around Brainiac--how would you feel if instead of shrinking whole cities and their populations, he uploaded them, destroying them in the process. (Think Destructive Uploading from GURPS Ultra-Tech, but for entire cities.)

That way, instead of having Kandor in a bottle, you have a virtual Kandor filled with the Uploaded consciousnesses of all its citizens.

It would mark a pretty big departure from canon, but it would also make a whole lot of sense regarding Brainiac and his motivations while also keeping my DCU a little grittier.
It seems like it'd suit him, updating the technology base properly.

The big question that always bugged me was his motivations. Is he a well intentioned extremist misguided in a belief of "saving" the people, a power-hungry tyrant looking to lord over his captive cities, or just a callous collector not caring about the people he captures?
__________________
"Life ... is an Oreo cookie." - J'onn J'onzz, 1991

"But mom, I don't wanna go back in the dungeon!"

The GURPS Marvel Universe Reboot Project A-G, H-R, and S-Z, and its not-a-wiki-really web adaptation.
Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting
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Old 03-08-2020, 03:41 AM   #420
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Default Re: [SUPERS] My Unofficial Handbook to the DC Universe

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Originally Posted by Phantasm View Post
The big question that always bugged me was his motivations. Is he a well intentioned extremist misguided in a belief of "saving" the people, a power-hungry tyrant looking to lord over his captive cities, or just a callous collector not caring about the people he captures?
The animated film version of Superman: Brainiac (I forget what they called the film) explained it perfectly to my satisfaction:

He wants to understand everything in the universe--but because everything in the universe adapts and changes, he has to destroy something as soon as he's fully studied it or his knowledge will someday become obsolete.

The "collection" is essentially just a document recording the things he's studied.
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