Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 01-29-2013, 05:38 AM   #9
Mailanka's Avatar
Join Date: Dec 2006
Location: Eindhoven, the Netherlands
Default Re: (Psionic Powers) The Philosophy of Psionics

Originally Posted by vicky_molokh View Post
Typo. Yes, MH, Monster Hunters.
It's a really nice idea, and very fitting. High levels of philosophy would therefore give you a very deep knowledge of that philosophy and its limitations (pertinent for the pact limitation), but it would also directly empower your abilities. I like it.

But Hypercompetency is point-based. It's meant to make each purchase of a Wild Card skill more palatable. It has no basis in actual skill level. Thus, someone who is IQ 10 and has Philosophy 15 has more "hypercompetency points" than someone who is IQ 20 and has Philosophy 20. I'm not sure if I like that.

If I were to make it level-based, what levels would you gentlemen and ladies suggest?
My Blog: Mailanka's Musing. Currently Playing: Psi-Wars, a step-by-step exploration of building your own Space Opera setting, inspired by Star Wars.
Mailanka is offline   Reply With Quote

philosophy, psi, psionic powers

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump

All times are GMT -6. The time now is 05:34 AM.

Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.