05-04-2021, 03:08 PM | #11 |
Join Date: Jul 2008
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Re: Create-ing Internally
I see zero problem with using Create inside your own body cavities. In some cases characters might be limited to doing so.
Having the ability to use create in other people's bodies restricted to harmless use is...probably fine from a game perspective but wooly to think about if somebody actually tries to probe the boundaries.
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
05-04-2021, 03:22 PM | #12 |
Join Date: May 2005
Location: Lynn, MA
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Re: Create-ing Internally
With internal creation, there is a matter of the space involved. There is no regular empty space (other than a few small bubbles) in your stomach.
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05-04-2021, 03:27 PM | #13 |
Join Date: Jul 2008
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Re: Create-ing Internally
There is no actually empty space in any environment that most player characters operate in. Air isn't vacuum. I would normally assume that Create can displace fluids.
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
05-04-2021, 04:14 PM | #14 |
Join Date: Sep 2007
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Re: Create-ing Internally
Well, trivially displaceable gasses in an unenclosed space. Makes you wonder if using Create <Foo> in an sealed enclosed space would measurably increase the air pressure. Or maybe it wouldn't work. Can o' worms!
Anyway, OP, it might be a mismatch of desired effect vs. advantage name. |
05-04-2021, 04:19 PM | #15 | |
Join Date: May 2005
Location: Lynn, MA
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Re: Create-ing Internally
Quote:
Plus you have to be able to target these non-fleshy areas, meaning additional enhancement. I would need a pretty compelling reason to use create for this... too kludgy and inelegant. |
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05-04-2021, 04:36 PM | #16 | ||
Join Date: Jul 2008
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Re: Create-ing Internally
Quote:
Why rapid expansion? No reason you've got to create the food faster than you would swallow it. Quote:
Create is always cludgy and inelegant, and especially so for consumables. But this doesn't seem particularly worse than Create in general.
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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05-04-2021, 05:14 PM | #17 |
Join Date: Aug 2018
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Re: Create-ing Internally
I wonder what if we just had Create only make stuff in hands and then use Affliction:Warp on created materials to transport them?
Is there even anything preventing someone with Warp from teleporting inside someone's stomach? |
05-04-2021, 10:39 PM | #18 | |
Join Date: Jun 2010
Location: Dreamland
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Re: Create-ing Internally
Quote:
Healing hunger has other oddities, same as healing any other special type of FP; It doesn't change the last time you ate, only affecting the aftereffects of not eating. Just like how healing FP lost to sleep doesn't mean you actually got in eight hours of sleep. I'm also assuming that; A) I don't have to make a full amount (aka I can make a pound or ounce even though Create 1 makes 10 pounds) 2) Creating something the body wants can be created in a way that works with the body, even if physics or science might say otherwise. C) That Create has Reduced Cost 2 and No Roll Required. I definitely agree. In most situations where I want to 'create' something, I usually turn to Snatcher since the objects are often complicated and/or versatile. But a single substance seems to be where Create shines. |
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05-05-2021, 08:52 AM | #19 |
Join Date: Sep 2007
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Re: Create-ing Internally
Create Shmoo
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05-05-2021, 09:41 AM | #20 |
Join Date: Aug 2004
Location: Ronkonkoma, NY
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Re: Create-ing Internally
I think the spirit of Create is "you can make something out of nothing," not "you can cause something to appear whose appearance in that particular place has a useful side-effect on another character," and I think it's priced accordingly.
Creating something inside a foe to damage them is an obvious violation of this spirit, so it's not allowed. Creating food or water inside someone's stomach violates the spirit as well — nourishing them is a side-effect of the Creation — but they can just go and eat or drink what you created, so why would you spend character points to stabilize this Created matter? So I think the not-inside-someone rule is just a blanket statement meant to quash attempts to find loopholes to get around the spirit of the advantage. I don't think I'd even allow a character to Create stuff inside a foe's Payload: it might, at least, have the side-effect of increasing the foe's encumbrance, and I don't think that's in the spirit of Create either. |
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