02-14-2011, 02:40 PM | #1 |
Join Date: Feb 2005
Location: Austin Texas
|
want to make healing superior to healing magic
I'm trying to figure out how to make the healing power more useful than magical healing.
I don't want to outlaw magical healing completely but I do want to make the healers better than the mage. I have a magical world I'm running a game in. There are three types of magician types: syntactic magic biomagery -- powers based magic that has control of their physical form psionics (with imbuements stapled to it as an option) the biomages are supposed to be healers extraordinary and shape changers. The problem is that a mage who gets the magic word noun "body" and the magic word verb "heal". After you have bought the IQ and the magery this becomes a fairly cheap way to be a healer and outshine the healing power. I'm considering just getting rid of some of the disadvantages of healing and want to figure out how game breaking it will be. Considerations: 1. Add regrowth aspect for free and halve the skill minus to fix crippled/lost limbs. Allowing a healer to try again once per month to fix crippling damage. 2. change the cumulative minus to -1 per successful healing instead of -3 3. make xenohealing standard for (carbon based life) strictly enforce the disadvantages for the "heal" verb.
__________________
He stared out in the distance to see the awesome might of the Meerkat war party. |
02-14-2011, 02:42 PM | #2 |
Join Date: Feb 2005
Location: Berkeley, CA
|
Re: want to make healing superior to healing magic
|
02-14-2011, 02:47 PM | #3 |
Join Date: Feb 2005
Location: Austin Texas
|
Re: want to make healing superior to healing magic
Anthony,
thanks for the suggestion I'm somewhat reluctant to do this as this affects an already completed character concept (the mage in question) I have no problem altering the things a character can do prior to the game beginning I don't like to pull the rug out from under a character that already exists. Its the reason I was looking at beefing the power instead of weakening the other guy.
__________________
He stared out in the distance to see the awesome might of the Meerkat war party. |
02-14-2011, 03:34 PM | #4 |
Join Date: Dec 2010
Location: Seattle
|
Re: want to make healing superior to healing magic
Make spell healing subject to the dispell magic spell, but not the healing power. It's a bit of extra book keeping, but it can make things pretty interesting, and make Dispell Magic into a combat spell.
__________________
Seven Kingdoms, MH (as yet unnamed), and my "pick-up" DF game war stories, characters, and other ruminations can be found here. |
02-14-2011, 03:37 PM | #5 | |
Join Date: Jul 2006
|
Re: want to make healing superior to healing magic
Quote:
His concept was a mage who is a powerful healer. Nerfing his healing or buffing the healing of every other healer in the game is equivalent. |
|
02-14-2011, 03:55 PM | #6 |
Join Date: Jan 2010
|
Re: want to make healing superior to healing magic
|
02-14-2011, 04:56 PM | #7 |
Join Date: Dec 2007
|
Re: want to make healing superior to healing magic
What kind of skill penalties are you using for the healing magic? Because skill penalties are the only way to keep syntactic magic in line.
Last edited by David Johnston2; 02-14-2011 at 05:15 PM. |
02-14-2011, 05:07 PM | #8 | |
Join Date: Sep 2004
Location: Torino, Italy
|
Re: want to make healing superior to healing magic
Quote:
IIRC we always "banned" Major Healing and Great Healing from campaigns, the only exception being a Dungeon Fantasy game. For "serious" fantasy, Light Healing is more than enough...
__________________
|
|
Tags |
healing |
Thread Tools | |
Display Modes | |
|
|