12-08-2011, 04:06 AM | #11 |
Join Date: Nov 2009
Location: Oregon
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Re: [Spaceships] Technical solution for GMing mecha games based on SS4 rules
Shrapnel shouldn't be a problem for even lightly-armored mecha. For massive explosive shells, you could give them a cinematic "anti-blast" armor layer / energy shield, providing extra DR against Explosive and Area attacks. Or, just use the Cinematic Explosions option (B417).
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ideas to share, mecha, random thought table, spaceships, technical solutions |
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