04-10-2019, 06:39 AM | #1 |
Join Date: Aug 2004
Location: Pacheco, California
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Hcobb's Wizards of Dran
Here is my population model to allocate out the 666 wizards of Dran.
https://www.hcobb.com/tft/wizards_dran.html Note that I had to dip heavily into child labor in order to power enchantments and transport. If you remove the kids from the workforce then you probably won't have magic item production or a gate network.
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-HJC |
04-10-2019, 09:14 AM | #2 |
Join Date: Mar 2018
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Re: Hcobb's Wizards of Dran
The breakdown by age, species, and occupation -- heh! Really enjoyed it and I will assume the economics work out. Although I would have thought the Guild could make some savings by using muggle admin staff.
Can't decide where the giant would feel most fulfilled --Health, Fire, and Rescue maybe? Finally, in what sports could the Scholars guild possibly take on the Wizards? They need even less ST and DX. |
04-10-2019, 09:20 AM | #3 | |
Join Date: Aug 2004
Location: Pacheco, California
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Re: Hcobb's Wizards of Dran
Quote:
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