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Old 07-05-2008, 12:35 PM   #11
maximara
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Default Re: Does GURPS need original-setting world books?

Quote:
Originally Posted by Mysterious Dark Lord v3.2
Unlike White Wolf, the SOB's, who never even heard of consistency ... sorry.
IIRC it was SJG licensing of White Wolf properties that convinced SJG that 'other than what we already have in the pipe there is no way we are doing that again for a while'.

Personally I found GURPS own versions of things and fan efforts far better than the stuff SJG licensed from White Wolf. Blood Types was miles above VtM and Unlimited Mana did in a few pages what took Mage an entire book to ramble through.

Last edited by maximara; 07-05-2008 at 01:21 PM.
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