Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 04-19-2022, 03:54 PM   #11
RyanW
 
RyanW's Avatar
 
Join Date: Sep 2004
Location: Southeast NC
Default Re: [Spaceships] Multiple levels of Hardened on Armor and Force Screens?

Quote:
Originally Posted by sir_pudding View Post
"Hardened" against all sources of armor divisors is probably too abstract for really detailed vehicular combat. High-Tech notably doesn't use it for laminated composites.
Very true. Realistically, anything that would make something better at stopping everything with an armor divisor would also make it better at stopping everything without an armor divisor, i.e. give it higher DR.

In a detailed and realistic system, any form of Hardened should have (only versus #weapon type#).
__________________
RyanW
- Actually one normal sized guy in three tiny trenchcoats.
RyanW is offline   Reply With Quote
Old 04-19-2022, 05:10 PM   #12
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: [Spaceships] Multiple levels of Hardened on Armor and Force Screens?

Quote:
Originally Posted by RyanW View Post
Very true. Realistically, anything that would make something better at stopping everything with an armor divisor would also make it better at stopping everything without an armor divisor, i.e. give it higher DR.
Not entirely, though it's not clear that Hardened is a coherent mechanic. The basic way almost all armor piercing attacks work involves delivering the same amount of energy in a smaller area, and there's types of armor you can imagine which don't care much about how focused the energy is. In particular, cinematic force screens are often impenetrable until overloaded, and overloading is an issue of total energy delivery.
__________________
My GURPS site and Blog.
Anthony is online now   Reply With Quote
Old 04-19-2022, 08:30 PM   #13
Fred Brackin
 
Join Date: Aug 2007
Default Re: [Spaceships] Multiple levels of Hardened on Armor and Force Screens?

Quote:
Originally Posted by Anthony View Post
In particular, cinematic force screens are often impenetrable until overloaded, and overloading is an issue of total energy delivery.
If you go back to E.E.Smith as Gurps main source for "overload, radiate and/or fail" force screens you do see local penetrations before total failure when certain intense beam types (including needle rays and not just Primary beams) do this.

On the other hand, Star Trek "shields" usually stop everything until they go down.

On the gripping hand you get the peculiar behavior of Traveller's "Black Globes" and you see why they're useless. They hamper you as much as they do your enemies and they only stay up as long as they can store the energy they stop and then they blow you up. Logically that should mean the first nuke detonated next to but not inside a Black Globe should be a perfect killer.
__________________
Fred Brackin
Fred Brackin is offline   Reply With Quote
Old 04-20-2022, 05:59 AM   #14
Pursuivant
 
Join Date: Apr 2005
Default Re: [Spaceships] Multiple levels of Hardened on Armor and Force Screens?

There's also the Cosmic Armor switch mentioned in text of SS1 p. 31. This multiplies armor dDR by 10x, which effectively counts as 4 levels of Hardening.
Pursuivant is online now   Reply With Quote
Old 04-20-2022, 06:22 AM   #15
sir_pudding
Wielder of Smart Pants
 
sir_pudding's Avatar
 
Join Date: Aug 2004
Location: Ventura CA
Default Re: [Spaceships] Multiple levels of Hardened on Armor and Force Screens?

Since the OP had mentioned force screens and shaped charges, I think it's probably reasonable for any hard force screen that stops the warhead from making hull contact would effecitvely nullify any HEAT rounds, since it can't presumably spall an energy field, and any space between the field and the hull would be a baffle.

So any shaped-charge warheads intended to be effective would need some way to penetrate the screen before detonating.
sir_pudding is offline   Reply With Quote
Old 04-20-2022, 06:31 AM   #16
Varyon
 
Join Date: Jun 2013
Default Re: [Spaceships] Multiple levels of Hardened on Armor and Force Screens?

Quote:
Originally Posted by sir_pudding View Post
So any shaped-charge warheads intended to be effective would need some way to penetrate the screen before detonating.
MS-HEAT rounds (multistage) seem like they should do the trick, at least so long as the first warhead is able to penetrate the shield. If there's a great deal of distance between the shield and the target I suspect those would also fail, but that would probably mean the shield would be at +1 to hit relative to the target.
__________________
GURPS Overhaul
Varyon is online now   Reply With Quote
Old 04-20-2022, 10:16 AM   #17
Fred Brackin
 
Join Date: Aug 2007
Default Re: [Spaceships] Multiple levels of Hardened on Armor and Force Screens?

Quote:
Originally Posted by Varyon View Post
MS-HEAT rounds (multistage) seem like they should do the trick, .
Some "force screens" that protect from solid objects do so by energetically destroying all solid objects they contact. This wuld probably destroy both warheads at the same time.

Also, while the velocity of HEAT jets is rdidiculous by current ground combat standards they are not that high by space KE weapon standards. Even the light TL9 Missiles default to 10 miles per second of Delta-v and heavy Missiles are twice that.

HEAT warheads are okay if you're doing some sort of short-range Gundam near-space combat but in the long range models that appear to make up the bulk of Spaceships they should probably just be forgotten about.
__________________
Fred Brackin
Fred Brackin is offline   Reply With Quote
Old 04-20-2022, 10:30 AM   #18
Varyon
 
Join Date: Jun 2013
Default Re: [Spaceships] Multiple levels of Hardened on Armor and Force Screens?

Quote:
Originally Posted by Fred Brackin View Post
Some "force screens" that protect from solid objects do so by energetically destroying all solid objects they contact. This wuld probably destroy both warheads at the same time.
"Energetically destroying all solid objects they contact" kind of sounds like what happens when reactive armor gets activated, and MS-HEAT is meant for dealing with that; I don't see why, if the first warhead can punch a hole into the screen, the second wouldn't be able to get through it to reach the ship. If the "force screen" isn't something you can punch a hole into, such as if it actually represents a large active defense battery, then it shouldn't have DR, and shouldn't really be treated as a GURPS force screen.

Quote:
Originally Posted by Fred Brackin View Post
Also, while the velocity of HEAT jets is rdidiculous by current ground combat standards they are not that high by space KE weapon standards. Even the light TL9 Missiles default to 10 miles per second of Delta-v and heavy Missiles are twice that.

HEAT warheads are okay if you're doing some sort of short-range Gundam near-space combat but in the long range models that appear to make up the bulk of Spaceships they should probably just be forgotten about.
I agree - for typical spaceship combat, using HEAT (or any warhead other than either kinetic or nuclear/antimatter) is largely going to be a waste of time, as the velocities involved will result in a dumb kinetic impactor having more energy than any conventional explosive. The mention of HEAT made me assume this thread was more along the lines of using Spaceships to design other vehicles, however.
__________________
GURPS Overhaul
Varyon is online now   Reply With Quote
Old 04-20-2022, 10:50 AM   #19
Fred Brackin
 
Join Date: Aug 2007
Default Re: [Spaceships] Multiple levels of Hardened on Armor and Force Screens?

Quote:
Originally Posted by Varyon View Post
"Energetically destroying all solid objects they contact" kind of sounds like what happens when reactive armor gets activated, and MS-HEAT is meant for dealing with that;
HEAT does this by detonating at a stand-off distance of a few 10s of centimeters but less than 2 meters. That's inside of "knife-fighting" range for Spaceships. Kind of close even for "fingernail fighting".

Reactive plating isn't anything like "energetic destruction". It involves solid steel plates moving even slower than the HEAT jets. It does a comparatively subtle defocusing and deflection of the HEAT jet.
__________________
Fred Brackin
Fred Brackin is offline   Reply With Quote
Old 04-21-2022, 12:23 AM   #20
sir_pudding
Wielder of Smart Pants
 
sir_pudding's Avatar
 
Join Date: Aug 2004
Location: Ventura CA
Default Re: [Spaceships] Multiple levels of Hardened on Armor and Force Screens?

I'm fairly sure this is for an IFV that does orbit to surface operations.
sir_pudding is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 07:05 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.