02-11-2021, 01:55 PM | #41 | |
Join Date: Dec 2011
Location: Lyonese
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Re: (IW) Cyberpunk Worlds
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There's also Special Ops when they're being deployed to finish a fight via an orbital dropship conveyer their infiltration agents could insert, blend in, recon
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02-11-2021, 03:13 PM | #42 | |
Join Date: Feb 2016
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Re: (IW) Cyberpunk Worlds
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In fact, the chronic homeless only make up a sixth of the homeless population, with the vast majority of the homeless just being people who temporarily ran out of luck. In a dystopian cyberpunk setting, I would imagine that the temporary homeless would be even more common compared to the chronic homeless, as automation would drive people out of work and society would not care. |
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02-12-2021, 09:34 AM | #43 |
Join Date: Dec 2011
Location: Lyonese
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Re: (IW) Cyberpunk Worlds
I've been reading the Pyramid Article around MH Techno Mystics an interesting idea is a Techno Mystic in Iswat, the article details that they can mystically/meentally access Cyberspace.
If Iswat had such a person they could be perfect to infiltrate a Cyberworld's cyberspace without need of a deck or system and system ICE might struggle to stop their infiltrating data systems or they might be much harder to track.
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02-12-2021, 10:04 AM | #44 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: (IW) Cyberpunk Worlds
Quote:
My experience with the homeless does include several strong experiences in a developing country where I lived for a year, so that may be coloring things. So doing some digging, it looks like your statement about chronic vs. non-chronic homelessness is correct. But its also a bit misleading, because the chronically homeless consume a lot more resources and are a lot more difficult to help. In canada at least, the chronically homeless consume over half of the resources for helping the homeless despite being less than 10% of the homeless population. They are also more visible. A quarter to a third of them suffer from mental illness, and many others are addicted to substances, or have never had a stable home. Your statement that the majority of homeless people don't have mental illness is absolutely correct. I should have referred explicitly to the chronically homeless, it appears, and I emphasize that "many" does not mean "most". My (adjusted) statement is many (but not most) of chronically homeless have mental illness, and form a visible population that could be blended into with minimum cultural knowledge.
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02-12-2021, 02:22 PM | #45 | |
Join Date: Dec 2015
Location: New York, NY
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Re: (IW) Cyberpunk Worlds
I don't think anyone's mentioned Bonaparte-4, which is described as:
Quote:
GURPS Lost Worlds also references Combine, a timeline with robotic armored vehicles. I think that world is supposed to be the GURPS Autoduel world. I never noticed this until now - in GURPS Worlds of Horror, Taft-4 (the one with the polar shift) is listed as being at 2035. This would push the date on Homeline (and Centrum & Shikaku-Mon) up from 2027 in GURPS Infinite Worlds. Or that was a typo, and it's supposed to be 2025... |
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02-12-2021, 03:20 PM | #46 |
Join Date: Jan 2014
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Re: (IW) Cyberpunk Worlds
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02-12-2021, 05:25 PM | #47 |
Join Date: Feb 2016
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Re: (IW) Cyberpunk Worlds
Any world with an Ogre should really be slapped with a Z rating as soon as its nature is discovered.
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02-12-2021, 09:56 PM | #48 | |
Join Date: Mar 2016
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Re: (IW) Cyberpunk Worlds
Quote:
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02-12-2021, 11:13 PM | #49 | |
Join Date: Mar 2013
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Re: (IW) Cyberpunk Worlds
Quote:
Two D&D characters were standing next to a *really* wide and deep tread print in the dirt. One was saying, "This will be easy! It's only guarded by one ogre."
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02-13-2021, 01:26 AM | #50 | ||
Join Date: Dec 2011
Location: Lyonese
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Re: (IW) Cyberpunk Worlds
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So White Star has ways of infiltrating high risk worlds. (Bonaparte-4, Yrth) Quote:
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cyberpunk, cyberworld, infinite worlds, infinity unlimited |
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