05-08-2010, 09:08 PM | #81 |
Join Date: Sep 2008
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Re: Heavy crushing/smashing weapons: Why use them?
1) There isn't a lot of difference between dead (crushing) and really dead (cutting).
2) Crushing weapons require less maintenance and are a bit more resistant to breaking, as they've no need for a hard (and thus brittle) edge. 3) Crushing weapons are a lot more difficult to accidentally kill yourself with. (fall on a maul, get a bruised stomach; fall on an axe, see how close to digested your last meal is) 4) You believe that blunt force trauma is far more effective at killing/incapacitating than any cut (some stories say Musashi believed this). 5) Psychological warfare. (IMO, a more likely reason Musashi frequently used a bokken) 6) You enjoy the sound of bones breaking. 7) You have something against bladed weapons. (many settings disallow religious figures, like clerics, from using blades) 8) You can confidently use it as a tool, due in part to point 2. 9) The +1 damage (which will apparently be in LT) is enough of an edge for armor penetration to justify getting rid of cutting. 10) Knockback. Keep in mind that knockback also forces the enemy to make a DX check - penalized by distance knocked back - to avoid falling prone. In addition to having difficulty defending (thus allowing telegraphic attacks), this can make the skull a much easier target, and once you start targeting that there is no longer any difference between crushing and cutting.
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05-08-2010, 09:16 PM | #82 | |
Join Date: Nov 2007
Location: Sydney
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Re: Heavy crushing/smashing weapons: Why use them?
There are plenty of good locations to target with Crushing attacks
From GURPS Martial Arts Case Study Choose Your Hit Location Wisely by Peter V. Dell'Orto Quote:
A cutting, piercing or imapling attack sometimes does the same damage or sometimes even worse. Last edited by lachimba; 05-09-2010 at 08:14 PM. |
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05-08-2010, 09:38 PM | #83 |
Join Date: Apr 2009
Location: South Shore-ish, MA
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Re: Heavy crushing/smashing weapons: Why use them?
Another minor note is that a crushing weapon won't get stuck in your target. Not that GURPS models this particularly beyond impaling/picks.
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05-08-2010, 09:41 PM | #84 | |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: Heavy crushing/smashing weapons: Why use them?
Quote:
you want to know the real differance is? in the Healing Tech needed for fix the two. Cutting can be sutured easily...if it crushed? well I'm not sure even if modern mediace can handle that... but in DF you got healing magic... |
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05-09-2010, 01:04 AM | #85 |
Join Date: May 2005
Location: Oz
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Re: Heavy crushing/smashing weapons: Why use them?
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05-09-2010, 06:26 AM | #86 |
Join Date: Apr 2005
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Re: Heavy crushing/smashing weapons: Why use them?
The high-strength warrior in my current fantasy campaign uses one-handed axes with a hammer back-end (Either a pair of them, or one and a shield, befitting the martial style he's learned). He would quite often use the hammer end. See, he didn't need the extra after-armor damage most of the time (Lighter-armored enemies were plenty dead from the hammer end), and the heavily-armored ones who took little damage from it were knocked back, which gave him great battlefield control and a fair chance of putting many enemies straight to the ground, which usually makes them trivial to deal with. I was plenty skeptical when he chose those weapons, but they proved themselves many times over.
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05-09-2010, 07:47 AM | #87 |
Join Date: Sep 2007
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Re: Heavy crushing/smashing weapons: Why use them?
Has there been a culturue/time period where even though cutting weapons (like swords) and crushing weapons were equally accessable but people showed a generine prefference towards crushing weapons?
I think with systems like GURPS, which pride themselves of accuracy and proper detail, there needs to come a point where we accept that some weapons are just better than others and there is no benifit (other than coolness and fashion) to taking certain weapons where others are options. It's sad, but realistic.
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05-09-2010, 09:05 AM | #88 |
Icelandic - Approach With Caution
Join Date: Jan 2005
Location: Reykjavík, Iceland
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Re: Heavy crushing/smashing weapons: Why use them?
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05-09-2010, 09:36 AM | #89 |
Join Date: Oct 2008
Location: Campos dos Goytacazes - RJ - Brazil
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Re: Heavy crushing/smashing weapons: Why use them?
I have beeing use the Maul as the example of weapon on this thread and some said (1) Some use because their TL; (2) Mauls are primarily tools, their use as a weapon are; (3) They are cheap.
(1) - Ok, Maul is a TL 0 weapon, but other weapons, like a mace, is a TL 2; (2) - The example used above, the mace, is not a tool. It's a genuine weapon; (3) - There're a lot of other cutting weapons that are very cheap too, like axes, glaives, scythes. Besides, it's expected that a adventurer have enough money to buy a normal weapon or to get it by other means. |
05-09-2010, 09:42 AM | #90 | |
Join Date: Jan 2009
Location: Fryers Forest Australia
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Re: Heavy crushing/smashing weapons: Why use them?
Quote:
http://www.youtube.com/watch?v=hLGTC7ovJxo watch from 7:20. People obviously chose crushing weapons for certain situations.
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