07-27-2021, 08:46 PM | #1 |
Join Date: Apr 2020
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Terror Runs Out?
So, Terror says it triggers a fright check. Ordinarily, characters eventually habituate themselves out of Fright Checks - Even dead bodies or serial killer violence. But is there ever a point where a Demon-summoner, handmaiden of Aphrodite, or Servitor of The Unspeakable Equation just isn't affected any more? Or does Terror work around that?
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07-27-2021, 11:08 PM | #2 | |
Join Date: Dec 2007
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Re: Terror Runs Out?
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07-28-2021, 12:15 AM | #3 |
Join Date: Aug 2004
Location: Helsinki, Finland
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Re: Terror Runs Out?
You could probably envision one having resistance or an immunity to a Terror, though.
You could probably even develop such an ability from frequent enough encounters with such Terror, or something.
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[/delurk] AotA is of course IMHO, YMMV. vincit qui se vincit |
07-28-2021, 01:03 AM | #4 | |
Join Date: Oct 2004
Location: San Francisco, CA, USA
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Re: Terror Runs Out?
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Or you could look at the precedent of the Resistant to [specific poison] quirks in PU2: Perks, realizing that only being resistant to one dragon's or demon's aura is much more limited than the Rare examples, and give +3 or even full Immunity for a perk. The Immunity version is exotic; the +3 version anyone could take, so I would go with +3 for [1], +8 for [2], and disallow Immunity if the effect only represents mundanely getting used to something. |
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07-28-2021, 03:50 AM | #5 |
Join Date: Mar 2005
Location: The deep dark haunted woods
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Re: Terror Runs Out?
That's the Unfazable Advantage, as I recall. Nothing says that it can't be earned.
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"When you talk about damage radius, even atomic weapons pale before that of an unfettered idiot in a position of power." - Sam Starfall from the webcomic Freefall |
07-28-2021, 07:58 AM | #6 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Terror Runs Out?
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I would also allow Resistant or Immune to all forms of Terror (but not to mundane causes of fear) as Occasional, I think, for base cost 10, cost 5 for +8, cost 3 for +3.
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Bill Stoddard I don't think we're in Oz any more. |
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07-28-2021, 08:21 AM | #7 |
Join Date: Sep 2007
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Re: Terror Runs Out?
As always, consider the game setting and genre when choosing rarity levels. Characters are much more likely to run into Terror in Call of Cthulhu than they are in dungeon fantasy than they are in tramp freighter space opera.
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07-28-2021, 01:07 PM | #8 | ||
Join Date: Aug 2018
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Re: Terror Runs Out?
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Or "Resistant" as others have stated above, which appears to be cheaper. Quote:
You can make it last longer by buying the Increased Immunity or Decreased Immunity enhancement in GURPS Powers. Basically if someone has a higher bonus to their fright check they're more likely to enjoy that immunity. In terms of modifying how these immunities work, the closest thing to "I have a benefit where the level of enhancement attacks against me used is reduced" that comes to mind is Hardened +20% levels on Damage Resistance (counteracts the Armor Divisor enhancement on Innate Attack) I don't know if there's a way to extrapolate that to changing how you respond to Terror though. If you only bought partial levels of Hardened DR then non-hardened DR would still be divided... Decreased Immunity in theory divides your Will/Fearlessness from infinite (automatic pass) to it's usual number (roll as usual) which would create a problem with partial levels because 1xinfinite=infinite. It might work if we replaced "immune for an hour" to something like "if you pass a fright check, successive rolls to resist this ability are x2 for next hour" though. This makes terror a bit more interesting (less all or nothing) too. |
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