09-25-2008, 01:12 PM | #11 | |
Join Date: Sep 2008
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Re: Munchkin Pawn Rules!
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09-26-2008, 12:01 AM | #13 |
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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Re: Munchkin Pawn Rules!
GreedQuest: Once per game, you may play two cards instead of one. Flip them both over, look at what everyone has played, and choose which one to use. Regardless of your current room, you draw one extra card on your next turn (to replenish the extra one used.)*
Frag: When you frag someone, you may take the top Special discard instead of drawing a Special, if you wish. Ninja Burger: Place your pawn over the picture of the ninja on your card. If you fail a mission, you may discard the pawn, revealing that the ninja on that mission was actually a student training under you! Discard your mission with no effect and ignore it for honor purposes. SPANC: You may keep one extra Toy unassigned -- the pawn is "holding" it. * I thought about saying "You can wait until everyone's played their card to play yours", but that's really overwhelmingly powerful for GQ, IMO.
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09-26-2008, 05:18 AM | #14 |
MIB
Join Date: May 2006
Location: Oberhausen, Germany
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Re: Munchkin Pawn Rules!
Brilliant! ;)
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09-27-2008, 06:46 PM | #16 |
Join Date: Oct 2007
Location: Montana, USA
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Re: Munchkin Pawn Rules!
Whenever someone uses the Kneepads of Allure, the target of the kneepads may place the pawn in a slingshot and launch it at the person who has the kneepads. The effects of the kneepads are cancelled if the person falls over.
Note - Protective gear such as a helmet, mouthguard, and goggles are required.
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09-29-2008, 06:35 AM | #17 |
Join Date: Jun 2008
Location: Indiana
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Re: Munchkin Pawn Rules!
I finally was able to have a sit down with my Minion buddy. I mentioned this to him, and he absolutly loved the idea of using the Munchkin pawns in a game of Zombie, and better yet loved the idea of everyone starting with a chainsaw if using one.
It has got both of us thinking about running a demo together using the pawns in a few different games by Twilight Creations. We will be getting together sometime soon and working out the details for all the games and when we do, I will post our thoughts here so that you guys can chime in on anything you think might make things work better. |
11-22-2008, 12:22 AM | #19 |
Join Date: Mar 2006
Location: Salem, Oregon
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Re: Munchkin Pawn Rules!
With the Munchkin Pawn, you CAN divide by zero!
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11-22-2008, 08:15 AM | #20 | |
Join Date: Jun 2005
Location: Here on the perimeter, there are no stars
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Re: Munchkin Pawn Rules!
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