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Old 09-26-2006, 06:56 AM   #51
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Default Re: Art for games

As long as they are available to the public by internet search, providing the link is perfectly legal.
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Old 09-26-2006, 08:54 AM   #52
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Default Re: Art for games

Quote:
Originally Posted by sgtcallistan
On the subject of art for games, I find a lot of generally useful art (especially character art) can be gleaned by googling names of video games on image search; 'suikoden', 'final fantasy', 'gundam', etc. These will often reveal scads of individual bits of characer art, plus galleries of maps, designs of locations, interiros, vehicles and so on.
I'm sure it's breaking copyright to use them in a book, and probably to offer to send copies; is it illegal to post such pics as an example within a post?
If not, I'll post links to some of the many I have collected (if I can figure out how to).
What does the panel think?
I do this as well. I have two folders. One is fantasy. Teh other is Modern/SciFi/Supers. If I see a bit of art anywhere on the net that I even think might be useful, I snag it. Then I use a lot of the art when I'm writing an ep for an evening's game, by imbedding it right intot he word doc.

Especially useful for when I'm stuck for an idea or two is to peruse the appropriate "morgue".
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Old 09-26-2006, 05:29 PM   #53
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Default Re: Art for games

While doing internet research for a Chinese-set game, I found a site that had woodcut prints of the 108 heroes of Liang-Shan-Po.
That takes up quite some space on the old hard-drive, especially when I found the link to the 'Three Kingdoms' computer games and all the hundred or so characters in that.
'Outlaw Star', RF Online', lots of fantasy games.
Googling 'character art' works well, as does 'character class'.
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Old 09-29-2006, 12:09 PM   #54
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Default Re: Art for games

Continuing on with William's Ripper's group, the one where Sofia noche/Solana posted above.... here are the remaing 3.

http://i2.photobucket.com/albums/y35.../HansloRes.jpg

http://i2.photobucket.com/albums/y35...onAllloRes.jpg

http://i2.photobucket.com/albums/y35.../IvanloRes.jpg

And now you see why I shifted William's pose suggestions...because now I combine them all together into one group shot.

http://i2.photobucket.com/albums/y35...pper5loRes.jpg

These works are licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 2.5 License.
http://creativecommons.org/licenses/by-nc-sa/2.5/
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Old 10-06-2006, 09:51 AM   #55
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Default Re: Art for games

Got two superhe...err... supervillians for y'all. These are from Global Guardians campaign...which is a huge cooperative campaign. And yes, the elephant headed guy is supposed to have a bit of a belly.

And one Legend of the 5 Rings character...a crab raised crane.

http://i2.photobucket.com/albums/y35...perorloRes.jpg

http://i2.photobucket.com/albums/y35...aneshloRes.jpg

http://i2.photobucket.com/albums/y35/Storn/ReiloRes.jpg






These works are licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 2.5 License.
http://creativecommons.org/licenses/by-nc-sa/2.5/
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Old 10-06-2006, 10:24 AM   #56
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Default Re: Art for games

renders.com is awesome for art not to mention deviant art
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Old 10-09-2006, 07:43 PM   #57
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Default Re: Art for games

This picture was actually kicking my butt for a while (easy target). I do like how it's hard to see who is doing the attacking. Nice, mysterious piece.

I started with it as a fully lit scene, but I couldn't get it exactly right. At one point I deleted all my light sources except for the Lightsabers, and the scene had a really eerie look, so I finally went with the Lightsabers as the only light source and it worked much better. Unfortunately, at 450x600, it doesn't look as good as it does at 768x1024.
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Old 10-10-2006, 10:30 AM   #58
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Default Re: Art for games

Quote:
Originally Posted by Mark Skarr
This picture was actually kicking my butt for a while (easy target). I do like how it's hard to see who is doing the attacking. Nice, mysterious piece.

I started with it as a fully lit scene, but I couldn't get it exactly right. At one point I deleted all my light sources except for the Lightsabers, and the scene had a really eerie look, so I finally went with the Lightsabers as the only light source and it worked much better. Unfortunately, at 450x600, it doesn't look as good as it does at 768x1024.
Yeah... that is looking really dark, I can't really make out what is going on.... I know the frustration oh so well.


This weekend, I got a chance to play Spirit of the Century. A very, very good pulp game system. As I am wont to do, I doodled while playing. These were all pre-gens, as it was a mini-con here in Ithaca. My character was Kid Shadow.

I had a very good time playing. This is going to become our group's stand by game, when not everyone can make it to the table, because it will be a snap to just do an evening with any combo of the pulp characters. Although, we've already done characters for the game, not these depicted. Just haven't drawn them yet.

Enjoy.

http://i2.photobucket.com/albums/y35/Storn/SoTCTeam.jpg
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Old 10-10-2006, 12:05 PM   #59
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Well, with the advice of MonkeyFist and Ravengriff (my sister), I wen't back and made some changes. I didn't want to actually add a light, since I like the darkness of the picture. But maybe it's easier to see what's going on now.

Rose's Bad Day.
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Old 10-11-2006, 02:59 PM   #60
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Here is the character, Rose Westin, with a real light source. She's the poor girl from my previous two posts.

Edit: I fixed her lightsaber (it was too skinny).

Last edited by Mark Skarr; 10-12-2006 at 02:33 AM. Reason: Altered the picture
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