10-25-2019, 11:13 AM | #71 | ||
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Collaborative Worldbuilding Threads
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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10-25-2019, 06:29 PM | #72 |
Join Date: Aug 2004
Location: Denver, Colorado
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Re: Collaborative Worldbuilding Threads
If the space station skewed heavily toward the hard science end of things, I'd participate.
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10-26-2019, 12:08 PM | #73 | |
Join Date: Dec 2006
Location: Meifumado
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Re: Collaborative Worldbuilding Threads
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For me, a space station seems to be an extremely space operatic kind of trope. It presumes that there's enough FTL travel between disparate star systems for a waystation to become viable, and then to be interesting, for there to be enough mixing of different cultures, species, and/or vocations. As for "hard science", I lean towards "hard superscience". That is, the actual physics might be superscience, but the technobabble is consistently worked out and applied. Ericthered's recent question about artificial gravity plates would fit this mould - we don't know how it's generated, but given it works like *this*, how would it be used. So that's how I'd interpret a request for a "hard science space station", but I don't know if that's what you had in mind.
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Collaborative Settings: Cyberpunk: Duopoly Nation Space Opera: Behind the King's Eclipse And heaps of forum collabs, 30+ and counting! |
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10-26-2019, 01:03 PM | #74 |
Join Date: Jul 2014
Location: New Zealand.
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Re: Collaborative Worldbuilding Threads
What about a hard science fiction space station based setting where deviations from conventional science are handled by vote?
So probably multiple question streams or several questions going at once. Question 1 How big is the space station? Question 2, Vote Do the ships in the setting use looped geography wormholes to produce antimatter on demand for propulsion?
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Waiting for inspiration to strike...... And spending too much time thinking about farming for RPGs Contributor to Citadel at Nordvörn Last edited by (E); 10-26-2019 at 01:19 PM. |
10-27-2019, 06:42 AM | #75 | |
Join Date: Dec 2006
Location: Meifumado
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Re: Collaborative Worldbuilding Threads
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I'm a bit iffy about the voting mechanic in these threads. We generally don't have enough voters for much of quorum, and they bog down the thread a bit. I am looking for other ideas on how we could handle some of this, but there doesn't seem to be much out there.
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Collaborative Settings: Cyberpunk: Duopoly Nation Space Opera: Behind the King's Eclipse And heaps of forum collabs, 30+ and counting! |
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10-27-2019, 11:44 AM | #76 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Collaborative Worldbuilding Threads
I'd say just handle it in question answer format.
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Votes may only be on for or against questions. On the other hand, the short question trial may not be the game to play around with voting on.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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10-27-2019, 01:16 PM | #77 |
Join Date: Dec 2006
Location: Meifumado
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Re: Collaborative Worldbuilding Threads
Alright, enough talk, time for some action!
It looks like the space station has some interest, so we'll run with that. I'll only put in the Rapid Fire- 1d6 Sentences rule, and let the to-and-fro of the Q&A sort out tech and other details. I can't guarantee how hard the science will be, Mr Higgins, but I predict, from recent form, it'll lean more towards Traveller or The Expanse than toward Star Wars, so I hope that interests you nonetheless. And thanks heaps for everyone's input! You put the collaboration in the word collaborative!
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Collaborative Settings: Cyberpunk: Duopoly Nation Space Opera: Behind the King's Eclipse And heaps of forum collabs, 30+ and counting! |
11-05-2019, 09:24 AM | #78 |
Join Date: Dec 2006
Location: Meifumado
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Re: Collaborative Worldbuilding Threads
So after a week on the space station thread, what do peeps think of the d6 sentence rule?
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Collaborative Settings: Cyberpunk: Duopoly Nation Space Opera: Behind the King's Eclipse And heaps of forum collabs, 30+ and counting! |
11-05-2019, 09:54 AM | #79 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Collaborative Worldbuilding Threads
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Having played with it for a while, I think 1 sentence is a stronger limitation and will amplify the effects of the d6 sentences rules. 5 sentence answers often don't feel limited at all. The short sentences have made it much more obvious when people try to go off on tangents and insert stuff that wasn't asked about. That isn't a problem the short answers causes. Short answers just makes it more obvious when its done, and it probably prevents it. Having highlighted that facet of the game, it makes me want to find a stronger fix for that sort of thing than we currently have. Without driving people away, of course. I'm not sure if the policy has made the setting any easier to follow. We're trying to stick as much into our sentences as we can, and we've had a few misunderstandings.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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11-06-2019, 04:20 AM | #80 | ||||
Join Date: Jan 2014
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collaboration, collaborative setting, setting building, worldbuilding |
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