03-30-2012, 10:05 AM | #1 |
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GURPS Power-Ups 4: Enhancements
After a bit of a pause in the GURPS release schedule and the GURPS Power-Ups series, e23 is proud to present GURPS Power-Ups 4: Enhancements. Jason "PK" Levine brings you the first volume in the series by an author other than Yours Truly – and he really powers things up! Inside is an expanded treatment of enhancements that rivals even GURPS Powers. You get scads of new general and attack enhancements, of course . . . but that's not all. Other contents include:The basics can work
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03-30-2012, 10:36 AM | #2 |
Join Date: Nov 2008
Location: Yukon, OK
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Re: GURPS Power-Ups 4: Enhancements
It is a very good book.
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03-30-2012, 01:44 PM | #3 |
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Re: GURPS Power-Ups 4: Enhancements
Why does the cool stuff that I want always come out when I'm broke. Oh well, I had a little bit to grab it. I'll have time to read it, tonight, at work, when it goes dead.
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03-31-2012, 08:36 AM | #4 |
Join Date: Nov 2008
Location: Yukon, OK
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Re: GURPS Power-Ups 4: Enhancements
152 downloads already.
Most of the talk about this was started in other threads, see Cosmic defenses and Alternative Enhancements for example. I have a message for this one and a question. The question is "Will you use or do you see the ST and Melee based enhancements replacing Imbuements?" The message is there was a lot of cool stuff in this issue but one that I noted and was especially happy to see was the Density Increase and Slower Move enhancements for Afflictions and side effects. Finally there is a way to build density increasing powers in GURPS! Now do I need to repeat the question? PS:Yes that was a silly reference, feeling that way today. |
03-31-2012, 08:55 AM | #5 | |
Join Date: Oct 2010
Location: earth....I think.
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Re: GURPS Power-Ups 4: Enhancements
Quote:
for example, adding ranged (with the cosmic follow up to allow it) cost 11pts on a person who's thrusting ST is 3d. if his dmg was 3d+2 it would cost 17pts! so, even though enhancements are a great tool now its not as flexible and doesn't have that "variable" like imbuements (which I love). |
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03-31-2012, 10:59 AM | #6 |
Join Date: Aug 2004
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Re: GURPS Power-Ups 4: Enhancements
No, you don't. That's mentioned nowhere in the book, and doesn't really make sense for enhancements. At worst, you might have to pay for Selectivity +10% (on the assumed cost of your ST-based damage or whatever) so that you can always decide which enhancements are in effect and which are not.
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03-31-2012, 11:28 AM | #7 | |
Join Date: Oct 2010
Location: earth....I think.
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Re: GURPS Power-Ups 4: Enhancements
Quote:
lets use the example in the book, kaytee has the armor divisor enhancement for 28pts she then buys Affects Insubstantial which is a separate enhancement, who's cost is 3pts you now have 2 separate abilities that enhance your power but from what I understand its like you have 2 separate innate attacks with the ST based mod on it. can you use 2 separate innate attacks at the same time without link? unless its meant to be seen as all one thing which would need Selectivity which raises the cost by a few points (2 for the above example). where as imbuements has all that in it. and again there is a lot of things you can not add using the enhancements that you can do with imbuements (explosions for one). and now that I think about it, its the same difference, if they are meant to be used all together then you add Selectivity, if they are all separate then add link. Last edited by zoncxs; 03-31-2012 at 11:32 AM. |
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03-31-2012, 11:42 AM | #8 | |
Join Date: Sep 2004
Location: Canada
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Re: GURPS Power-Ups 4: Enhancements
Quote:
Doesn't make much of a difference here, as enhancing a weapon or unarmed attack is exactly like putting enhancements on an innate attack - the enhancements don't have to be activated to be used (unless you've limited the enhancements themselves). If you want them to be mutually exclusive, there's a limitation for that, called Exclusivity.
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03-31-2012, 11:57 AM | #9 | |
Join Date: Oct 2010
Location: earth....I think.
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Re: GURPS Power-Ups 4: Enhancements
Quote:
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03-31-2012, 12:34 PM | #10 |
Join Date: Jul 2007
Location: West Virginia
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Re: GURPS Power-Ups 4: Enhancements
When I am less broke, this and Power-ups 3, will be bought. Then I'll take some of these to Ditto's and make easily readable books out of them.
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enhancements, power-up |
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