09-12-2022, 08:47 AM | #1 |
Join Date: Feb 2021
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C4 power?
How do I simulate a power who work as a deplaiabke delaied explosive?
Something like the C4 of Rainbow Six, you deploy it in close range then trigger it. To my, it look like: Innate attack Cr - explosion - delay (triggered) - Gadget (It can be destroyed before exploding) But, the range would be the throwing range? If yes, how to deal with the damage of hitting someone with a block of c4? |
09-12-2022, 08:56 AM | #2 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: C4 power?
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Bill Stoddard I don't think we're in Oz any more. |
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09-12-2022, 09:04 AM | #3 |
Join Date: Aug 2004
Location: Austin, TX
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Re: C4 power?
I think the easiest way to deal with a throwable block of C4 with a remote trigger is an equipment, but that's just me.
If you insist on going through the Power route: 1 lb C4 Explosives Block: Crushing Innate Attack 1d (Increased 1/2d range x10 +15%, Reduced Range 1/5th -20%) [4] and Crushing Innate Attack 35 (Explosive +50%, Fragmentation [2d] +30%, Follow-up -5%, Triggered Delay +50%) [175] and then add gadget modifiers to taste. You can throw a block of C4 for 1d cr damage out to 20 yards, and then at some future date you can detonate it for 7dx5 cr exp damage with a [2d] cu fragmentation effect out to 10 yards.
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09-12-2022, 09:40 AM | #4 | |
Join Date: Jun 2013
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Re: C4 power?
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mlangsdorf's build is a clever option, although I believe that would actually make something like a "sticky grenade" - one that, in addition to harming the foe when you chuck it at them, sticks to them to be detonated later. A further Limitation on the Follow-Up, probably -5% to -10%, to have it fall to the ground upon striking the foe would be appropriate. Alternatively, set this as +0% - sure, you can't use it like a Halo Plasma Grenade, but you could throw it into a high window and rely on gravity to bring it down to the level of your target. To make it be "throwing range," simply work up how far the character could normally throw an object like the conjured bomb and set the range as appropriate (you can also do this to set the damage of the first bit).
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09-12-2022, 12:17 PM | #5 | ||
Join Date: Feb 2021
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Re: C4 power?
The ideia is to create something similar to a C4, like... A explosive paper from naruto or a cristão who explode when someone "vibrates" in a sertain way.
So the ideia is a material explosive who you can detonate at will once armed. Quote:
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Ye, thats probably how I will do it. Another way look like to be use link in one for a innate attack who is the damage from the throw and another for the explosive with delay. Last edited by Nic; 09-12-2022 at 12:39 PM. Reason: Had the ideia of the arrow as a example |
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09-12-2022, 12:43 PM | #6 |
Join Date: Jun 2013
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Re: C4 power?
How exactly do you want this power to function? Does the character literally have a backpack full of C4 charges that he can pull out to use, can be stolen from him, etc? Is he able to simply pull explosives out of seemingly-nowhere and toss them at people? Does he have a predefined number of uses per day, or does he never run out?
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09-14-2022, 08:36 AM | #7 | |
Join Date: Feb 2021
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Re: C4 power?
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To have some base, let's say that it's the power to create one explosive device that you can place and then trigger, it must be something you prepare before hand custing you materials and it must be able to be given to someone else use. So the basis wold be: Innate attack Cr (impact of the explosive) - Gadget (It can be destroyed before exploding or being set, also can be given to someone) - link or follow up (to keep the two effects together) Innate attack Cr (the actual explosion) - limited uses (Limited amount of explosives) - explosion - delay (triggered) - Gadget (It can be destroyed before exploding or being set, also can be given to someone) - link or follow up (to keep the two effects together) |
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09-14-2022, 10:04 AM | #8 | |
Join Date: Jun 2013
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Re: C4 power?
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*Area Effect is generally more efficient, honestly, although I think you need Explosive if you opt to add on Fragmentation - or if you expect to be able to get it inside of a target. **Adjust the time as fits your vision - maybe the character only needs a minute to make it, for -40%, or needs a full 8 hours of work, for -80%. EDIT: The reason I wouldn't use Gadget, in case I haven't already made it clear, is because Gadget is meant to be for something where it getting broken is a Big Deal - you may well need to undertake a short quest to find a new one, find a way to repair it, or whatever. The power you're talking about involves a "gadget" that destroys itself, and that I presume you want to be able to use at least once a day if not more often. Gadget is a really bad fit for that.
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GURPS Overhaul Last edited by Varyon; 09-14-2022 at 10:20 AM. |
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09-14-2022, 12:46 PM | #9 |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: C4 power?
Why not use Create (Explosive)? There's probably some way you could tweak it to get the timed delay.
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Bill Stoddard I don't think we're in Oz any more. |
09-15-2022, 08:10 AM | #10 | |
Join Date: Sep 2007
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Re: C4 power?
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If it's important to model the ability of opponents to shoot the thrown block and remove it from the game before it explodes, I'll suggest a tweak to Resistible. Rather than a HT roll, anyone that cares to use an Attack Maneuver gets a roll to prevent the damage -- by shooting the block. Requires (Attr) Roll makes an attribute roll and Hard skill roll equivalent in value, so swapping a skill for an attribute has precedent. There's an extra limitation in this phrasing in that multiple people can get a chance at stopping the damage, not just the target. But it's going to cost those people their Maneuver, whereas you normally get a resistance roll for free. If anything, I'd say this point argues for reducing the attack Limitation value compared to Resistible. Enemies are less likely to pay for the privilege of making their resistance roll when it comes at such a high price. |
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