10-28-2020, 02:45 PM | #1 |
Join Date: Aug 2004
Location: United Kingdom of Great Britain and some other bits.
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What traits for a turtle/tortoise?
Testudines have a couple of odd features which I don't think I've seen in any published GURPS material:
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10-28-2020, 03:24 PM | #2 |
Join Date: Jan 2015
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Re: What traits for a turtle/tortoise?
How about Injury Tolerance (No Head; TD: Tunnel Vision or Blind) and Controllable Disadvantage (No Manipulators and No Legs)?
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10-28-2020, 04:28 PM | #3 |
Join Date: Aug 2004
Location: United Kingdom of Great Britain and some other bits.
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Re: What traits for a turtle/tortoise?
I'd say IT: No Neck would probably be more suitable, since they still have a brain and the face is fully exposed, but that seems like a good suggestion. Controllable Disadvantage is pretty much perfect.
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10-28-2020, 09:20 PM | #4 | |
Join Date: Mar 2005
Location: Republic of Texas; FOS
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Re: What traits for a turtle/tortoise?
Quote:
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10-29-2020, 03:09 AM | #5 |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: What traits for a turtle/tortoise?
When GURPS Furries comes out, it will have a trait for the first of these. It's a perk.
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10-29-2020, 11:24 AM | #6 | |
Join Date: Aug 2018
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Re: What traits for a turtle/tortoise?
Quote:
The downside to TD is that it requires at least 1 second to switch, so you couldn't take "Reduced Time" to make switching a free action, which means you can't do it as a Power Dodge (except MAYBE against Decreased Time Rate?) This prevents the TMNT classic "withdraw my head into my shell to avoid an attack on my head" defense. There is a way around that: we use something OTHER than the TD limitation. Here's how: I believe this is legal, but it has a net cost of 11 points, which is more than it would cost to have No Head (No Signature +20%) [9] I guess it is slightly better though, because with NH(NS) someone could figure out you actually only had a "head like a chest" by witnessing that attacks on your head don't have any sort of added impact. At that point they could stop targeting it and suffering -5 face penalties. I do wonder if "fully no head" is right though because I would think you could actually target the top of the skull by attacking from overhead. B47 gives -40% for "Top Only" DR, which is the same as Limited Defense: Common (B46) so a "Bane" to it should probably be -15%. 7*.85=5.95 so it sounds like you could cut off a point this way? This is basically "my brain can only be targeted from overhead" AFAIK |
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10-29-2020, 11:34 AM | #7 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: What traits for a turtle/tortoise?
Zeno's paradox
This perk allows the turtle to maintain his distance to Achilles (and only Achilles) when engaged in a foot race.
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10-29-2020, 05:17 PM | #8 | |
Join Date: May 2007
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Re: What traits for a turtle/tortoise?
Quote:
[The alternate resolution, that Achilles was unable to catch up with the tortoise in any case because he had been dead for centuries and corpses can't run, does not seem to have occurred to anyone.]
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10-30-2020, 05:18 PM | #9 | |
Join Date: Dec 2012
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Re: What traits for a turtle/tortoise?
Quote:
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10-31-2020, 07:18 AM | #10 |
Join Date: Jan 2006
Location: London, UK
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Re: What traits for a turtle/tortoise?
Disadvantage : Addiction - High quality Pizzas ... ;-)
Couple of tortoises I've known were notorious toe biters & didn't restrict their targets to humans . It's hilarious seeing a 150lb English Mastiff cross cowering in fear on a sofa , avoiding a 7" inch long Greek Tortoise on the carpet at all costs !!!
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