01-14-2021, 08:41 AM | #391 | |||||
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: DreadStormers [IC]
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I think would call for a leadership roll, moreso than administration... but switching them let you succeed, even using the default. good roll. This is a plan for dealing with a discovered dreadstormer, not a plan for revealing one... correct? And will it be specific to the mess hall, the control room, or the generic ship space (hydrogen containers)? Also, it appears that you don't have the tactics skill, so it won't be a very well grounded plan... but do you even want one? Quote:
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If you want another player to make the roll against their skill instead of you (not in addition to), that's acceptable
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01-14-2021, 11:01 AM | #392 | |||
Join Date: Jan 2014
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Re: DreadStormers [IC]
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I assume I can recycle my window room cover with Thibi? Assuming yes, will Holdout a pen and scrap of paper and slip away in the window room. Then I'll write something like "Shift change; will attempt to meet next meeting window" [i.e. first after 01:06, 09:42, or 17:56] Quote:
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01-15-2021, 10:02 AM | #393 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: DreadStormers [IC]
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The first meeting will occur tonight during sleep for Pacifica and work for Daymar (normal times and procedures). The second meeting will occur during off-hours for Daymar and Hua, and work for Pacifica. A third window is also possible during Pacifica's off-hours and the dead of night for the other two. I think we're ready to run the first meeting now.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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01-18-2021, 11:42 PM | #394 | |
Join Date: Nov 2016
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Re: DreadStormers [IC]
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The (trap) plan is for dealing with a discovered Dread-Stormer. In respect of this (trap) plan, Pacifica made some room for opinion exchange; so, if one of the guys at the table could add to the plan, it would be well received by Pacifica. As you deduce, the (trap) plan need not be well grounded; I think it should be believable though, the goal is learning the enemy’s tactics, I want Pacifica to have an edge when dealing with anti-Dread Stormer traps and would like Pacifica to understand their tactics. Note: It's a trap! On the other hand, the support network will be a feed/hub for Pacifica's exposition sense, hopefully this will help her to learn about people working on revealing Dread-Stormers. Let's head to the meeting: Pacifica's displacement (14-2) 3d6 <= 12 2 + 1 + 6 = 9 ... success Pacifica's stealth (15+4) 3d6 <= 19 4 + 2 + 1 = 7 ... success For this meeting Pacifica carries pen and paper (in her pocket), in the occasion her teammates want to take notes. Let's see if she resists her obsession: Pacifica's CR: 3d6 <= 15 1 + 1 + 1 = 3 ... success (LOL, she gracefully resists) Who arrives first, and where's Hua's note? She will report:
Pacifica has an idea to brain wash people faster: IC: I think we should deal with the medics; everybody should visit them once in a while. Turn the medics, then... Have the doctor run a series of random checks. I think you could say the doctor found some intoxicated people, and that he would like to rule out that it was the "new" food. He will have to do urine and stool-ova & parasite examination. Then the doctor will summon the people we need. Let's imagine you go first, then the others. You take longer to get out because, maybe, you took longer in the bathroom. But no, you are just (waiting) about to leave. Then the doctor says, hey Day, the nurses are registering your samples. Just hand this person that thing I put over there and leave. I guess it could work, but you are the expert(s) here. How about it?
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01-19-2021, 04:33 AM | #395 |
Join Date: Sep 2005
Location: Canada
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Re: DreadStormers [IC]
Daymar keeps his head down for a couple of days after the near-miss in the mess, and then needing to subvert the new cooks. Knowing that he can trust in Pothi's discretion, he slips away for the meeting. After relaying his experiences to Hua and Pacifica, he says, "We need a break-through here. I've heard nothing about the people I subverted, so that may be a bust, and since they rotated cooks I had to re-condition them to avoid suppressants in my food. I need to get access to some people higher in the chain of command. I'm also not sure how much time we have - I can, once, take the engines out for a day or so, but don't want to play that card until we need it. How do you think we should proceed?"
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Secret: Not a Gnome. (Actually a Dwarf with Dwarfism). |
01-19-2021, 09:27 AM | #396 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: DreadStormers [IC]
They aren't the sort of things that will be standard issue, and most sections are forbidden from bringing personal weapons on board. Security and Officers might have a pair personally. I don't know that they'd actually block bullets though: that'd be a lot of armoring.
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Note: Both Hua and Pacifica have seen things that may be from the subverted people... I also need rolls for people making later meetings (Daymar can visit during off hours freely, but his normal tactics won't work for the third window, because he's supposed to be asleep).
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! Last edited by ericthered; 01-19-2021 at 09:32 AM. |
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01-20-2021, 12:23 PM | #397 | ||
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: DreadStormers [IC]
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You are absolutely correct. Everyone wears name-tags (that was important when Daymar stole the uniform). So he would know the names of the people he tagged... if he makes his IQ roll. Quote:
Hua is always the last to arrive, as she generally quickly ducks in on the other two to minimize the chance of Botha noting her absence. She is usually very punctual though, and when she is late, Pacifica checks the message location, and finds Hua's note.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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01-20-2021, 02:06 PM | #398 |
Join Date: Sep 2005
Location: Canada
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Re: DreadStormers [IC]
Am I wrong in thinking that we won't be meeting three times, that the second and third are just contingency if someone can't make it to the first?
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Secret: Not a Gnome. (Actually a Dwarf with Dwarfism). |
01-20-2021, 02:13 PM | #399 | ||
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: DreadStormers [IC]
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Correct... but right now that contingency has been triggered. Daymar and Pacifica are at the meeting place and meeting time... but Hua is not, and has left a note: Quote:
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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01-20-2021, 03:04 PM | #400 |
Join Date: Nov 2016
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Re: DreadStormers [IC]
OOC: Pacifica finds the note and reads it, she tells Daymar they might need to meet again.
IC: I can meet with you during my shift's off-hours, I just hope to find Hua when we arrive. I will require your help with my buddy (Nejora); I can take her to Hua's spot (the window), and have her (Nejora) wait there. Could you make her believe we were stargazing when I "went missing"?
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