10-26-2014, 11:08 PM | #1 |
Join Date: Aug 2004
Location: Buffalo, New York
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Servitors and allies
Hello Folks,
Question: let's suppose you have a divine spirit that is the spirit of a nation. As the nation fragments, so too does the spirit. I picked up Dungeon Fantasy 5 in the hopes it might give me a clue about how I wanted to go about dealing with a spirit that is 1/7th of its original form. It is strongest in the borders of its nation, but weakens as it gets further away from its anchor point. Each of the 7 spirits takes on a different personality to best reflect the nature of the 7 new provinces that the nation split into. Eventually, the goal is for the 7 spirits to recombine into one - but only when the nation is whole again... Thoughts? |
10-27-2014, 12:54 AM | #2 |
Join Date: Nov 2008
Location: Yukon, OK
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Re: Servitors and allies
Search for Fusion to get the ideas for combining forms if you need.
However till then each form is simply a Spirit with extra power on Accessibility (Only in Nation) or possibly only in home province. Special Rapport for the Province is another advantage to get.
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
10-27-2014, 02:36 PM | #3 |
Join Date: Aug 2004
Location: Buffalo, New York
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Re: Servitors and allies
Hi Refplace. I did a search on fusion at the forums and got way too many sci-fi related items for fusion than anything else. Was there a refinement to the search you had in mind? I also did a search on fusion in GURPS POWERS, and failed to find anything useful.
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