04-26-2022, 02:13 PM | #21 |
Join Date: Aug 2018
|
Re: Siege engine and related equipment descriptions?
I believe that the Adventures 2 is a reference to Death Test 2, but, then again, perhaps not.
|
04-26-2022, 03:38 PM | #22 |
Join Date: Aug 2004
Location: Pacheco, California
|
Re: Siege engine and related equipment descriptions?
"A Day in the Fields", Adventures 2, page 5/2 gives an example of ballista loading, unlike Death Test 2 which just assumes that it's already ready and won't be reloaded.
__________________
-HJC |
04-26-2022, 05:39 PM | #23 |
Join Date: Dec 2021
Location: Indiana
|
Re: Siege engine and related equipment descriptions?
Thanks for providing some context to your prior post but I don't have that info. Do you have a link?
|
04-27-2022, 11:15 AM | #24 | |
Join Date: Aug 2004
Location: Pacheco, California
|
Re: Siege engine and related equipment descriptions?
Quote:
__________________
-HJC |
|
04-27-2022, 04:19 PM | #25 | |
Join Date: Dec 2021
Location: Indiana
|
Re: Siege engine and related equipment descriptions?
Quote:
|
|
05-05-2022, 07:44 AM | #26 |
Join Date: Jan 2018
Location: Portland, Maine
|
Re: Siege engine and related equipment descriptions?
Hexagram #4. Kicking Down the Door by David Pulver
TFT Official rules that you can convert to your needs. "It’s possible to force open a door on a successful ST roll. Prying it open with crowbars (see Crowbars Can Help, ITL, p. 71) requires tools and a 3/ST roll. Similarly, brute force (Knocking the Door Open, ITL, p. 71) by slamming into it with a shoulder, feet, or battering ram requires a 5/ST roll (if using a ram, against the wielders’ combined ST). If the door isn’t a regular ST 30 door, assume the ST roll is (door ST/10) dice to pry it open, or two ST higher to knock it open, rounding up to the nearest die. Thus, a ST 60 door would be 6/ST to pry and 8/ST to knock open. An alternative to totally destroying the door is to burst it open through the sheer impact of missile spells (or siege artillery or explosions). The regular ST 30 door will burst open after taking 10 hits from a missile attack. Assume higher or lower ST doors will burst open if any single attack inflicts at least 1/3 their ST in damage (before applying armor). Thus, a ST 60 door would burst open if a hit by a Lightning Bolt, etc., rolled 20+ damage." The article gives ST of doors and gates.
__________________
- Hail Melee Fantasy Chess: A chess game with combat. Don't just take the square, Fight for it! https://www.shadowhex.com |
10-24-2022, 12:00 AM | #27 | |
Join Date: Jan 2018
Location: Portland, Maine
|
Re: Siege engine and related equipment descriptions?
Quote:
Here is my offering of rules for Large Crossbow type Weapons. Non-RAW are in Red. Heavy Crossbow 3d damage; ST=15; Cost $80; Wt= 10 lbs Arbalest 3d damage; ST=15; Cost $80; Wt= 10 lbs
Gastraphetes 3d damage ST=15 Cost $80 Wt= 10 lbs
Scorpion 3d+3; ST=15; Cost $75; Wt= 12 lbs; Ammo= giant dart
Talent - Engineer (2) Ability to build, maintain, and effectively use all “Siege engines” and large weapons of war, including the ballista, trebuchet, catapult, bombard, siege tower, battering ram, etc. Ability to detect a mining operation against a fortress.Siege Weapons Ballista 4d6 Cost = $250 Weight=200 lbs. Ammo = Javelin with fletch.
Heavy Ballista 5d6 Cost = $400 Weight=300 lbs. Ammo = Spear with fletch
As an alternative to firing fletched spears, the ballista can also fling grenades, gas bombs (mammal poison, etc.), or molotails (use missile weapon ranges, but effects of a hit or miss are as per the grenade/ molotail rules). I used several sources for this: SJG TFT Forum, Death Test 2, Ardonirane, the Internet and Brainiac TFT Archives.
__________________
- Hail Melee Fantasy Chess: A chess game with combat. Don't just take the square, Fight for it! https://www.shadowhex.com Last edited by JohnPaulB; 10-24-2022 at 09:54 PM. |
|
10-25-2022, 06:05 AM | #28 | |
Join Date: Dec 2021
Location: Indiana
|
Re: Siege engine and related equipment descriptions?
Quote:
This covers the arrow/spear based seige weapons very well. Do you have a link for Brainiac TFT Archives? It would seem that the overall time to reload (no matter how one allows for modifying that) minimizes the use of such weapons in TFT games. Such weapons would only have practical use in small but heavily fortified positions or an all out castle siege. I suppose that any scenario where you have a defended position with a long range view from which to fire would accommodate the use of such weapons. The one in Death Test 2 was on a standard Melee map but it was loaded as a trap. A one shot scenario at the other extreme. |
|
10-26-2022, 09:16 PM | #29 |
Join Date: Jan 2018
Location: Portland, Maine
|
Re: Siege engine and related equipment descriptions?
Here is my link page to various TFT websites: http://gamestercrafter.brainiac.com/...tft-links.html
Here is the Brainiac TFT Archives website: https://tft.brainiac.com/ The archives runs from 1998 to this year. There will be many familiar names in that list : )
__________________
- Hail Melee Fantasy Chess: A chess game with combat. Don't just take the square, Fight for it! https://www.shadowhex.com |
10-27-2022, 04:56 AM | #30 | |
Join Date: Dec 2021
Location: Indiana
|
Re: Siege engine and related equipment descriptions?
Quote:
|
|
Thread Tools | |
Display Modes | |
|
|