09-10-2024, 09:47 AM | #441 |
Join Date: Feb 2009
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Re: Warriors of Haunden (IC)
Cassandra will try once more to tag fireball
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09-10-2024, 11:30 AM | #442 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Warriors of Haunden (IC)
She succeeds!
TURN 11 Cassandra and her ally fast draw arrows and nock them. Fireballs summons a fireball # 2 Enemy archer fires and misses (from last turn, my bad) Enemy archer #3 fast draws and nocks Enemy archer #1 drops their arrow Flanking archers shoot at their targets (two at glaives, one at wings) -6 to skill (-11 range, +3 acc, +2 time) ... 10's and 11's are so close but not enough. 7 skeletons at 55 yards to front Enemy Warriors (3) and Wings at 60 yards to front Horseman and three allied warriors 3 yards to front Four allied warriors 60 yards to your left TURN 12 Cassandra Aims at fire balls, ally aims on oncoming warriors Enemy Archer #3 aims Enemy archers #1, #2 fast draw and nock arrows Flanking archers fast draw (very sloppily, but all succeed) and nock arrows 7 skeletons at 51 yards to front Enemy Warriors (3) and Wings at 56 yards to front Horseman and three allied warriors 3 yards to front Four allied warriors 56 yards to your left TURN 13 Cassandra and ally aim (2 seconds) Enemy Archer and fireballs #3 aim (2 seconds) Enemy archers #1 and #2 aim Flanking archers aim 7 skeletons at 47 yards to front Enemy Warriors (3) and Wings at 52 yards to front Horseman and three allied warriors 3 yards to front Four allied warriors 52 yards to your left TURN 14 Cassandra and ally aim (3 seconds) Enemy Archer and fireballs #3 aim (3 seconds) Enemy archers #1 and #2 aim (2 seconds) Flanking archers aim (2 seconds)7 skeletons at 43 yards to front Enemy Warriors (3) and Wings at 48 yards to front Horseman and three allied warriors 3 yards to front Four allied warriors 48 yards to your left TURN 15 Cassandra shoots at fireballs and rolls a 6! its a hit! Fireballs dodges, loosing his aim... but with a 14, its no use! Cassandra rolls 8 damage... fireballs's thick robes take off a point of damage, but the arrow goes quite a ways in. But the hit doesn't look right. Its like she's shooting something inhuman. Fireballs is visibly injured and struggling, but still up, and after a hit like that, he shouldn't be. The ally hits a glaive soldier, but his armor absorbs the 2 damage from the arrow. Fireballs aims at Cassandra again. enemy archer #3 shoots at horseman. Its a miss (rolled 14). Enemy archers #1 and #2 aim (3 seconds) Flanking archers aim (3 seconds)7 skeletons at 39 yards to front Enemy Warriors (3) and Wings at 44 yards to front Horseman and three allied warriors 3 yards to front Four allied warriors 44 yards to your left
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09-10-2024, 01:45 PM | #443 |
Join Date: Feb 2009
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Re: Warriors of Haunden (IC)
Cassandra will try to tag the glaive soldier next, with only 1 round of aiming, she is also going to start backpedaling
At least as I see it her plan is Next round, Cassandra ready bow, step back 1, Fireball aim 2 Cassandra aim, step back 1, Fireball aim 3 Cassandra shoot, step back 1, fireball shoot At least this is the plan! With enemies only advancing at 4 this helps |
09-11-2024, 10:53 AM | #444 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Warriors of Haunden (IC)
Quote:
They tie up the Venasir, set guards, and Anoras binds up some cuts and poltices some brusies. Gerrund: "I think we should save our own people before disposing of prisoners by walking into an enemy fortress. Either go home first, or split into two groups."
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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09-11-2024, 11:15 AM | #445 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Warriors of Haunden (IC)
Quote:
TURN 16 Cassandra and her ally both fast draw and nock arrows Cassandra steps back to 1 to back. Fireballs aims again (2 seconds). enemy archer #3 fast draws and nocks an arrow Enemy archers #1 and #2 shoot at glaive and sword. one arrow bounces off armor, another misses Flanking archers shoot one at glaives, two at wings One arrow hits glaives for 2 damage through armor and 3 injury. No stunning roll. 7 skeletons at 35 yards to front Enemy Warriors (3) and Wings at 40 yards to front Horseman and three allied warriors 3 yards to front Four allied warriors 40 yards to your left TURN 17 Allied archer aims Cassandra steps back to 2 to back and aims Fireballs aims again (3 seconds). enemy archer #3 aims Enemy archers #1 and #2 fast draw and nock arrows Flanking archers draw arrows... #1 nocks, #2 just draws. 7 skeletons at 31 yards to front Enemy Warriors (3) and Wings at 36 yards to front Horseman and three allied warriors 3 yards to front Four allied warriors 36 yards to your left TURN 18 Allied archer aims again (2 seconds) Cassandra shoots at glaive and steps back to 3 behind Skill 16 -8 (range) + 3 (acc) vs 5 is a hit... but a dodge of 4 saves him. Fireballs launches a projectile at cassandra... very much at the edge of range. a roll of 5 is a potential hit. Cassandra can dodge. enemy archer #3 aims (2 seconds) Enemy archers #1 and #2 aim Flanking archer #1 aims. Flanking archer #2 nocks 7 skeletons at 27 yards to front Enemy Warriors (3) and Wings at 32 yards to front Horseman and three allied warriors 3 yards to front Four allied warriors are 32 yards to your left
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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09-11-2024, 12:53 PM | #446 | |
Join Date: Jun 2010
Location: Hmm, looks like Earth, circa CE 2020+
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Re: Warriors of Haunden (IC)
Quote:
Both Anoras's Code of Honor (Professional) and Stubbornness are worth -5 points. So with the GM's permission, I'm going to suggest that one of the below will work. This is for Anoras's Code of Honor to the wounded as a healer, and recognition as a warrior that Gerrund has a lot more experience than she has, Vs. Stubbornness. A) I think her Stubbornness would not require her to put people, including her own patients, in danger. Or: B) If CoH would not in this case overrule Stubbornness, then the two conflicting -5s would balance out. That would leave Anoras to do what she thinks best. Assuming the GM agrees with A) or B), I'm going to roll on Tactics. That's for Anoras to choose the best of Gerrund's two plans. (Note part of the reason I want to do this as a roll is to avoid playing out-of-character knowledge I have of Cassandra that Anoras does not have.) Made roll.
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The Cross-Dressing Zone The history of drag in popular media Pyramid #4/4: Fantasy/Magic II Add Sparkle To Your GURPS Game GURPS Fantasy Folk: Elves My first GURPS supplement Last edited by Alden Loveshade; 09-11-2024 at 01:06 PM. Reason: Clarified I meant Gerrund's two plans |
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09-11-2024, 01:30 PM | #447 |
Join Date: Feb 2009
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Re: Warriors of Haunden (IC)
Speed 7, and has combat reflexes. Spend 1 FP for Feverish Defense (down to 13 FP? Dodge up to 13)
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09-12-2024, 11:23 AM | #448 | ||
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Warriors of Haunden (IC)
Quote:
Please divide your force into those going back with the less useful and those delivering the prisoners. Quote:
What is she doing now?
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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09-12-2024, 11:53 AM | #449 |
Join Date: Feb 2009
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Re: Warriors of Haunden (IC)
She'll continue to step back, and try to
1 fast draw and load bow 2 aim at glaive 3 shoot glaive |
09-12-2024, 01:50 PM | #450 | ||
Join Date: Jun 2010
Location: Hmm, looks like Earth, circa CE 2020+
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Re: Warriors of Haunden (IC)
Quote:
Quote:
As they'll be following "her" plan, Anoras will be open to suggestions on who goes with which group.
__________________
The Cross-Dressing Zone The history of drag in popular media Pyramid #4/4: Fantasy/Magic II Add Sparkle To Your GURPS Game GURPS Fantasy Folk: Elves My first GURPS supplement |
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