09-24-2014, 01:43 PM | #11 | |
Join Date: Jun 2013
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Re: [RAW] Compendium of Sense Rolls clarifications (looking for one . . .)
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So, in short, people don't roll for things that are trivially easy, but sometimes it's worthwhile to figure out WHY the thing is trivially easy. As far as hearing goes, I support a TDM for the source of the sound facing the hearer and a TDM for a speaker raising their voice to make sure it can be understood in a conversation. Potentially, also a TDM for the hearer facing the source of the sound, but it's possible that that's the baseline and there should be a penalty for sounds from other directions. If all these TDMs apply and are are +2, then normal conversation situations only fail on 17-18, which seems right. Last edited by McAllister; 09-24-2014 at 01:48 PM. Reason: typo |
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09-24-2014, 01:57 PM | #12 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: [RAW] Compendium of Sense Rolls clarifications (looking for one . . .)
Realistically, hearing is hugely dependent on the quantity of environmental noise, and should change very rapidly from guaranteed detection to no detection (-1 per doubling in range is too small, it should probably be more like -5).
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09-24-2014, 03:52 PM | #13 | |||
Join Date: Apr 2005
Location: France
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Re: [RAW] Compendium of Sense Rolls clarifications (looking for one . . .)
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+2 or +3 – Very Favorable. Mildly risky tasks that most people would undertake without hesitation. Example: A Driving roll to commute to work in a teeming metropolis. (Basic Set, page 345)So, normally, an average driver (Driving skill-10) would have a lot of problems while commuting work in a big town. But an effective driving skill of 17 still means a lot of possible problems when you go to work and go back home every days... That is why the rules as written explicitly say that there is no roll for driving into town. The GM should not require rolls for . . .So, if driving into town, which is risky in reality, is supposed to be automatically successful, hearing someone talking to you is also automatically successful, no matter the positive or negative modifiers. Quote:
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Now, what I wanted to add with my note is: no roll for utterly trivial and mundane tasks is a more important rule than every of these different modifiers. It comes before the explanation of modifiers in GURPS rules organization and, in my humble opinion has to be reminded in Vicky's uFAQ. A lot of criticisms saying that GURPS is not realistic just came from the forgetting of this very simple but very important rule - which is not the case for Vicky, of course! |
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09-24-2014, 04:07 PM | #14 | ||
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: [RAW] Compendium of Sense Rolls clarifications (looking for one . . .)
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You only need to roll Stealth versus Perception if there is a sentient creature or sensor that can detect you, and will do something as a result of detection. In which case you do need to roll it. |
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09-24-2014, 04:32 PM | #15 | |
Join Date: Apr 2005
Location: France
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Re: [RAW] Compendium of Sense Rolls clarifications (looking for one . . .)
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But now that I understand your post better, I fully do agree with you. |
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09-24-2014, 04:36 PM | #16 |
Join Date: Apr 2005
Location: France
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Re: [RAW] Compendium of Sense Rolls clarifications (looking for one . . .)
-5 is to harsh, in my humble opinion. I always considered RAW hearing modifiers as written for a situation without environmental noise - and without opposite (or favorable) winds. I consider environmental noise (like big town noise) as a modifier that adds to distance modifiers. But that is just my opinion. If nothing in the rules sounds to say the contrary (as far as I know), nothing confirms it.
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09-24-2014, 04:40 PM | #17 | |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: [RAW] Compendium of Sense Rolls clarifications (looking for one . . .)
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09-24-2014, 07:05 PM | #18 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: [RAW] Compendium of Sense Rolls clarifications (looking for one . . .)
Well, it would have a rather large bonus. It's basically something like '+1 per 2 dB of noise magnitude; -1 per 2 dB of background noise', so a 50 dB sound with no background noise would be at +25.
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09-25-2014, 12:41 AM | #19 | |
Join Date: Apr 2005
Location: France
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Re: [RAW] Compendium of Sense Rolls clarifications (looking for one . . .)
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09-25-2014, 12:50 AM | #20 | ||
Join Date: Dec 2007
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Re: [RAW] Compendium of Sense Rolls clarifications (looking for one . . .)
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camouflage, sense rolls, stealth |
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