Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 08-15-2020, 07:37 PM   #1
OldSam
 
OldSam's Avatar
 
Join Date: Oct 2005
Location: Göttingen, Germany
Default Reputation / Popularity

Hi,
I'm thinking about Reputation / Popularity of characters, especially heroes and would like to have a little brain storming...

(1) - Basic p. 27 about Reputation (People Affected) gives multipliers for Large (x1/2) and Small (x/3) classes of people. Would you say it is fair to take two small classes, too, with the same reputation (same topic "in one package"), if points are paid for one large class? Or is that over- / under-priced or otherwise a bad idea?

(2) - Does anyone of you often assign new "reputation" advantages / disadvantages in a running campaign? (Gained through actions of the characters). What are your experiences? Any hints?

Thanks! :)

Last edited by OldSam; 08-17-2020 at 04:31 PM.
OldSam is offline   Reply With Quote
Old 08-15-2020, 08:48 PM   #2
AlexanderHowl
 
Join Date: Feb 2016
Default Re: Reputation / Popularity

A Popularity Score that ranged from -20 to 20 could be a possibility. Each -+/-1 Popularity could represent +/-1 CP in overall Reputation. For example, a character with Reputation +4 (Women Only) would equal 10 Popularity while Reputation-2 (Christians Only) would equal -5 Popularity (and combining to two would equal 5 Popularity).
AlexanderHowl is offline   Reply With Quote
Old 08-17-2020, 04:28 PM   #3
OldSam
 
OldSam's Avatar
 
Join Date: Oct 2005
Location: Göttingen, Germany
Default Re: Reputation / Popularity

Quote:
Originally Posted by AlexanderHowl View Post
A Popularity Score that ranged from -20 to 20 could be a possibility. Each -+/-1 Popularity could represent +/-1 CP in overall Reputation. For example, a character with Reputation +4 (Women Only) would equal 10 Popularity while Reputation-2 (Christians Only) would equal -5 Popularity (and combining to two would equal 5 Popularity).
Interesting, I like the basic idea, it's linked to the advantage and at the same time opens room for more differentiation...
OldSam is offline   Reply With Quote
Old 08-17-2020, 09:34 PM   #4
AlexanderHowl
 
Join Date: Feb 2016
Default Re: Reputation / Popularity

Quote:
Originally Posted by OldSam View Post
Interesting, I like the basic idea, it's linked to the advantage and at the same time opens room for more differentiation...
Thank you. It does require a little bookkeeping from the GM (keeping track of all of the reputation effects), and I would suggest differentiating between individual reputation and group reputation in supers settings.
AlexanderHowl is offline   Reply With Quote
Old 08-15-2020, 09:00 PM   #5
David Johnston2
 
Join Date: Dec 2007
Default Re: Reputation / Popularity

Quote:
Originally Posted by OldSam View Post

- Basic p. 27 about Reputation (People Affected) gives multipliers for Large (x1/2) and Small (x/3) classes of people. Would you say it is fair to take two small classes, too, with the same reputation (same topic "in one package"), if points are paid for one large class? Or is that over- / under-priced or otherwise a bad idea?
I'm going to go with "otherwise a bad idea". Two unconnected small groups simply aren't going to have the exact same idea about a person unless that idea is simply wider spread than those two groups.
David Johnston2 is online now   Reply With Quote
Old 08-15-2020, 09:37 PM   #6
Donny Brook
 
Donny Brook's Avatar
 
Join Date: Aug 2014
Location: Snoopy's basement
Default Re: Reputation / Popularity

My reading of the text is that the size of the affected group is the defining feature, not any connectedness or homogeneity. So I would let you assemble any descriptive small groups to make up a large group as long as the group size is right. I think it would be okay to define two or more small groups and still be in the small category. The duke was respected by both the Capulets and the Montagues.
Donny Brook is offline   Reply With Quote
Old 08-15-2020, 10:07 PM   #7
Ejidoth
 
Join Date: Jul 2009
Default Re: Reputation / Popularity

The best way to do this is to find a way to describe the two groups so that they're one group, and then price Reputation based on how big that combined group is. If there's two groups that have the same opinion of you, they probably have something in common you can use to define them.

If they're really completely disparate and it doesn't feel right or fair to combine them like that (like if one of the other players has reputation with only one of the two groups), and you're not averse to house rules, you could probably price it as a +20% enhancement on reputation per extra, similarly-sized group.

This is absolutely a house-rule and not an instance of Alternate Abilities, since those have a lot of their own specific rules that would be very strange with Reputation, but the broader logic of 1/5 price for alternate versions of an advantage you already have--due to diminishing returns, and because simply buying it twice is clearly overpriced--probably still holds, more or less.
Ejidoth is offline   Reply With Quote
Old 08-15-2020, 10:24 PM   #8
David Johnston2
 
Join Date: Dec 2007
Default Re: Reputation / Popularity

Quote:
Originally Posted by Donny Brook View Post
My reading of the text is that the size of the affected group is the defining feature, not any connectedness or homogeneity. So I would let you assemble any descriptive small groups to make up a large group as long as the group size is right. I think it would be okay to define two or more small groups and still be in the small category. The duke was respected by both the Capulets and the Montagues.
Except that the Capulets and the Montagues weren't unconnected small groups. They were both noble families of the city of Verona. So you give him a reputation with "noble families of Verona".
David Johnston2 is online now   Reply With Quote
Old 08-15-2020, 10:25 PM   #9
AlexanderHowl
 
Join Date: Feb 2016
Default Re: Reputation / Popularity

Which is actually a pretty small group, even in Verona of that time, so it would have been 1/3 value.
AlexanderHowl is offline   Reply With Quote
Old 08-17-2020, 03:12 PM   #10
Anaraxes
 
Join Date: Sep 2007
Default Re: Reputation / Popularity

Quote:
Originally Posted by David Johnston2 View Post
Except that the Capulets and the Montagues weren't unconnected small groups. They were both noble families of the city of Verona. So you give him a reputation with "noble families of Verona".
Or the group could just be "Capulets and Montagues", with all the other nobles of Verona indifferent to or even ignorant of the reputation-holder.

Group sizes are relative and approximate, and the comparison is non-transitive. It's perfectly possible for "Capulets" to be a small group, "Verona nobles" to be a medium group, and "C+M" to nevertheless still to be a small group, even though it's bigger than another known small group and smaller than a known medium group. Or the GM could rule that C+M is a medium group. Either way is legal. The most-for-my-points players will certainly demand "all Verona nobles" for their positive rep to get as much as they can cram into the medium group they paid for.

But just on its own, the concept tells you what the group actually contains, while the size is a secondary concern, a derivative judgement call, not the primary meaning of the group's membership.
Anaraxes is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 08:38 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2021, vBulletin Solutions, Inc.