06-22-2021, 04:03 PM | #1 |
Join Date: Aug 2004
Location: United Kingdom of Great Britain and some other bits.
|
Closest real-world matches for Yrth cultures?
Yrth was populated by people from Earth and a lot of their culture has been preserved, but it isn't always clear which populations gave rise to which Yrth nation.
__________________
My blog. |
06-22-2021, 05:56 PM | #2 |
Join Date: Jan 2006
Location: Central Europe
|
Re: Closest real-world matches for Yrth cultures?
I think it is best to think of nations on Yrth as embodying different tropes in 20th century English-language fiction. Those tropes are often inspired by real cultures, but Megalos is the EVIL EUROPEAN EMPIRE, Araterre is the French Swashbucklers + 1600s buccaneers setting, Caithness is the Arthurian land, the Nomad Lands are VIKINGS!, Al-Wazif is ARABIAN NIGHTS + Romo-Persian wars, and so on.
Like the Hyborean Age, the setting is an excuse to allow different kinds of story in one setting. Its a bit more "rational" than the Hyborean Age's omnium gatherum, but it was designed as an adventure setting first (and it had to allow for the adventures of my SCA buddies in a fantasy world where everyone speaks old timey English even if 4e plays that aspect down).
__________________
"It is easier to banish a habit of thought than a piece of knowledge." H. Beam Piper This forum got less aggravating when I started using the ignore feature Last edited by Polydamas; 06-22-2021 at 09:14 PM. |
06-23-2021, 09:51 AM | #3 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
|
Re: Closest real-world matches for Yrth cultures?
Quote:
Shia vs Sunni islam is a weirdly poor marker of culture, at least at a high level and compared to Christian vs. Muslim, Catholic vs. Orthodox, and so on. Shia Islam seems to follow Sunni Islam where-ever it goes. Shia states have popped up all over the middle east, ruling more or less all of it at one time or another (but never all at the same time). At the start of the crusades, the Shia center of power is in egypt, via the fatamids. Fatamid power was broken during the crusade period, by none other than the famed Saladin best known in the west for action during the third (and possibly most famous) crusade. Saladin was Sunni, and changed the official religion of the area to be Sunni. No other major Shia state would rise for another 300 years. So if you need a simple answer, look at Fatimid Egypt. But seriously, a shia faction gaining power and declaring Al-Haz shia is entirely believable. draw from antolia, north africa, the levant, arabia, or persia.
__________________
Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
|
06-23-2021, 10:47 AM | #4 |
Join Date: Jan 2006
Location: Central Europe
|
Re: Closest real-world matches for Yrth cultures?
And remember that the Banestorm was a long time ago. The 11th century is just around the time of the Western Schism (and the thinkers and high officials behind that stayed on Earth). Its the very beginning of the Persian literary revival (Ferdowsi died in 1026). Crusade theology arrives after the initial wave. So Banestorm nations should not have a precise analogy in our world ... if you threw a few thousand English people from 1080 together with a few hundred Castilians, Magyars, and Xinjiang city-folk (and ten highly educated Ethiopian Christians) culture and policy would start to rapidly diverge from anything in our world.
Iranians have ruled southern Iraq for a good fraction of the past 3,000 years (the current borders mostly come from a Safavid-Ottoman treaty) and many peoples in the borderlands traditionally migrate back and forth so even things like Iran vs. Iraq are complicated. Edit: Yrth's Moslems don't have to worry about an unconquerable steppe full of Turks and Mongols, and they do not have contact with China or India. Just those are two gob-smacking cultural changes!
__________________
"It is easier to banish a habit of thought than a piece of knowledge." H. Beam Piper This forum got less aggravating when I started using the ignore feature Last edited by Polydamas; 06-23-2021 at 10:56 AM. |
06-23-2021, 11:06 AM | #5 | |
Join Date: Aug 2007
|
Re: Closest real-world matches for Yrth cultures?
Quote:
Or curved swords for Islamics. Those came into the Islamic world mostly after the Banestorm. Then there's trying to explain why the tech ban works. I wouldn't bet anything about rational cause and effect on Yrth.
__________________
Fred Brackin |
|
06-23-2021, 11:57 AM | #6 | ||
Join Date: Jan 2006
Location: Central Europe
|
Re: Closest real-world matches for Yrth cultures?
Quote:
Quote:
In my Yrth, gunpowder just would not work because the principles of alchemy are not the principles of chemistry, and Yrth has gotten very few visitors from Earth in the past few hundred years. Since it is smaller and has fewer resources than "all of Earth", it never had an industrial revolution.
__________________
"It is easier to banish a habit of thought than a piece of knowledge." H. Beam Piper This forum got less aggravating when I started using the ignore feature |
||
06-23-2021, 12:11 PM | #7 |
Join Date: Aug 2007
|
Re: Closest real-world matches for Yrth cultures?
I was actually referring the unchanged nature of Classical Arabic.
__________________
Fred Brackin |
06-23-2021, 12:54 PM | #8 | |
Join Date: Jan 2006
Location: Central Europe
|
Re: Closest real-world matches for Yrth cultures?
Quote:
Edit: the cool thing about Yrth is that you can draw on different real-world inspirations. It is a setting designed to let the GM add details to parts she or he is interested in, not a setting with a Bible which must never be contradicted. If you think a bit of real-world culture is fun and fits the setting, pull it in! There are lots of reasons why something which was obscure on our Earth might be prominent on your Yrth and vice versa.
__________________
"It is easier to banish a habit of thought than a piece of knowledge." H. Beam Piper This forum got less aggravating when I started using the ignore feature Last edited by Polydamas; 06-23-2021 at 01:49 PM. |
|
06-23-2021, 09:02 PM | #9 |
Join Date: Aug 2007
|
Re: Closest real-world matches for Yrth cultures?
Banestorm says not very different. Any speaker of Classical _or_ "Modern" Arabic (as if there were just one version of that) gets the Yrthian version at one level lower.
__________________
Fred Brackin |
06-24-2021, 02:41 PM | #10 | |
On Notice
Join Date: Aug 2004
Location: Sumter, SC
|
Re: Closest real-world matches for Yrth cultures?
Quote:
Early cannons and guns were just as likely to blow up as to fire their projectiles and were more a psychological weapon - something a mage can do and they far less likely to blow up and take out the men around them. As far as industrial revolution goes James Burke's Connections and Jean Gimpel's The Medieval Machine: The Industrial Revolution of the Middle Ages show that the Middle Ages did have their own Industrial Revolution. Heck, the assembly line was known by the Roman Empire. Ytarria is the only known continent on Yrth but as GURPS Banestorm states there are others. I have always assumed that the continent where Caravan to Ein Arris takes place was on Yrth. More over it is heavily implied that Yrth is as large as Earth so its actual land area is unknown. There easily could be a gunpowder using continent that is just getting its ships strong enough to survive the rough and dangerous (powerful currents, wild storms, monsters, and supernatural strangeness) seas.
__________________
Help make a digital reference for GURPS by coming to the GURPS wiki and provide some information and links (such as to various Fanmade 4e Bestiaries) . Please, provide more then just a title and a page number. |
|
Tags |
banestorm, yrth |
|
|