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#1 |
World's Worst Detective
Join Date: May 2011
Location: Columbus, Ohio
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If anyone is familiar with Final Fantasy, you will know that Blue Mages have the power to copy enemy abilities, and Red Mages have access to both black and white magic. I have combined the two so that a Purple Mage would be able to copy any spell (or ability, in the form of Partial Shapeshifting), but I feel the way I have it right now is really inefficient, and I want to make sure I can get the most bang for my buck.
Right now, I have it as Wild Talent 1 (Accessibility; External; Focused; Retention). At the moment, once a week (because I'm using in-game time), I can use this Wild Talent to copy an ability and then learn it if I have a free character point. Yay! But... Prerequisites are what is really bogging me down. I want to copy that guy's Fireball, but without the prerequisites, it's no good! That defeats the entire purpose of a Purple Mage. I want to copy these spells. Any help is welcome, and I will provide more information if it is needed! Thanks! |
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#2 |
Join Date: Dec 2006
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Take a second wild talent that is focused on granting charms.
Then each ability learned could cost 2 EXP, but you get the charm for it as well, meaning it has no prerequisites. Alternatively take IQ! (only for beating spell prerequisites) and take 5 levels. |
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#3 |
Join Date: Feb 2009
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Or take the 'No prereqs' mod on your magery
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#4 | |
World's Worst Detective
Join Date: May 2011
Location: Columbus, Ohio
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And how would IQ! work? Wait... You can do that? You can take No Prerequisites for Magery? That thought never occurred to me, and that may be the easiest/best solution! Where can I find the limitation cost for that? |
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#5 |
Join Date: Sep 2004
Location: The Enchanted Land-O-Cheese
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I know this is irrelevant to the question asked, but you know that you will have to give your mages Animal Empathy: Spiders, and lots of Spider Control spells simply so that you can see if anybody gets the "Spiders of the Purple Mage" reference.
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#6 |
Join Date: Feb 2009
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For some reason I thought you could, Im sure Ive seen it somewhere, but I don't see it in Thaumatology
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#7 | |
World's Worst Detective
Join Date: May 2011
Location: Columbus, Ohio
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Oh, I found it! It's on page 67.
Quote:
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#8 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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+30%? that .... seems a little low, particuarly if you want to know only a few really nice spells.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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#9 |
World's Worst Detective
Join Date: May 2011
Location: Columbus, Ohio
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#10 | |
Join Date: Dec 2012
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If I were a GM presented with a request like that, and it wasn't something I was already planning, I might change the Enhancement cost to +60%, if I couldn't come up with another good balancer. Can your mage only learn spells by seeing an enemy use them, or would that make you exactly like a Blue mage?
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Warning, I have the Distractible and Imaginative quirks in real life. "The more corrupt a government, the more it legislates." -- Tacitus Five Earths, All in a Row. Updated 12/17/2022: Apocrypha: Bridges out of Time, Part I has been posted. |
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Tags |
final fantasy, magery, shapeshifting, spells, wild ability |
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