09-15-2019, 09:16 AM | #41 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Skills for TL0 Aliens
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Bill Stoddard I don't think we're in Oz any more. |
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09-15-2019, 09:56 AM | #42 |
Join Date: Aug 2007
Location: Denver, CO
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Re: Skills for TL0 Aliens
Absolutely. Maybe every creature on the planet has a low sense of touch compared to humans. Or maybe just the Order to which the sentients belong. I'm reminded of the planet in A Wrinkle in Time where the Beasts had no concept of sight because nothing on their planet had evolved that sense. Who's to say what's normal where? (the GM, I suppose)
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09-15-2019, 11:45 AM | #43 |
Join Date: Aug 2019
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Re: Skills for TL0 Aliens
Well the planet does have low land regions with a toxic atmosphere. I was thinking maybe the lack of touch is because little hairs/feelers like that don't do well exposed to the environment, or they leave to many gaps in the armor. I mean I already knew that I wanted the chitin that makes up their mouth have the ability to close in such a way to create a seal against the toxic air. They can't hold their breath super long mind you but longer than a human. So a quick dash into the valley and then back out for some unique resource (still figuring out), or as a tool if weather blows the toxic atmosphere into higher regions and they need some extra minutes to get up the nearest tree. This was going to be a common adaptation too, most non flying creatures would have it.
So its almost like they have to feel everything through a natural glove. The only part really exposed is their eyes but I was thinking a clear third eyelid like amphibians and reptiles have would do the trick. |
09-15-2019, 12:09 PM | #44 |
Join Date: Feb 2011
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Re: Skills for TL0 Aliens
Toxic regions could be full of detritovores that are resistant to the chemical atmosphere and feed on animals killed by the shifting toxin clouds. Some of these might be similar to fungi. If these fungus analogs are rich in food value, many kinds of animal life would have the ability to dive into the valleys in harsh times.
It's actually quite reasonable to expect that these valleys would collect nutrients needed for life above the toxin line. In addition to solid debris tending to roll downhill, rainwater would wash everything from complex biological compounds to base elements like phosphorous and sulfur into the lakes and valleys. Some life probably spends its whole life in the toxic levels, and probably contributes to the toxin clouds itself or else is in a form of symbiosis with life that does. Some life avoids the toxic zones altogether, getting its nutrients from other life forms. And a third, critical clade would have the ability to dive into the toxic lowlands to gather resources that enable life in the highlands. Calcium would be an especially appropriate compound. Last edited by PTTG; 09-15-2019 at 12:17 PM. |
09-15-2019, 12:17 PM | #45 | |
Join Date: Aug 2019
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Re: Skills for TL0 Aliens
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09-15-2019, 12:20 PM | #46 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Skills for TL0 Aliens
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__________________
Bill Stoddard I don't think we're in Oz any more. |
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09-15-2019, 12:23 PM | #47 | |
Join Date: Aug 2019
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Re: Skills for TL0 Aliens
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