Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 11-24-2019, 11:10 PM   #11
cptbutton
 
cptbutton's Avatar
 
Join Date: Jul 2007
Default Re: Intelligent Toys [Ultratech]

Quote:
Originally Posted by Apollonian View Post
Use them as PCs for a rather odd post-apocalyptic game.
9 (2009 animated film)

On the verge of destruction, the scientist uses alchemy to create nine homunculus-like rag dolls known as "stitchpunks", giving them portions of his own soul, via a talisman that he created, to bring them to life. He dies upon completion of the final doll.
__________________
--
Burma!
cptbutton is online now   Reply With Quote
Old 11-25-2019, 04:37 AM   #12
Rupert
 
Rupert's Avatar
 
Join Date: Aug 2004
Location: Wellington, NZ
Default Re: Intelligent Toys [Ultratech]

Quote:
Originally Posted by AlexanderHowl View Post
At TL10, Tiny Computers have Complexity 5. With Biocomputer, Compact, Genius, and High Capacity, they can reach Complexity 7 and are capable of running Complexity 8 AI programs (IQ 10). While they would cost a minimum of $200,000, they could function as really subtle spies (as long as they could regularly recharge).
As you note, they're really expensive. They probably don't need High Capacity, unless you've got some specific Complexity 7 program you expect them to need, and dropping that knocks $50K off the price. If you can get away with IQ8, or non-volitional IQ10 (which would work for a spybot doing fairly routine spying, I think), you only need a fast computer, which cuts the cost of the computer by a factor of twenty-five.
__________________
Rupert Boleyn

"A pessimist is an optimist with a sense of history."
Rupert is offline   Reply With Quote
Old 11-25-2019, 09:21 AM   #13
ericthered
Hero of Democracy
 
ericthered's Avatar
 
Join Date: Mar 2012
Location: far from the ocean
Default Re: Intelligent Toys [Ultratech]

I don't foresee sticking full AI's into smart toys at TL10, at least not for the children's market: its just too expensive. Also, I consider the genius option to be cinematic and I generally don't use it.

merely automated action figures with low level AI that might not be stored in the toys themselves are quite likely as a high-end toy. I'm not so sure what age bracket you'd aim them at. They could end up being part of an iteration of the miniatures tradition. I worry about them competing with purely digital entities though.

The $200k (or whatever) smart toy I would assume is a surveillance tool, with occasional dabbling in sabotage or assassination. The toy-like appearance is a form of misdirection. When I see an unfamiliar high-tech device stuck to the ceiling, alarm bells go off. When I see a toy spiderman stuck to the ceiling, I think "What kid pulled that off, and how did they do it?"
__________________
Be helpful, not pedantic

Worlds Beyond Earth -- my blog

Check out the PbP forum! If you don't see a game you'd like, ask me about making one!
ericthered is online now   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 09:08 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.