09-07-2019, 09:22 AM | #101 | |
On Notice
Join Date: Aug 2004
Location: Sumter, SC
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Re: GURPS Prime Directive
Quote:
"What Are Little Girls Made Of?", "Private Little War", "The City on the Edge of Forever", an attempt is made in "Operation Annihilate!" but the creatures are too alien and "Friday's Child".
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Help make a digital reference for GURPS by coming to the GURPS wiki and provide some information and links (such as to various Fanmade 4e Bestiaries) . Please, provide more then just a title and a page number. |
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09-07-2019, 09:51 AM | #102 |
Join Date: Aug 2019
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Re: GURPS Prime Directive
The phaser-I in the Star Fleet Universe is a very light weapon. It is used primarily to stun. The phaser-II is the standard weapon and does have a disintegrate setting. The phaser rifle and pulse phaser are the real "I want to kill someone" weapons, although both still have a stun setting. The repeating phaser is meant to kill things, plain and simple. This makes sense in the Star Fleet Universe where the characters that have lighter phasers (remember they are limited to Star Fleet personnel) aren't really trying to kill things as they explore. The Marines have more deadly weapons because when they are involved, things are serious.
Back in the day, I remember hearing that they playtested more deadly phasers and everyone hated them. One shot, boom, your character (or the villain you carefully created) is dead. The players (and GMs) didn't like it, so it got toned down. If you want to kill something, stun it. Then cut its throat. Stun works better now, so that is a possibility. Last edited by Jean_Sexton; 09-07-2019 at 12:10 PM. |
09-07-2019, 11:38 AM | #103 |
Join Date: Aug 2004
Location: Ronkonkoma, NY
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Re: GURPS Prime Directive
But this isn't the show. It's the Star Fleet Universe. It may derive from the show, but it's not beholden to it.
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09-07-2019, 12:25 PM | #104 | |
Join Date: Aug 2004
Location: MO, U.S.A.
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Re: GURPS Prime Directive
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Captain’s Module B, I don't know if it was previously published in something like Nexus as a playtest release. I also don't know which Vorksigan book first had "Jackson's Whole".
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Xenophilia is Dr. Who. Plus Lecherous is Jack Harkness.- Anaraxes |
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09-07-2019, 12:56 PM | #105 | |
Join Date: Aug 2007
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Re: GURPS Prime Directive
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Both the SFB and early Bujold works were probably obscure to the other. I'd look for what ever made Jackson's Hole Wy. linked to libertarian thought.
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Fred Brackin |
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09-07-2019, 01:32 PM | #106 | |
On Notice
Join Date: Aug 2004
Location: Sumter, SC
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Re: GURPS Prime Directive
Quote:
Since the SFB license is tied to the Franz Joseph Star Trek Star Fleet Technical Manual I looked at what that said about a Type I and Type II phaser. Sorry about the terms but I am pulling directly from the Manual Hand-phaser-Type I (01:08:50) Eff. ranges in Meters Overload Blast Radius: 40 De-materialize: 10 (this is the disintegrate setting) Disrupt: 20 (This is the kill setting) Heat: 2 Stun: 30 Hand-phaser-Type II (01:08:52) Eff. ranges in Meters Overload Blast Radius: 135 De-materialize: 30 (this is the disintegrate setting) Disrupt: 60 (This is the kill setting) Heat: 6 Stun: 90 So there are your required, per the SFB license reference material, function and stats for the type I and type II phasers. This also means my off the shelf stats were closer then I realized.
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Help make a digital reference for GURPS by coming to the GURPS wiki and provide some information and links (such as to various Fanmade 4e Bestiaries) . Please, provide more then just a title and a page number. Last edited by maximara; 09-07-2019 at 02:11 PM. |
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09-07-2019, 01:42 PM | #107 |
Join Date: May 2010
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Re: GURPS Prime Directive
AFAICT Vor Game, published in 1991, so maybe Bujold did get it from Star Fleet Universe. This would make sense—I'd previously heard people describe Jackson's Whole as her take on the Ferengi, but that seems like a much less good match.
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09-07-2019, 02:48 PM | #108 |
Join Date: Aug 2019
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Re: GURPS Prime Directive
I am sorry, but no. I am not at liberty to discuss the contract, but our phasers are what they are at this point in time. Were we to time travel back to the early 1990s when we first codified them, we might be able to change that. Barring a time machine, do feel free to house rule them to be what you want them to be.
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09-07-2019, 06:56 PM | #109 | |
On Notice
Join Date: Aug 2004
Location: Sumter, SC
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Re: GURPS Prime Directive
Quote:
For those interested I have put together the guts of building TOS Phasers on the GURPS wiki's Prime Directive page. It's crude as all get out but it pulls from GURPS Ultra-tech and takes advantage of 4e rules.
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Help make a digital reference for GURPS by coming to the GURPS wiki and provide some information and links (such as to various Fanmade 4e Bestiaries) . Please, provide more then just a title and a page number. Last edited by maximara; 09-07-2019 at 07:32 PM. |
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09-08-2019, 07:11 PM | #110 |
Join Date: Sep 2019
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Re: GURPS Prime Directive
Hi, Jean! I just signed up over here. :)
So, I'm looking for and not seeing: how many shots does a phaser get on a full charge?? Thanks!! |
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