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#11 |
Computer Scientist
Join Date: Aug 2004
Location: Dallas, Texas
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Poison hidden in food is a deception. The guy has to eat presumably, so when he eats he intentionally remains material with respect to the food and bites, chews, swallows, etc. When the poison begins to work enough to make him aware that something is not right, it's already taken into the tissues. He *might* be able to facilitate emptying his stomach of any as yet undigested poison with Insub, but that's a GM call and might not save him even then.
There is a comics precedent, Spider-man's spidey sense did not react to familiar, sweet old Aunt May, letting her get close enough to brain him with a lead pipe. |
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#12 | |
Join Date: Dec 2007
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#13 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Visual/audial stuff. Flashbangs still work on Insubstantial because the Insubstantial wants to be able to see the substantial world.
Make the character turn off the ability and shoot it with a Wait immediately on the moment of becoming substantial. IIRC you can't do anything in this split second. |
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#14 |
Computer Scientist
Join Date: Aug 2004
Location: Dallas, Texas
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It's not always presented as if it needs a roll, or perhaps his build includes Super Luck if it does. It remains that if the owner is mislead about the nature of a hidden danger, they may lower or redirect their defenses elsewhere, and are voluntarily submitting to the contact with the danger's vessel.
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#15 | |
Join Date: Oct 2004
Location: Yorkshire, UK
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If they've got no other limitations of their Insubstantial, some variant of Affects Insubstantial is going to be the main solution (although no necessarily the only one). If the ability only keeps the character Insubstantial for a short period, then an ongoing damage effect might be a solution. |
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#16 |
Join Date: Apr 2010
Location: Land of the Britons
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Failing that, if your take on what constitutes an attack is so broad - then I suggest continual exposure to said 'attacks'. Then wait for them to dehydrate and become sleep deprived (an attack wakes you up), the attrition of FP loss that they can't restore due to this ability will eventually make them pass-out and then die. It may take a while, but poisoning the air is an easy way to keep a large area "attacked", and if that counts, so should using low level radiation (it might injure you, so it's an 'attack'). Its then very easy for the aggressors to use gas-masks for the poison and shielding (and/or shift work) for the radiation to avoid any harm themselves.
Also, if there is a means that allows an insubstantial entity to affect the substantial world, the reverse is also logically true and you can just use those - if this isn't the case, then who cares? If they can't do anything when insubstantial, then they're effectively removed from any and all situations where someone cares to even provide a token amount of "attacks" their way - which as its not based on the severity of the attack, is really easy to do!
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...like a monkey with a wrench. |
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#17 |
Join Date: Jan 2011
Location: Chelyabinsk, Russia
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What about Deceptive Attack with sheer speed explanation?
Also, GM should charge some cost for continual usage of advanatages, usually FP. Use attacks which target is unaware of. Unless the subject has Danger Sense or something similar. And the very old way for threatening invulnerable subject: threat their loved ones or valuable possessions.
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MH Setting. Welcome to help. |
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#18 |
Banned
Join Date: Apr 2008
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The discussion on this earlier thread may be of interest.
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#19 | ||
Join Date: Mar 2010
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Defensive activations via Reflexive are automatic and happen outside the normal action sequence.
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True. The subject isn't invulnerable though. It merely has a defense against more typical attacks. |
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#20 | |||
Join Date: Jan 2011
Location: Chelyabinsk, Russia
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__________________
MH Setting. Welcome to help. |
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Tags |
affects insubstantial, insubstantiality, power dodge, reflexive |
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