05-22-2012, 05:10 AM | #21 | ||||
Join Date: Nov 2011
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Re: Generation Ships
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05-22-2012, 05:43 AM | #22 | ||
Join Date: Aug 2010
Location: MI
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Re: Generation Ships
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Back to the OP: I think you will need a higher than average percentage of capable teachers and maintenance personal, able to keep a ship functional as well as train the next generations of doctors, engineers, crewman, etc.
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05-22-2012, 05:47 AM | #23 | |
Join Date: Nov 2011
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Re: Generation Ships
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I think you could definitely keep the first generation dry the question is whether it's a good idea and if it's worth the cost in narrowing eligible people. Yeah the teaching of the next generation is going to have to be rather dependable. |
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05-22-2012, 05:49 AM | #24 |
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Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: Generation Ships
"I'm sorry Billy but your test scores were too high to be a game designing hobo from cargo bay 3. You're just going to have be an electrical engineer."
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05-22-2012, 05:57 AM | #25 | ||
Join Date: Jul 2007
Location: One Mile Up
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Re: Generation Ships
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05-22-2012, 06:04 AM | #26 |
Join Date: Jul 2007
Location: West Virginia
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Re: Generation Ships
Some observations.
First, a viable generation starship would need to be large. If not quite on the same level as RED DWARF, not a great deal smaller. Why? Population. In order to have the kind of stablity needed for a interstellar settlement/colony, you need at least a few hundred thousand to a million people. That requiers a big ship. Second, a group of at least several hundred thousand people will be diverse and see the needs of society in different ways. Certainly some people would never be allowed to join the crew. Religous extremists probably wouldn't want to leave the solar system, but they'd be a burden on the ship anyway, and rejected. Stalinists, Fascists, and other groups favoring violence and tyranny are useless too. Similarly, Liberterians, though rarely violent, wouldn't be suited to the necessary rules and required comformity of shipboard life. Still, there would be cultural and social diversity in the group. This would be both a source of conflict and stablity. Third, to survive interstellar space in a fragile bubble of technology a society would require both an awareness of all problems in the ship's society/culture and a society/culture composed of teams of individuals. Thus an Open Society is required and a highly egalitarian one too. And as talent can come from anywhere, and this society would need to develope all of its talents to survive, a society that educated all of its members to the limits of their abilities.
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05-22-2012, 06:04 AM | #27 | ||
Join Date: Aug 2010
Location: MI
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Re: Generation Ships
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05-22-2012, 06:49 AM | #28 | |
Join Date: Jul 2009
Location: Berlin, Germany
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Re: Generation Ships
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Go to your nearest city under 1 million pop and imagine they'll have to build everything themselves, provide every service themselves, and train all the people to do so themselves. From the MRI in the hospital to the training of certified accountants, everything. I'm not so sure they have enough capacity to include everyone in maintenance for psychological reasons. But that's besides my point: Gold & Appel Inc spoke about catastrophes "by not hitting the wrong button during off hours." And I have a really, really hard time imagining something so incredibly huge like a generational vessel where you could accidentally hit a button with catastrophic consequences, while in the residential and recreational parts of that ship. Even if everyone is handling sludge in environmental for their mental well being, nobody will have the main environmental controls by his/her bunk close to the switches for the overhead. Not even submarines are build like that. |
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05-22-2012, 10:28 AM | #29 | ||
Join Date: Dec 2007
Location: Shropshire, uk
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Re: Generation Ships
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In and of its self this is going to place a significant limit on how effectively a population can be monitored. With this in mind I suspect that many of the more agressively represive systems of administration won't actualy work. Quote:
I would also have to disagree fairly loudly with Flyndaran, at the end of the day in the normal course of opperations the one thing generation ships do have is time to make decisions so slow decision making is a non-issue. Democratic structures are not incompatible with either restrictions upon either reckless or perverse decisions or robust contingency plans. |
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05-22-2012, 10:36 AM | #30 |
Join Date: Mar 2011
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Re: Generation Ships
Spaceships disagrees with you. You can make a generation ship starting at... TL 7. That said spaceships is horribly optimistic about everything. However nothing really prevents a generation ship at TL 7 according to spaceships.
Last edited by Lamech; 05-22-2012 at 10:41 AM. |
Tags |
brainstorm, generation ship, space, spaceships, ultra-tech |
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