06-24-2020, 08:45 AM | #11 |
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Re: [Fantastic Dungeon Grappling] Defending while grappling
In these cases, absent Born Biter or some 'Bite Mastery' Martial Artist ability (refluffed Technique), I would impart a penalty. Not sure what the penalty should be (you're using Dungeon Grappling which I'm not fluent in) but for DFRPG I'd go with a -4.
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06-24-2020, 12:43 PM | #12 | |
Join Date: Aug 2018
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Re: [Fantastic Dungeon Grappling] Defending while grappling
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Letting go for a split second and then re-establishing a grapple seems kinda off as well, like what if you had some kind of "exposure time" or "requires grapple" thing which required you to keep contact? Grapples I think assume constant contact unless actually let go. I seem to remember some TG rules about how if you're grappling a dodge or parry could involve moving the one you've grappled so they miss, I'll need to recheck to see if I'm recalling that correctly though as I'm not sure. |
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06-24-2020, 12:50 PM | #13 | |||
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: [Fantastic Dungeon Grappling] Defending while grappling
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