03-18-2015, 02:08 PM | #71 | |
Join Date: Aug 2004
Location: Copenhagen, Denmark
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Re: Ideas Are Easy
Quote:
Hans |
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03-18-2015, 03:43 PM | #72 |
Join Date: Dec 2007
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Re: Ideas Are Easy
It's more like "V"
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03-18-2015, 04:40 PM | #73 | |
Untitled
Join Date: Oct 2007
Location: between keyboard and chair
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Re: Ideas Are Easy
Quote:
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Rob Kelk “Every man has a right to his own opinion, but no man has a right to be wrong in his facts.” – Bernard Baruch, Deming (New Mexico) Headlight, 6 January 1950 No longer reading these forums regularly. Last edited by robkelk; 03-18-2015 at 04:47 PM. |
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04-03-2015, 03:16 AM | #74 |
Join Date: Mar 2013
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Re: Ideas Are Easy
World War Wonderland: The Mad Hatter, a lover of all types of madness, builds a device that allows him to see into other worlds only to discover a new kind of madness not even wonderland has heard of before, War. He has since convinced the other residents of this mystical place to experience this new form of insanity by invading an earth already consumed by World war 2. Can the PCs fend off these invaders or are they doomed to the madness that these creatures bring with them?
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Jordan Smith, Dimension hoping hobo: http://forums.sjgames.com/showpost.p...&postcount=492 |
04-03-2015, 10:21 AM | #75 |
Join Date: Sep 2004
Location: The Enchanted Land-O-Cheese
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Re: Ideas Are Easy
I remember a comic book miniseries from the '80s titled THE OZ-WONDERLAND WAR, in which, like it says on the tin, two of the most beloved children's classics come into conflict. It was written by Roy Thomas, naturally, and featured Captain Carrot and his Amazing Zoo Crew.
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Read "Danger Cay" at Hannibal Tesla Adventure Magazine! Pulp Era Adventure and Two-Fisted Science in the futuristic world of 1935! |
04-06-2015, 08:54 PM | #76 |
Join Date: Mar 2013
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Re: Ideas Are Easy
LARP of the dead: The players play LARPers who where in the middle of a game when the zombie apocalypse came.
Vagabond: A long time ago, a futuristic world was ending and all reality was peeling away. Today the players play ancestors of those who left to escape their fate as they live in the worlds of others.
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Jordan Smith, Dimension hoping hobo: http://forums.sjgames.com/showpost.p...&postcount=492 |
04-06-2015, 10:10 PM | #77 |
Petitioner: Word of IN Filk
Join Date: Aug 2007
Location: Longmont, CO
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Re: Ideas Are Easy
Bonus points if they were already playing Humans vs. Zombies.
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“It's not railroading if you offer the PCs tickets and they stampede to the box office, waving their money. Metaphorically speaking” --Elizabeth McCoy, In Nomine Line Editor Author: "What Doesn't Kill Me Makes Me Stronger" |
04-06-2015, 10:17 PM | #78 | |
Join Date: Aug 2014
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Re: Ideas Are Easy
Quote:
Mine would look more like Space Wizards Typical dungeon fantasy tropes in a sci-fi world! Elves specialize in biological and genetic engineering; enhancing lifespans, granting immunity to disease. Dwarves mine asteroids and live in the hollowed-out remains. Humans are rapidly spreading colonists. Orcs use cloning and cybernetics. Powerful wizards go toe-to-toe with space marines wielding railguns and power armor. Mages combine in industrial scale ceremonial magic, enchanting entire ships and powering magical doomsday devices. And of course, space dragons! |
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04-06-2015, 10:47 PM | #79 |
Join Date: Dec 2007
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Re: Ideas Are Easy
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04-07-2015, 01:56 AM | #80 |
Join Date: Mar 2013
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Re: Ideas Are Easy
Now that's just silly :)
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Jordan Smith, Dimension hoping hobo: http://forums.sjgames.com/showpost.p...&postcount=492 |
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