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Old 09-17-2016, 11:14 AM   #31
Disliker of the mary sue
 
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Default Re: Character concepts you'll never use

A tomboyish girl crashes into another girl with her motorcycle. Unfortunately that person was both really rich and secretly a magical girl. The motorcycle girl now has to fill in on the girl magical girl duties or she'll be sued for for millions of dollar of damage. The crippled rich girl acting as a really bitchy version of Oracle from batman.
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Old 09-17-2016, 12:33 PM   #32
simply Nathan
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Location: Wyoming, Michigan
Default Re: Character concepts you'll never use

A superhero who got his powers when he found an ancient VHS tape in his attic that his grandfather, a mad scientist, had shot with his Make Things Radioactive In Such A Way That Exposure To Them Gives People Thematically Appropriate Superpowers ray.

He had electrokinesis manifesting mostly as stunning affliction and burning innate attacks, a katana, his car gained the ability to transform into a humanoid robot, etc. Huge eyes and spiky blue hair looked so different from his normal appearance (half-Japanese half-German American) that he had no need of a mask of any sort when transformed.
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Old 09-17-2016, 01:41 PM   #33
David Johnston2
 
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Default Re: Character concepts you'll never use

Jack "Just call me Jack" Riddle. A Zeroed character who is immune to magic because he is Zeroed. It's a True Name thing. He uses mundane detective techniques and a sword to fight crime in the magical secret world and never had any spell casting abilities but has a Reputation as a powerful magician.
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Old 11-23-2016, 03:00 AM   #34
WaterAndWindSpirit
 
Join Date: Oct 2014
Default Re: Character concepts you'll never use

A Scion of Thor who is really into cosplaying. Daddy found her so adorable when she dressed up as Nora Valkyrie from RWBY and played the part to a T that he actually send her a visitation.
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Old 11-23-2016, 04:09 AM   #35
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Join Date: Nov 2007
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Default Re: Character concepts you'll never use

Quote:
Originally Posted by dfinlay View Post

I ran a game where one PC was a sentient magic item possessed by another PC. She could talk telepathically to the host and activate all of the item's abilities (of which there were lots - she was a full 150 point character). It was not a good idea at all. She wound up not doing much and her player grew increasingly disinterested in the game.
Typical character for a THS game.
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Old 11-23-2016, 04:58 AM   #36
gruundehn
 
Join Date: Oct 2005
Default Re: Character concepts you'll never use

A sci-fi character concept I wanted to try many years ago was a blind translator who refused to "behave" blind. The character used no cane or other such, always dressed in red to avoid mismatched clothes, and had a smart gun that used a laser sight with feedback so he "knew" where he was aiming but unless someone told him what he was aiming at he could shoot friend as well as foe. As I developed the character, I gave the gun more sophisticated electronics so that the character had a better chance to shoot foes but after a while I gave up on it.
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Old 11-23-2016, 05:16 AM   #37
corwyn
 
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Location: Saskatoon, SK
Default Re: Character concepts you'll never use

Quote:
Originally Posted by Kalzazz View Post
I had a character who dual wielded automatic grenade pistols

Trying to roll out a barrage of fragmentation attacks quickly retired the character
I actually played that character in a Savage Worlds Rifts game. It made for interesting tactics as almost everyone else was melee.
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Old 11-23-2016, 04:01 PM   #38
simply Nathan
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Location: Wyoming, Michigan
Default Re: Character concepts you'll never use

An adventurer who lives for nothing more than to enter dungeons, kill monsters, and collect treasure

but there is a catch

he lives in a campaign where this is not the baseline of PCs and he in fact pays points for the Reputation, Social Regard, Legal Enforcement Powers, etc. that come with the job of being a hero.
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Old 11-24-2016, 03:54 AM   #39
David Johnston2
 
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Default Re: Character concepts you'll never use

Nemesis aka Lady Nemesis, an antihero who specializes in punishing superheroes and villains who break "the rules". So heroes who use torture or start murdering bad guys. Villains who expose a hero's secret identity, or kill his loved ones.
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Old 11-24-2016, 06:22 PM   #40
Jasonft
 
Join Date: Aug 2008
Default Re: Character concepts you'll never use

I never actually named it because nobody ever would let me play it.

Ship's engineer in a Star Wars esque game is a floating droid type thing with lots of arms. Actually this is a disguise. The droid is actually a cybernetic shell in which the actual engineer rides around pretending to be a droid. Engineer is a bright pink ball of fur about a foot across.

The ship's captain also has a shoulder pet when the droid is in shutdown mode. Apparently it's purring calms people and makes them easier to manipulate, which makes getting suspicious packages through customs SO much simpler.

Gm at this point realizes letting me play a Tribble Force adept is a bad idea...
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