02-10-2015, 12:26 PM | #1 |
Join Date: May 2012
Location: New Hampshire, USA
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[MH] Post your custom 200 pt Inhuman template
Basically, I'm curious if anyone else has made a lot of Monster Hunter Inhumans using costume racial templates, and if so then how did they model them? Here's one of mine:
Child of An Elder God Attributes: IQ+2 [40] Secondary Attributes: Will+2 [10], Per -1 [-5] Advantages: Absolute Timing [2], Extra Life 1 (Requires ritual to be performed at a time when the stars align and in a place where Euclidean Geometry is weak -80%) [5], High Pain Threshold [10], Horrifying Window [66*], Higher Purpose 2 (Secrets of the Ancient Ones**, Broad Tradition +40%) [14], Magic Resistance 3 (Improved +150%) [15], Regeneration (1 hp/hour) [25], Resistant to Metabolic Hazards (+8) [15], Temporal Inertia [15], Terror (Confusion - Visual; Nuisance Effect: appearance changes to Horrific for 1 minute after use, 1 hour recharge.) [12], Unusual Background (Child of an Elder God: Access to the Path of Nonexistance') [1]. Disadvantages: Frightens Animals [-10], Weirdness Magnet [-15]. Traits: Affected by Path of Spirit in addition to Path of Mind and Path of Body. *: Horrifying Window is from Horror p. 12. **: This broad tradition applies to most rituals that use the Path of Nonexistance (Daath) and most psionic powers of the Madness Discipline (Horror, p. 32.) ': The Path of Nonexistance (Daath) is detailed on Ritual Path Magic p. 37. |
02-10-2015, 03:44 PM | #2 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: [MH] Post your costume 200 pt Inhuman template
In part two of this month's Patreon Special I talk about this a bit with my "Tainted Blood" post.
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02-11-2015, 11:51 AM | #3 |
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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Re: [MH] Post your costume 200 pt Inhuman template
What's a "costume template"?
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02-11-2015, 11:54 AM | #4 |
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Join Date: Aug 2004
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Re: [MH] Post your custom 200 pt Inhuman template
I'm guessing oneofmanynameless means "custom"?
Last edited by NineDaysDead; 02-17-2015 at 02:34 PM. |
02-11-2015, 02:06 PM | #5 |
Join Date: Oct 2007
Location: Vermont
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Re: [MH] Post your costume 200 pt Inhuman template
I quiet like this. Thanks for sharing.
I have a couple of new were-forms for Monster Hunters, but I don't have access to them at this computer. Maybe I'll be able to post them later.
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02-11-2015, 05:32 PM | #6 |
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Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: [MH] Post your costume 200 pt Inhuman template
It's similar to a World Jumper I started to create a while back. Each time he dips into his unnatural heritage, he loses more of his humanity that he must struggle to reacquire.
How would Temporal Inertia play out in a MH game? In a world jumping campaign, I can see it as a disadvantage. Every parallel you reach will have a monstrous version of you with all the problems that entails. Very few, if any, of them would be as nice as the PC.
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02-13-2015, 11:36 AM | #7 | ||
Join Date: May 2012
Location: New Hampshire, USA
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Re: [MH] Post your costume 200 pt Inhuman template
Quote:
That is what I meant. Sorry for the typo. EDIT: I guess I could also have said home-brewed? Quote:
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02-13-2015, 02:12 PM | #8 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: [MH] Post your costume 200 pt Inhuman template
Clothes that give you gadget-based traits. For instance, an impeccable suit may make you Very Handsome/Beautiful. :)
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02-13-2015, 02:44 PM | #9 | |
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Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: [MH] Post your costume 200 pt Inhuman template
Quote:
With or without T.I., I would still enjoy accidents leaving my character disadvantageously Zeroed. Family and friends don't know me and any effects I had on the world at large are erased or adjusted to have the same results but without my interaction. Now that's a tragic backstory and good reason for why the character is loathe to use the power for trivial purposes.
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02-14-2015, 11:07 AM | #10 | |
Join Date: May 2012
Location: New Hampshire, USA
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Re: [MH] Post your costume 200 pt Inhuman template
Quote:
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